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See, here is my 12 save that had Diva titles removed (it's pretty big). I figured it was okay to share it when 13 came out.
http://www.360haven.com/forums/showthread.php?t=18964
Sent from my SPH-D710 using Tapatalk 2
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Yeah they show up in universe , I can change the brand that they are on (Editing superstars option in Universe) , When you first unlock them their brand is set to custom but on my game they are using my custom made logo brand..So I switched them over to RAW ...(It could be a glitch or something , but I can transfer like any other superstar.) Move-Set Man is on raw feuding with Stone Cold.
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
Dbo2700
You know, I may have only done it in SvR2011 and forgot to try in WWE12. I'll have to investigate that later, but I really have no use to remove the Diva title, because I am only concerned with making a current WWE hack with every person on the roster for JTAG/RGH/devkit users.
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Quote:
Originally Posted by
brienj
You know, I may have only done it in SvR2011 and forgot to try in WWE12. I'll have to investigate that later, but I really have no use to remove the Diva title, because I am only concerned with making a current WWE hack with every person on the roster for JTAG/RGH/devkit users.
Understood.
Sent from my SPH-D710 using Tapatalk 2
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
Spectre
Move-Set Man is on raw feuding with Stone Cold.
Lmao :D
++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++
Quote:
Originally Posted by
brienj
I have a question Arjun The Man. LOL
I asked Hacker-T, but I guess he is just too cool to answer and didn't even seem appreciative of the long list of entrance values I gave him
Lol dude i said that im going to sleep in my thread right after u sent me the pm
i dont got the same timezone like ur US's. US Time is about 6-9 H before the german time which means that here in germany
its getting fckn faster dark and late then ur place. it was 02:00 am in the night. yea thanked u twice in my thread and PM at the next day :P
im too busy now doing the Entrance editor with hidden Tag/Trio/Single/Animations and normal stuffs from ingame.
This will take me a few days from the forum, Wont be the whole day here in the forum, but ready 4 quick answers for my tool.
However goodluck both of u
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Well, I found out, he changed the exact same thing that I did, and they aren't tracked in Universe, and I realize I am being fucked with by that one dude. I should have realized from his avatar, and all the bullshit posts he makes. No problem. I think I know who the hell he is now. I'll figure out how to actually get it trackable in Universe.
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Quote:
Originally Posted by
brienj
Well, I found out, he changed the exact same thing that I did, and they aren't tracked in Universe, and I realize I am being fucked with by that one dude. I should have realized from his avatar, and all the bullshit posts he makes. No problem. I think I know who the hell he is now. I'll figure out how to actually get it trackable in Universe.
Me? I'm sorry... I'm not trying to fuck with you. I'm a fan.
Sent from my SPH-D710 using Tapatalk 2
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
Dbo2700
Me? I'm sorry... I'm not trying to fuck with you. I'm a fan.
Sent from my SPH-D710 using Tapatalk 2
No, not you. Mr. "My dummy guy is trackable in Universe". Full of crap is what he is, and I know who he is, even changing his name isn't good enough to get one past me.
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
brienj
No, not you. Mr. "My dummy guy is trackable in Universe". Full of crap is what he is, and I know who he is, even changing his name isn't good enough to get one past me.
So you're accusing me of being somebody else? Who would that be? Believe what you want man , I don't have an alternate account on 360Haven or nor am I somebody else on here..Well on my game the dummy is being tracked in universe.
P.S I've never changed my name on here. I've always been Spectre.
I'm not trying to start an argument I'm just stating the The Dummys are trackable in MY universe.
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
Spectre
So you're accusing me of being somebody else? Who would that be? Believe what you want man , I don't have an alternate account on 360Haven or nor am I somebody else on here..Well on my game the dummy is being tracked in universe.
P.S I've never changed my name on here. I've always been Spectre.
I'm not trying to start an argument I'm just stating the The Dummys are trackable in MY universe.
Yeah, and I'm the President of the USA. I'm no dummy ...
BTW, I just found the file that controls who can and can't be tracked in Universe. It requires modifying this game file in order to make someone trackable in Universe. So I'll wait for you to tell me that you've modified this game file ...
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Yeah I did modified the game to get those Invisible Dummies to get tracked in universe , didn't have to do it to move-set Man as he's trackable in my UNIVERSE. You were right about it , But there's something else you're not right about ''You think I have an another account on 360haven or I changed my name'' Prove me wrong and tell me who I am really. You are wrong about me , Brienj. Don't accuse me of being somebody else.
