Re: [RELEASE] Fate's Veil - Kingdom of Amalur Save Editor v1.0
great tool! thx for your work and of course the will to share it with us! ;)
Re: [RELEASE] Fate's Veil - Kingdom of Amalur Save Editor v1.0
yo I got everything to work and now i just got done adding the points and skills andwhat not and now its like just saving and doing nothing what do i do
Re: [RELEASE] Fate's Veil - Kingdom of Amalur Save Editor v1.0
Thanks a Million times bro! Sick editor! Hands down to you sir!
Anyway, Anyone knows the Item Number of a "RING"? Any kind of ring? I just want to edit a ring, that's all. THANKS in advance guys!
Power!
Re: [RELEASE] Fate's Veil - Kingdom of Amalur Save Editor v1.0
i dont understand the item part theres no item list
Re: [BETA RELEASE] Fate's Veil - Kingdom of Amalur Save Editor v.7
Quote:
Originally Posted by
ripghoti
First off, Thank you very much for making this. I beat the game once and now I can go back through and experiment with a bunch more stuff.
A few tips for everyone editing:
1. Do not mod your HP before you level. I modded it to 8000, then leveled, which brought it back down to roughly 120 and instantly killed me (still not sure how that worked). Mod the armors and weapons with HP+ stuff.
2. Do Not Mod the DLC armors/weapons. I did this and it froze the xbox every time I tried loading the save. Stick to making a weapon/armor and modding it.
3. If you are using Modio to get your save, make sure to press "save to device" after you save in the modding program. (this may sound stupid, but hey, I made the mistake so I'm sure someone else will as well)
4. Don't try and mod items you pick up. Some of their effects may not be listed and there is no name to go by. Just make something at a forge and name it something easy to find.
5. Speaking of naming items; names with spaces or longer names are easier to find than short names. Think "Stabby McStabs" or "Bob's Mallet of Doom." Take a fourth of the time to find the items this way.
6. Feel free to make god weapons. I have a greatsword with 900 physical damage, 400%+ physical damage, 1000 HP, 100 HP regen per second, around 800 poison damage every 5 seconds, and 1000+ armor. I named it Todd.
Thanks again for everything, and I hope this helps people out. Don't waste time making the mistakes I did..
How did you get the game to load with an item like that?
I crafted a Bow and tried to give it similar stats but the game freezes when trying to load. any way to fix this?
Re: [BETA RELEASE] Fate's Veil - Kingdom of Amalur Save Editor v.7
well i'm uploading a new version atm... hope this will fix this problem... (can't guarantee it though...)
first post updated... go ahead and try it please ^_^
Re: [BETA RELEASE] Fate's Veil - Kingdom of Amalur Save Editor v.7
Re: [BETA RELEASE] Fate's Veil - Kingdom of Amalur Save Editor v.7
Ok so i put 10 effects on 4 different items and when i load it it freezes BUT when i do the same thing in hex with removing effects from other items and put them on the items i want a lot of effects on it loads fine. So idk if im doing something wrong or what. :(