i noticed after trying to edit again, i changed the 999 to 1 but it keeps coming back as 999
and i still cant attune same copies of spells, anyone know the reason for this?
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i noticed after trying to edit again, i changed the 999 to 1 but it keeps coming back as 999
and i still cant attune same copies of spells, anyone know the reason for this?
great editor thanks
Anyway to convert the xbox 360 save game to pc?they are named the same but the pc got the .sl2 on it :S
Can anyone upload a save game with a new game plus plus? That will be great :)
not good at English, I write through a translator - will be grateful for your response.
is it possible to edit the save to GFWL?
Thanks in advance for your reply=)
Great editor thus far. Just waiting on it working for the PC. Do have saves for ya Jappi if you need them, though.
Hi fellow nice tosee some natives here)
About your question: If you mean whether editor working or not, I have to upset you- until now it still corrupts the saves when entering GFWL. His editor(Jappi) is working on it, so lets just cross fingers it will be functional in near future))
P.S. sorry if you dont understand some words of mine but its english-speaking forum so my best wishes to improve it (or use a good translator)
Hi fellow nice tosee some natives here)
About your question: If you mean whether editor working or not, I have to upset you- until now it still corrupts the saves when entering GFWL. His editor(Jappi) is working on it, so lets just cross fingers it will be functional in near future))
P.S. sorry if you dont understand some words of mine but its english-speaking forum so my best wishes to improve it (or use a good translator)
P.P.S sorry for doubleposting
Hi Jappi88
I can not save the game (XBOX Save)
http://img6.imagebanana.com/img/2u28x98u/thumb/0001.JPG
http://img6.imagebanana.com/img/vmg92qod/thumb/0002.JPG
well this seemed really great at first, then all of a sudden i get this ?Dialogue? or maybe ?dialog? message appear when trying to change rings. it wont let me unequip or drop any rings after message.
happened on one save i was working on, so reverted back to an older one. started doing it on that one too, then i started a completely new character and again as soon as i put on a ring and try to take it
back off i get the error code.....
and the editor is working (except for not being able to put multiple magics like 5 wotg ) but i mean all the weapons and armor work fine. whats really bothering me though is on my latest try i used a new
character without using any rings from the save editor ( BB glitch to get rings ) and still as soon as i equip, its stuck, just error codes.
so someone know what im doing wrong? or if this is just some glitch with the exe.
Hey Jappi, really appreciate your work so far! Do you need more save files for the PC issue, or do you have enough? i'm using the legit steam version.
I waiting for version for steam edition beacuse editor works on cracked version perfectly when we can expect new version?
Basically, the problem is GFWL, asap it connects to that your save becomes corrupt.
When I save the item quantity dont work it just doesnt save it :( always 999 arrows but cant lower it down or put any other number in any item all 1 and arrows 999, i do put set value and then save but nothing changes
P.S come on this is for your character offline...if you edit your char and then play online...thats lame! -.-
Im a noob at this stuff, but when i put my save files on a usb and put it on my computer no save files show up, only the data of Xbox 360 formatting "Data0000" up to "Data0003" Can anyone help me so that i can see my save files on the computer and edit it for fun?
after editing through program, I keep receiving the failed to load save data error...
using the pirate version from skidrow.
is this normal or am I the only one getting stuck at this...
awesome editor jappi
Thanks for making great editor.
@Jappi88 - ok so i think i figured out what was causing it. whenever i try to search for something in the item add menu and then check multiple items ( 15 - 20 or more ) it puts them into my inventory at
999 quantity - this includes armor and weapons.
e.g. - i click item adder - search for +10 - check 30 boxs from the ones showing - add those 30 to inventory - inventory appears blank - click view drop down box and select armor - all items checked
now appear but with 999 in quantity cell.
i did find out if i don't use search and instead change the filter inside the item adder window to armor, then add from there the same items, they won't do that. the inventory stays visible and they all
show up at 1 quantity. when doing it that way it fixs the glitch where you can't take off or drop your rings. my guess is the game seeing that you have too many items trys to tell you it has no place to
put it but doesn't know how, and thats where the ?dialog? message is coming from. maybe not but either way the search thing is whats causing my glitch.
hope this gets fixed, but now that i know what my problem was i'm really lovin this editor - thanks and keep up the awesome work
p.s. - also, in your editor if you add more than 1 of the same spell - they show up in your inventory but not in the attunement window in game - i have a save with a character that has 3 or 4 of the same
spells that isn't hacked, if it would help you figure it out let me know and i'll upload.
