Re: XCOM.SUPER.SOLDIER[Save.Set]]
Nice save and soldiers stats are awesome. Is there a way to remove soldiers that spawn during mission start?
Re: XCOM.SUPER.SOLDIER[Save.Set]]
Thx a lot for the ironman save!
Re: XCOM.SUPER.SOLDIER[Save.Set]]
these are some very nice saves smoko400
Re: XCOM.SUPER.SOLDIER[Save.Set]]
Great saves, unfortunately they cause problems at the end of the game. When trying to *SPOILERS* use the Gollop Chamber, the game doesn't recognize that you have a PSI soldier strong enough to use it, even though at this point all my troops are 2000+ Will Psi Soldiers, with all three abilities unlocked.
Re: XCOM.SUPER.SOLDIER[Save.Set]]
Quote:
Originally Posted by
Slamel
Great saves, unfortunately they cause problems at the end of the game. When trying to *SPOILERS* use the Gollop Chamber, the game doesn't recognize that you have a PSI soldier strong enough to use it, even though at this point all my troops are 2000+ Will Psi Soldiers, with all three abilities unlocked.
Thats because you need the PSI armor to enter the chamber.
Re: XCOM.SUPER.SOLDIER[Save.Set]]
Quote:
Originally Posted by
Slamel
Great saves, unfortunately they cause problems at the end of the game. When trying to *SPOILERS* use the Gollop Chamber, the game doesn't recognize that you have a PSI soldier strong enough to use it, even though at this point all my troops are 2000+ Will Psi Soldiers, with all three abilities unlocked.
Thats because you need the PSI armor to enter the chamber.
Re: XCOM.SUPER.SOLDIER[Save.Set]]
Hey smoko,is there any chance you can tell us how to modify the soldier's stats?