Idlehands88 can you explain how you modded your weapon with such high stats.
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Idlehands88 can you explain how you modded your weapon with such high stats.
You have to stack the Effects, meaning that you have to use the same Effect ID, or a similar Effect ID to get it up that high
Newest Weapon (128,000 Effects added to it lol)
http://img819.imageshack.us/img819/3...erkillmuch.jpg
can you mod a weapon for me?
Idlehands88 could you make a tut on how 2 do this. Trying 2 learn but some of this stuff goes over my head.
Thanks
I just made a tutorial: http://www.360haven.com/forums/showt...ll=1#post67051
uh... well... first... for those who are new to working with hex stuff... please wait for the editor...
these are the things you need to do and know how to do already (for everyone whom i don't know if they can do it or not)
first you need to extract your save file from the CON
then look for the item you want to edit...
see idlehands tut in the first page for that
now for the adding effect you need to know the effects are saved in 8 bytes (4bytes for the id and 4bytes as FF FF FF FF)
so for example if you want to add "50 Physical Damage"
you need to add it like this
"00 1C CB 81 FF FF FF FF"
this is important (for those besides idlehands) ^-^'''
now you can add effects to any item with an effect on it
(it is possible to add effects to items without previous effects but i'm not going to cover that... at least not atm)
here is a pic how my "Silkie Veil" looks like (i multiplied the effect that was on it... one of them)
http://www.undiscoveredland.net/xbox...silkieveil.png
blue is the amount of effects
red is the effect id plus the addition at the end (FF FF FF FF)
black is important... this is the size of this block... will explain it a bit lower
i hope this makes some sense... that's how it should look like if you add more effects
you can add more than that...
how once you've done with adding your items the real challenge comes...
first you need to remember how many effects you've added and put the right amount to the value that is marked in blue
(IMPORTANT: the amount must be correct or the game will crash)
now count the bytes that are used for the item... this might be a bit hard if you don't know how big that block actually is...
to do that mark every byte from the black highlighted value in the previous picture till the end of the block
like its shown in this image (marked in this color)
http://www.undiscoveredland.net/xbox...eveil_size.png
now how to know the size of your item (size in bytes)
that's easy from my research its always from the black marked value in the first image til 19bytes after the last "FF" of an effect
like its showing in the next image
http://www.undiscoveredland.net/xbox..._lastbytes.png
if you have that size...
change the size that was marked in black in the first image to the new one (best is if you remember how much the size has grown as we still need that)
-- NOTICE --
if you named your item then the size that is marked in red may change in size...
if that is the case then select what i've shown in that pic in red + everything after that till the end of the name of your item
-- /NOTICE --
now we are going on a tour ^_^
first search for this hex string "00 43 9F 3D" (every searched string should only give you 1 result)
right after that value you will see "01"
and after that you have a value that is saved in 4bytes... that's the size of this list
add the value we had from before to this one (important the value must be correct or the save will get corrupted)
now we don't have to search again as the next value is the 4bytes before our search result
add the same amount to that value (again the value must be correct or the save will get corrupted)
now search for "00 32 AE 0C"
right after our result you will see "00" and after that we have the size of our block
add the value we had from before to this too... (again the value must be correct or the save will get corrupted)
now for the last time search for "00 58 CC 23"
right after the result you should see "03" and after that the size of the block again...
add the value we had from before to this too... (again the value must be correct or the save will get corrupted)
we are almost done ^_^'
first save the file
then replace the file from your CON file with the edited one
now open the con file in the hex editor and go to 0xD05C
there we have the size of the whole file
either change the size to the new one or add the value from before here too... (this is also needed... didn't try without changing this value but i'm sure this will corrupt your save if you don't change it as well)
now your done...
wait...
rehash/resign
now its done... have fun... and i hope i explained it in a way most of you can understand ^_^'''
damn cyber ur like robocop u just keep coming good stuff