Re: [Help]Darksiders 2 Hex Editing and Modding
Quote:
Originally Posted by
xZAnGeTsUx
one more question in order to change a regular scythe into a possessed weapon would i simply change the status or is there more to do ?
If you change Status into $05 it will be possessed, and you can also add Healthsteal or Wrathsteal to other cheap Weapons to feed it then to a possessed one to transfer the
Buff. Or you change a Scythe into a possessed one and lower the Level feed some Stuff to completely fill it and then you edit the same Scythe again (Name it to find it easly) then
you change the Buffs and the VisibleStringCode(search for it in your Save) and then set the Level to your Level and all Buffs and Damage will go up once you equip it in Game.
Once your Level raises you can always set it later to you actual level and it will raise all Buffs and Damage again.
But i suggest to only add Healsteal and Wrathsteal and to set this Buffs higher, don't set the Elementardamage or Piercingdamage higher because it will do nothing if too high.
Instead make a Talisman that gives you 600+ Defense, Arcane, Strength, Resistance and mod your Gear to set all Stats as high you need them, this will raise the Damage of
Elemental and other Damage. Or you mod a Talisman once that gives you 600+ Defense, Healsteal, Wrathsteal, Resistance and you don't have to think about to mod any Weapons
again concerning Healsteal and Wrathsteal.
I reached 12'000 Damage per Second for the Scythe and about 25'000 Damage per Second for the Secondary Weapon, its probably the max you can get, but with all the other Stats
i raised i get now around 99'000 Damage per Hit, this could be raised even further if i would raise the Critical Damages, but honestly this alone blows everything with one Hit, even the biggest
Boss go down with one Hit in Apocalyptic Mode, so its really overkill already. In the Crucible everything including the Argul Boss in Wave 75 is down with a single Shot of the Armblades
and the last Boss get instantly in Execution Mode with one Hit, so yeah more is definitely not needed.
But well its only for fun, i already finished the game twice now anyway, who knows perhaps i will remove the NG+ Flag and do it a third Time only for Fun with the actual Gear and Weapons, but i think i will switch to another game soon now because i know this Thing in and out now, there is nothing interesting anymore for me. And even if the Sequel is quite bigger than the first, it has become too small somehow now, i hope the third Part will be twice as big and less linear.
Re: [Help]Darksiders 2 Hex Editing and Modding
Re: [Help]Darksiders 2 Hex Editing and Modding
Does anyone know where the link is to Download the editor for Darksiders II as i am new to this site!
Re: [Help]Darksiders 2 Hex Editing and Modding
Re: [Help]Darksiders 2 Hex Editing and Modding
ok im back just wondering what i should do to change the percentage amounts on my talisman. It is currently on 54% healthsteal or something like that so what would i change in order for it to be higher. And just out of curiosity would i be able to change the damage on legendary weapons the same way because ive been trying to change the damage but have been unsuccesful thanks in advance
Re: [Help]Darksiders 2 Hex Editing and Modding
on my chaos fang i have a string that looks like this after the damage buff AC 01 AA 01 AC 01 now i know the value would be in the AC 01 but im not sure what i should change it too in order to increase damage, i have done some testing but for some reason i end up in the negatives would appreciate some help please
Re: [Help]Darksiders 2 Hex Editing and Modding
Thanks for all the help guys, I'm having a problem adjusting the levels of Possessed Scythes, when ever I try to change the level the game crashes when I load.... :( Also I can't quite seem to get the place for the levels of the secondary weapons...any help would be much appreciated <:)
Re: [Help]Darksiders 2 Hex Editing and Modding
Quote:
Originally Posted by
xZAnGeTsUx
ok im back just wondering what i should do to change the percentage amounts on my talisman. It is currently on 54% healthsteal or something like that so what would i change in order for it to be higher. And just out of curiosity would i be able to change the damage on legendary weapons the same way because ive been trying to change the damage but have been unsuccesful thanks in advance
You have to find another higher Number(Buff Values can't be interpreted or moded directly, they have to be copied from another Item within the Save!) eg. if you have a secondary Weapon with 670 Damage then take this Value and set it into your Talisman, it will probably not be exactly the same but around +600% then. Also yeah you can change the Damage of Legendary Weapons too if there is a Value for the Damage Buff. The only Thing that does not work is putting Scythes Damage higher than 291, it will get reset to subzero, so don't try it.
Quote:
Originally Posted by
xZAnGeTsUx
on my chaos fang i have a string that looks like this after the damage buff AC 01 AA 01 AC 01 now i know the value would be in the AC 01 but im not sure what i should change it too in order to increase damage, i have done some testing but for some reason i end up in the negatives would appreciate some help please
That looks like the right Spot. You can either copy the two identical Values from another Weapon with higher Values or copy all 6 Bytes, i still don't exactly know what the middle part is, but i suppose its a sort of Multiplicator, so copy all 6 Bytes from another better Weapon to get approx the same Values. But i repeat it does not work correctly on Scythes for some Reason, the Game will not crash but you will get subzero Values if the Damage is higher than approx 291 for Scythes.
Quote:
Originally Posted by
DeadAngelZero
Thanks for all the help guys, I'm having a problem adjusting the levels of Possessed Scythes, when ever I try to change the level the game crashes when I load.... :( Also I can't quite seem to get the place for the levels of the secondary weapons...any help would be much appreciated <:)
What do you mean with "Levels"? The actual Level of the Item? If so then i can only say, my Game never crashed only because of changing the Level or the Status, important is that the Level can't be higher than 30 = $1E and that the Status can only be $01-$05. If the Game crashes only because you edited the Level of the Item, i suppose you don't edited the right Spot.