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
Spectre
Yeah I did modified the game to get those Invisible Dummies to get tracked in universe , didn't have to do it to move-set Man as he's trackable in my UNIVERSE. You were right about it , But there's something else you're not right about ''You think I have an another account on 360haven or I changed my name'' Prove me wrong and tell me who I am really. You are wrong about me , Brienj. Don't accuse me of being somebody else.
I don't think anything. There is a difference between thinking and knowing. At least now I know my suspicions were dead on correct. Sorry you're still bitter over the banning, but you got what you deserved, and from your actions now, it just drives that fact in even more.
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
brienj
I don't think anything. There is a difference between thinking and knowing. At least now I know my suspicions were dead on correct. Sorry you're still bitter over the banning, but you got what you deserved, and from your actions now, it just drives that fact in even more.
Dude you seriously got the wrong person. I was never banned from the XHP forums. But if you know you are really dead wrong in the ringer. Are you trying to confuse me with another person you hate or something? If I can't explain it to you maybe somebody else can. This is pointless if you know I'm this guy then go ahead and keep knowing , Whatever floats you're boat.
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Re: WWE 13 A.I.O SaveGame Editor(w/ Rehasher and Resigner) v1 Released
Tried searching the thread, but couldn't find anything, so: how do I use the Arena Injector? I open the two SaveDatas, click on an Arena on the right, select a slot, and hit the arrow button. Then it tells me to open a CAR file. Am I supposed to open up the CAR file from the original save corresponding to the Arena I'm injecting into the new save? Or should I create an Arena in that slot in the game first, transfer it over the top, and then open the CAR file from the save I'm injecting into?
When I first did it, I opened the file from the save I was injecting from, but I got a 'CAR files are corrupt' error when I started up the game. The name changes I'd made were still present, though.
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Re: WWE 13 A.I.O SaveGame Editor(w/ Rehasher and Resigner) v1 Released
Quote:
Originally Posted by
I already am using words
Tried searching the thread, but couldn't find anything, so: how do I use the Arena Injector? I open the two SaveDatas, click on an Arena on the right, select a slot, and hit the arrow button. Then it tells me to open a CAR file. Am I supposed to open up the CAR file from the original save corresponding to the Arena I'm injecting into the new save? Or should I create an Arena in that slot in the game first, transfer it over the top, and then open the CAR file from the save I'm injecting into?
When I first did it, I opened the file from the save I was injecting from, but I got a 'CAR files are corrupt' error when I started up the game. The name changes I'd made were still present, though.
might just wanna resign and rehash the car file in modio once more and try
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
I dont no what is the problem between Brienj and Spectre but what spectre said was correct !! Here is the proof
http://360haven.net/xion/images/2013/01/10/IMAG0245.gif
I will upload more pics with brands changed and will pm you(Brienj-meant) how I did that OK :)
Some Notes About This Duumy:
*They Are No-Models
*They Take up infinite time to load when you try to edit their entrances
*They show up in movest screen and main universe screen
*They dont show up in Interference Menu
*They can be edited in JTAG/RGH if you inject models in them
*They are actually useless dont know why LOL
MORE PROOF PIC OF EDITED DUMMY
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
Arjun The Man
I dont no what is the problem between Brienj and Spectre but what spectre said was correct !! Here is the proof
http://360haven.net/xion/images/2013/01/10/IMAG0245.gif
I will upload more pics with brands changed and will pm you(Brienj-meant) how I did that OK :)
Some Notes About This Duumy:
*They Are No-Models
*They Take up infinite time to load when you try to edit their entrances
*They show up in movest screen and main universe screen
*They dont show up in Interference Menu
*They can be edited in JTAG/RGH if you inject models in them
*They are actually useless dont know why LOL
MORE PROOF PIC OF EDITED DUMMY
Well Brienj thinks I'm someone that use to be on XHP Forum and got banned from there , Wrong person.
P.S I was on XHP , But I was one of the good members on there that followed the rules..
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Quote:
Originally Posted by
Spectre
Well Brienj thinks I'm someone that use to be on XHP Forum and got banned from there , Wrong person.
P.S I was on XHP , But I was one of the good members on there that followed the rules..
actually i was not on xhp so no comments rather I spent 2012 learning game file structures, i met brienj back in the days in the shit forum caws. Ws which... Nvm, i think you should pm brienj that u are not the guy he thinks you are..
