Re: Sacred 2 Fallen Angel Save Editor By Ryner Lute: T.L.D.
Quote:
Originally Posted by
reapermech
a much needed tool now i just have to learn how to use it ...
it is simple. >.> open your save in a hex editor and search EEX then go 84 over (first 2 bytes would be 785E. The 78 is the offset you put down) then rinse and repeat until it de-compresses the save. but make sure to open up the de-compressed save in a hex editor and make sure it doesn't have an EEX in the beginning. Depending on how far you are in the game decides how many EEX's your gonna have to check in order to find the offset. for new games it is usually the first result or second result. a pre-modded save's result was like 6-7
1 Attachment(s)
Re: Sacred 2 Fallen Angel Save Editor By Ryner Lute: T.L.D.
this is my 1st save from when i started playin
a bunch of char's -over 400hours play time on them -range from lvl 1 to 164
many good items
i didnt list stats because so many char on the file
Re: Sacred 2 Fallen Angel Save Editor By Ryner Lute: T.L.D.
Quote:
Originally Posted by
Ryner Lute: T.L.D.
Thanks ^.^
I am gonna make a Infinite Undiscovery tool next >.> but I need to add more stuff seeing how Cybersam's tool mods all character stats and items. I need to make mine do more than that. I have found the offsets for all of them a while ago but I just been pushing back making an editor for it since it is hard finding more to add when I don't have a working xbox 360 anymore.
very nice ryner , i,m looking forward to it
Re: Sacred 2 Fallen Angel Save Editor By Ryner Lute: T.L.D.
hmmm i cant get it to de-compressed followed what u said i think or am doing something wrong.... so , i open the save in hxD then find as txt for EEX so my result was 2 of them, then i go 84 bytes starting from EEX (is that right?), then after 84 the first 2 bytes was 785E, then i put that 78 on the editor then hit DE-compressed.. i get error "Bad state (unknown compression method (0xE1))" .. did i do it wrong then?:011:
Re: Sacred 2 Fallen Angel Save Editor By Ryner Lute: T.L.D.
Quote:
Originally Posted by
pogi
hmmm i cant get it to de-compressed followed what u said i think or am doing something wrong.... so , i open the save in hxD then find as txt for EEX so my result was 2 of them, then i go 84 bytes starting from EEX (is that right?), then after 84 the first 2 bytes was 785E, then i put that 78 on the editor then hit DE-compressed.. i get error "Bad state (unknown compression method (0xE1))" .. did i do it wrong then?:011:
the offset you put is where the 78 starts >.>
Re: Sacred 2 Fallen Angel Save Editor By Ryner Lute: T.L.D.
Quote:
Originally Posted by
Ryner Lute: T.L.D.
the offset you put is where the 78 starts >.>
sorry please explain a bit more kinda confused, i don't get what u mean :003:
Re: Sacred 2 Fallen Angel Save Editor By Ryner Lute: T.L.D.
in the hex editor search for the 78 5E and you see 2-6 instances pop up the first one that you can see EEX above it the one you need to look at ... then with your cursor hover over the 78 and you will see something like this offset starts at 0x000053507 and ends at 0x000510 2 bytes long the 53507 is the offset you put in the decompressor
on a different note if you click the items box and save it freezes the game
edit: after looking a some more saves the first instance of EEX may not always be the correct offset to choose and thanks to Ryner for correcting me it did work on my 3 saves but they were also low level and on bronze with 5-10 story missions done lol