Re: [FINAL] Final Fantasy XIII-2 Save Editor
No, I'm at episode 4 at the moment. I just thought I'd get the fragments faster for a certain quest in the game. aaaaah I can see a painful future full of headaches ahead T_T .
Re: [FINAL] Final Fantasy XIII-2 Save Editor
Quote:
Originally Posted by
salam
No, I'm at episode 4 at the moment. I just thought I'd get the fragments faster for a certain quest in the game. aaaaah I can see a painful future full of headaches ahead T_T .
Well you can't get all maps till basically the end of the game anyways.
Re: [FINAL] Final Fantasy XIII-2 Save Editor
Quote:
Originally Posted by
Echelo
You must suffer. But at least you can suffer with a bunch of crazy mods. :p
which crazy mods can be used that won't get you banned on xbox live? i.e which can and can't be used. any feed back is much apreciated. loving the editor even more than ff13-1 editor. oh, and on another note... can a ribbon's cost and immunity be changed- i.e ribbon 40% cost 100 = ribbon 100% cost 10?
Re: [FINAL] Final Fantasy XIII-2 Save Editor
@Shengtu: I don't think it's possible the ribbon's properties are a part of the game. But then, that's just my thought.
I have a question, it just came to me. If I use the items modifier to obtain some fragments, will it be properly displayed as obtained in the fragments list in-game and on historia crux?
Say for example, I use the item modifier to obtain all the fragments from sunleth scape 300 AF (JUST AN EXAMPLE) will they be displayed as 2/2 in the crux?
Re: [FINAL] Final Fantasy XIII-2 Save Editor
Quote:
Originally Posted by
salam
@Shengtu: I don't think it's possible the ribbon's properties are a part of the game. But then, that's just my thought.
I have a question, it just came to me. If I use the items modifier to obtain some fragments, will it be properly displayed as obtained in the fragments list in-game and on historia crux?
Say for example, I use the item modifier to obtain all the fragments from sunleth scape 300 AF (JUST AN EXAMPLE) will they be displayed as 2/2 in the crux?
As far as I can tell, there isn't a way to just receive certain fragments. It is just a checkbox to unlock all fragments. The exception might be some of the casino ones that can be bought.
Re: [FINAL] Final Fantasy XIII-2 Save Editor
Did I hear right that they were gonna try and boost more options for PS3 version of this game? I know that this is an xbox 360 forum and nothing against system comparisons, but that would be great! I know the time consumptions and all but if you can i'd be most grateful to see the same options the 360 has for the ps3 versions.
Re: [FINAL] Final Fantasy XIII-2 Save Editor
I don't know if this has been asked before, but will there be an update that will let us add monster in so that I don't have to hunt and capture it? And also something that will let us edit our monster passive abilities?
Thanks
Re: [FINAL] Final Fantasy XIII-2 Save Editor
Quote:
Originally Posted by
Granzon
I don't know if this has been asked before, but will there be an update that will let us add monster in so that I don't have to hunt and capture it? And also something that will let us edit our monster passive abilities?
Thanks
You are already able to add monsters into your save with the editor. Read the OP thoroughly, and I think there was something mentioned about changing the abilities of monsters, which would be awesome :D