Oh crap sticks! Why didn't I think of that lol! (forehead slap) doh! Well glad you got it figured :thumbsup:
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i didnt think of it either. till i downloaded another copy.
This is a beautiful tool and it will work properly as long as you haven't touched your save with other methods. If you've been hexing it, it can display some errors, but the editor will work great otherwise.
Any chance we'll be seeing an inventory editor? I wonder if it can even be done. I've sunk more than 250 hours over two characters in this game and some armor pieces STILL elude me.
when i try to edit my items none of the effects stick. i load the game and can see the list of items and effects and can add them to my custom made weapons but after hitting save i reopen the save to check and all the effects have been removed again. does anyone know what im doing wrong or had this problem before? oh and my first ever edit of this game was using the 1.0 editor and from then only the 1.1.
is this a pc game save file or xbox360 editor?
is the FatesVeilV1.1 are working on Kingdoms Of Amalur: Reckoning v1.0.0.2?
i tried it on skidrow "C:\Users\"Username"\AppData\Local\SKIDROW\102500\ Storage" save file and this is what happened.
Invalid STFS files
The same thing is happening to me. I've been trying to set them to eve reasonable values, but no matter what i do I still get the same thing happening. Hopefully this can be fixed. As far as hex, once you save the file it should stay perm like that I guess? I'm not to sure. I'm still learning.