Sent from my HTC Incredible S using Xparent Pink Tapatalk 2
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
Arjun The Man
actually i was not on xhp so no comments rather I spent 2012 learning game file structures, i met brienj back in the days in the shit forum caws. Ws which... Nvm, i think you should pm brienj that u are not the guy he thinks you are..
Sent from my HTC Incredible S using Xparent Pink Tapatalk 2
He wouldn't believe me. I've told him many times I'm not guy that he thinks I am. This all happened when I posted about tracking the dummy in the universe mode , He didn't believed me and assumed I was the guy that he banned from the XHP Forums. I'm not trying cause problems or arguments , you know? Hell I respect brienj for fixing THQ messed up games...
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
Spectre
He wouldn't believe me. I've told him many times I'm not guy that he thinks I am. This all happened when I posted about tracking the dummy in the universe mode , He didn't believed me and assumed I was the guy that he banned from the XHP Forums. I'm not trying cause problems or arguments , you know? Hell I respect brienj for fixing THQ messed up games...
yeah I understand how that is ;) It is hard to hold back your anger and when someone is so sure your that person they won't think rationally. best thing to do is just ignore it and be the better man ^.^ or you could start a spam war and get yourself banned. really not smart so I would suggest just letting it go and letting him believe what he wants to believe. eventually he may calm down and think rationally and realize your not that person and apologize (depending on his personality)
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
Arjun The Man
I dont no what is the problem between Brienj and Spectre but what spectre said was correct !! Here is the proof
http://360haven.net/xion/images/2013/01/10/IMAG0245.gif
I will upload more pics with brands changed and will pm you(Brienj-meant) how I did that OK :)
Some Notes About This Duumy:
*They Are No-Models
*They Take up infinite time to load when you try to edit their entrances
*They show up in movest screen and main universe screen
*They dont show up in Interference Menu
*They can be edited in JTAG/RGH if you inject models in them
*They are actually useless dont know why LOL
MORE PROOF PIC OF EDITED DUMMY
Now go to change the Brand and tell me your results there. In fact, on that screen where you can hit the LB and RB to see his allies/rivals, etc., tell me what happens when you press LB or RB. Go ahead, tell me ...
Yes, I know that the dummy "shows up" in Universe, but he is NOT tracked, and exactly what I keep saying ...
BTW, using the ID numbers of OTHER wrestlers that are trackable to somehow make him trackable is NOT an option, as both of those wrestlers would have the same tracking and it would totally screw up your save ...
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
brienj
Now go to change the Brand and tell me your results there. In fact, on that screen where you can hit the LB and RB to see his allies/rivals, etc., tell me what happens when you press LB or RB. Go ahead, tell me ...
Yes, I know that the dummy "shows up" in Universe, but he is NOT tracked, and exactly what I keep saying ...
BTW, using the ID numbers of OTHER wrestlers that are trackable to somehow make him trackable is NOT an option, as both of those wrestlers would have the same tracking and it would totally screw up your save ...
nope RB LB does not works he is not tracked as ya said :(
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
Arjun The Man
nope RB LB does not works he is not tracked as ya said :(
EXACTLY!!!!!!!!!!!!!!!
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
brienj
EXACTLY!!!!!!!!!!!!!!!
is there any fix to this i mean this problem cropped up from right back in 2011 when universe was introduced
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
Arjun The Man
is there any fix to this i mean this problem cropped up from right back in 2011 when universe was introduced
Yes, I am pretty sure I found the files that control this, so it won't work on retail, the files have to be edited, which you can't do on retail, although I am trying to make it work on retail. Not sure if I can do it though.
Maybe we should ask Spectre, since he has the magic Xbox ...
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
brienj
Yes, I am pretty sure I found the files that control this, so it won't work on retail, the files have to be edited, which you can't do on retail, although I am trying to make it work on retail. Not sure if I can do it though.
Maybe we should ask Spectre, since he has the magic Xbox ...
can you say which file is it in ? if not here in pm maybe :)
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
Arjun The Man
can you say which file is it in ? if not here in pm maybe :)
Let me do some tests first, and make sure. It's inside of the misc.pac file though, and each one that has been in the DLCs. ;)
So, if Spectre still told you that the wrestler was trackable in Universe, would you buy it? And why hasn't he said anything? He was all chatty when he thought that you had proved me wrong ...
