Yes this save works.
999 gold, with 13 plat
Printable View
What are the settings for Editor to work??
is not working with the Fixer from Ryo Hazuki
OK!
You this is what you have to do:
1. Extract your Save from your USB
2. Open your Save into the Editor(i used modio...) and extract AshGame.sav from the file contetns
3. Mod what you want and press "Save" ( i added 9999999 gold medals and 999999 platinum medals , didn't tried anything else )
4. Open save(AshGame.sav from the contents of the save file, the one that you modded ) with Fixer from Ryo Hazuki and press save
5. Inject AshGame.sav back into contents of the save file
6. Rehash/Resign the Save
7. Place the Save back onto your USB
8. PLAY!!!
Worked for me ...
Was just about to post this..except 1 thing: for some reason the game takes away my plat. medals, and also gives me 12 nick tickets, regardless of what number I put in. The zombie metals work though. Damage resistance also works. Im also not sure about the lollipops because the game only allows you to carry 5 at a time (it literally says X/5 on the screen when you want to use them). Also, there is also bullets that can be used from chapter 3 on, so that can definitely be modded.
EDIT: When you get a plat medal in game, it automatically goes up to 999
nice TUT, im still waiting for Idle to get back on so i can help fix the editor
If computing the hash is the only problem then I'll just leave this here
Code:Function BZIP2(ByRef Data As Byte(), ByVal Index As Long, ByVal Count As Long) As Byte()
If Data Is Nothing OrElse Data.Length = 0 OrElse Count = 0 OrElse Index > Data.Length OrElse Count > Data.Length Then Return Nothing
Dim Hash, Table(256 - 1) As UInt32
For i As UInt32 = 0 To 256 - 1
Table(i) = (i << &H18)
For x As UInt32 = 0 To 8 - 1
If (Table(i) And &H80000000UI) Then
Table(i) = CUInt(((Table(i) << 1) Xor &H4C11DB7UI))
Else
Table(i) = (Table(i) << 1)
End If
Next
Next
Hash = &HFFFFFFFFUI
For i As UInt32 = Index To Count - 1
Hash = CUInt((Hash << 8) Xor Table(CByte(((Hash >> &H18) And &HFF) Xor Data(i))))
Next
Erase Table
Dim Buffer As Byte() = BitConverter.GetBytes(CUInt(Not Hash))
Array.Reverse(Buffer)
Return Buffer
End Function