I've literally just registered to thank Jappi88 for this mod and others in the past. On play through 5 of dark souls and it was impossible without your mods. Thank you pal!
Doesn't work with PC saves. Hopefully Jappi fixes the issue, I'd love to be able to edit my save.. Been checking this thread for a working version for a couple days now.
i hope he manages to get it working too, as do many many other people
As far as I recall GFWL saves have a header that identifies the save and associates it to the GFWL gamertag (heck, even if you change the gamertag, you lose your saves unless you can hex edit the new header into your old save, if you somehow managed to backup it beforehand). If the editor is somehow modifying part of that header, it becomes corrupted.
I remember a method to import cracked version saves or different user/gamertag's saves to your user in Batman Arkham City, a game that uses GFWL as well:
There is more info here: http://community.batmanarkhamcity.co...gamed-lost...? and somewhere along that topic was a gamertag editor for batman AC, maybe that could be an useful feature to have included for the PC version of the DS savegame editor if it turns to be this issue the one causing problems here.Quote:
We can try some stuff with the hex editor, though. First, back up your save files to another location. Next, start a new game in a slot and open that new save file in a hex editor (Tiny Hexer is free and easy to use). The new save file should begin with " ..lvs4" In your new save file, highlight and copy ALL of the bytes from 0x00 to 0x13C. The last 4 bytes in the selection should be " ..." (a space followed by 3 periods). Now open up your old save file in the hex editor. Highlight the bytes from the beginning up to and including " ...", then paste the selection in. Save, then try replacing your new save file with your old one.
here the details
Quote:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.OverflowException: Arithmetic operation resulted in an overflow.
at Darks_Souls_Remake.MainForm.WriteItems()
at Darks_Souls_Remake.MainForm.SaveItems_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e)
at System.Windows.Forms.ToolStripButton.OnClick(Event Args e)
at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3634 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Darks Souls Remake
Assembly Version: 3.0.5.0
Win32 Version: 3.0.5.0
CodeBase: file:///C:/Dokumente%20und%20Einstellungen/Best%20of%20Italy/Desktop/%5BPC%20%26%20Xbox360%5D%20Dark%20Souls%20Save%20e ditor%20V3.0.5.0/%5BPC%20%26%20Xbox360%5D%20Dark%20Souls%20Save%20e ditor%20V3.0.5.0/Darks%20Souls%20Remake.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3634 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3637 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3639 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
ISOLib
Assembly Version: 0.1.3.2
Win32 Version: 0.1.3.2
CodeBase: file:///C:/Dokumente%20und%20Einstellungen/Best%20of%20Italy/Desktop/%5BPC%20%26%20Xbox360%5D%20Dark%20Souls%20Save%20e ditor%20V3.0.5.0/%5BPC%20%26%20Xbox360%5D%20Dark%20Souls%20Save%20e ditor%20V3.0.5.0/ISOLib.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
If editing the actual save is proving too challenging, how about an editor that edits the gamestate as it's running. Then, when it goes to save, it'll just be saving the game the way you want it?
does anybody know the dlc items id?
Someone basically already did that with Cheat Engine.
http://forum.cheatengine.org/viewtop...f5ecae34ffd6f0
Awesome Editor Jappi!
Do you think you will add the new Armor and Items that come with the Prepare to Die Edition to the Editor once it's released?
wicked sick
Has anyone actually got a pc save working yet?
I wish I knew how to use that... I'm feeling real stupid right now. http://www.360haven.com/forums/image...onHead/011.gif
so does anybody know if it still corrupts the steam edition of the game?
Cheat engine one works just fine but you can't add a new entry into the list.
Yes it does Shasks.