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
brienj
Let me do some tests first, and make sure. It's inside of the misc.pac file though, and each one that has been in the DLCs. ;)
So, if Spectre still told you that the wrestler was trackable in Universe, would you buy it? And why hasn't he said anything? He was all chatty when he thought that you had proved me wrong ...
no comments on spectre but i think i didnot got the correct meaning of being tracked,i thought showing up in Universe screen LOL
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
Arjun The Man
no comments on spectre but i think i didnot got the correct meaning of being tracked,i thought showing up in Universe screen LOL
Well yeah, I can make any slot show up in Universe, it's getting them tracked and actually usable in Universe that is the trick, which I am close to solving ...
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
brienj
Let me do some tests first, and make sure. It's inside of the misc.pac file though, and each one that has been in the DLCs. ;)
So, if Spectre still told you that the wrestler was trackable in Universe, would you buy it? And why hasn't he said anything? He was all chatty when he thought that you had proved me wrong ...
I wasn't chatty about that. I've already proved you wrong when you thought I was another member here that you knew for a fact.Yeah you was right about the dummys not being tracked (I said this before) But can you admit that you was wrong about me? Well I'm off too work , hope to hear you're answer , take care for now.
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Sup Arjun I tested your tool It's a good tool but where is damien sandow lol you forgot to add in the DLC
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Quote:
Originally Posted by
psuzelda
Sup Arjun I tested your tool It's a good tool but where is damien sandow lol you forgot to add in the DLC
Will add it ;)
Sent from my HTC Incredible S using Xparent Pink Tapatalk 2
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
Spectre
I wasn't chatty about that. I've already proved you wrong when you thought I was another member here that you knew for a fact.Yeah you was right about the dummys not being tracked (I said this before) But can you admit that you was wrong about me? Well I'm off too work , hope to hear you're answer , take care for now.
No, you NEVER said I was right, unless you've now edited your posts. In fact, you said, and I quote, "The Dummys are trackable in MY universe".
Here's a link to your post saying that -
http://www.360haven.com/forums/showt...tml#post168090
But I don't have time to sit here and argue, I'm busy hacking the game, I just added arenas as DLC yesterday.
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
As for the 2nd Yeah we can change in game caw calling names but that will be waste of time as we dont get anything extra from it as the ingame calling name editor is good enough[/QUOTE]
No i mean change the in game wrestlers call name exp: i change xpac for 6pac and would like the call name to be 6pac
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Quote:
Originally Posted by
bugsyboy
As for the 2nd Yeah we can change in game caw calling names but that will be waste of time as we dont get anything extra from it as the ingame calling name editor is good enough
No i mean change the in game wrestlers call name exp: i change xpac for 6pac and would like the call name to be 6pac[/QUOTE]that would simply require sound editing which I was aware in ps2 but not in 360
Sent from my HTC Incredible S using Xparent Pink Tapatalk 2
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
Arjun The Man
No i mean change the in game wrestlers call name exp: i change xpac for 6pac and would like the call name to be 6pac
that would simply require sound editing which I was aware in ps2 but not in 360
Sent from my HTC Incredible S using Xparent Pink Tapatalk 2[/QUOTE]
ok so not possible that you add something like that to your tool
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
bugsyboy
No i mean change the in game wrestlers call name exp: i change xpac for 6pac and would like the call name to be 6pac
If 6 and Pac are available for CAW call names, it MIGHT be possible to give a wrestler CAW call names, but I've never bothered to try, maybe Arjun can test, or I can when I get a chance.
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Quote:
Originally Posted by
brienj
If 6 and Pac are available for CAW call names, it MIGHT be possible to give a wrestler CAW call names, but I've never bothered to try, maybe Arjun can test, or I can when I get a chance.
since all of ya are interested I will see to it where they are stored and how they function ;)
Sent from my HTC Incredible S using Xparent Pink Tapatalk 2
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Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released
Quote:
Originally Posted by
Arjun The Man
since all of ya are interested I will see to it where they are stored and how they function ;)
Sent from my HTC Incredible S using Xparent Pink Tapatalk 2
You know the byte where you make them playable, and then the byte after that I think is for the menu they are on, it's the two bytes right after that if I remember correctly, although that was way back when they only had one call name usable on CAWs, but that should get you in the right area to check. ;)