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1 Attachment(s)
[New GUI] Bioshock Infinite Save Editor 2013
hey Guys.
A while back i started on a cool template for my feuture tools , and came up with this.
i used bioshock for my new template to see how u guys like it , and if more improvements should be made.
Some feutures below:
* Multiple loading options... by usb,ftp or local path.
* QuickMod Feuture (mods file by just draging into the quickmod section , inside the "Tools" tab.
Quickmod basicly maxes out the enabled Statistic at the "Setting" Tab.
* STFS Explorer (vieuws stfs file, enables u to edit the ids, rehash and resigns).
* Compressed block manager (let u extract/replace decompressed block) << BETA
* Good backup function (enabled be default , and can be turned off).
Backup will be created inside a "Backup" folder at the same root as the save editor.
here some screenshots :
https://dl.dropbox.com/u/31282351/Screens/screen_1.png
https://dl.dropbox.com/u/31282351/Screens/screen_2.png
https://dl.dropbox.com/u/31282351/Screens/screen_3.png
https://dl.dropbox.com/u/31282351/Screens/screen_4.png
https://dl.dropbox.com/u/31282351/Screens/screen_5.png
Please report bugs/Feedback here.
Enjoy!
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Re: Bioshock Infinite Save Editor 2013
awesome editor made jappi
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Re: Bioshock Infinite Save Editor 2013
Nice work on this editor. Well done! Thank you
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Re: Bioshock Infinite Save Editor 2013
very impressive work done on this editor Jappi :026:
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Re: Bioshock Infinite Save Editor 2013
Very nicely done Jappi. Could you make it so we could extract all the Compressed Blocks as 1 file? Trying to extract 637 files would take forever lol :D
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Re: Bioshock Infinite Save Editor 2013
Quote:
Originally Posted by
Idlehands88
Very nicely done Jappi. Could you make it so we could extract all the Compressed Blocks as 1 file? Trying to extract 637 files would take forever lol :D
the other block are inrelevant...u only need the fisrt block...health/salt/ammo and stuff like that are located inside the first block.
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Re: Bioshock Infinite Save Editor 2013
Quote:
Originally Posted by
Jappi88
the other block are inrelevant...u only need the fisrt block...health/salt/ammo and stuff like that are located inside the first block.
Oh ok thanks lol :D
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Re: Bioshock Infinite Save Editor 2013
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Re: Bioshock Infinite Save Editor 2013
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Re: Bioshock Infinite Save Editor 2013
The master has arrived :089:
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Re: Bioshock Infinite Save Editor 2013
it looks very tasty nice job jappi
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Re: Bioshock Infinite Save Editor 2013
Very nice jappi thanks bro
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Re: Bioshock Infinite Save Editor 2013
Def. gonna check this out, looks so clean and user friendly. Thanks my friend
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Thanks for your hard work bro..
Sent from my LG-MS870 using Tapatalk 2
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Jappi, when I load the editor, the sections are off. Like max money and lock pics, I can max but I see no next and previous button like on the screens you posted. There is no option to maximize the app. Unless I'm missing something here.
Sent from my LG-MS870 using Tapatalk 2
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Re: Bioshock Infinite Save Editor 2013
Quote:
Originally Posted by
skinlab
Jappi, when I load the editor, the sections are off. Like max money and lock pics, I can max but I see no next and previous button like on the screens you posted. There is no option to maximize the app. Unless I'm missing something here.
Sent from my LG-MS870 using Tapatalk 2
Have to load a save first before u can proceed...
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Re: Bioshock Infinite Save Editor 2013
Thanks Jappi88 going to check this out later
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Re: Bioshock Infinite Save Editor 2013
wait a minute will this also be able to mod salts and shield?
great job btw
thanks
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Re: Bioshock Infinite Save Editor 2013
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Re: Bioshock Infinite Save Editor 2013
Quote:
Originally Posted by
Jappi88
the other block are inrelevant...u only need the fisrt block...health/salt/ammo and stuff like that are located inside the first block.
Are you able to edit health/salt/ammo?
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Re: Bioshock Infinite Save Editor 2013
Thank you! Just in time for my day off.
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Re: Bioshock Infinite Save Editor 2013
Quote:
Originally Posted by
Jappi88
hey Guys.
A while back i started on a cool template for my feuture tools , and came up with this.
i used bioshock for my new template to see how u guys like it , and if more improvements should be made.
Some feutures below:
* Multiple loading options... by usb,ftp or local path.
* QuickMod Feuture (mods file by just draging into the quickmod section , inside the "Tools" tab.
Quickmod basicly maxes out the enabled Statistic at the "Setting" Tab.
* STFS Explorer (vieuws stfs file, enables u to edit the ids, rehash and resigns).
* Compressed block manager (let u extract/replace decompressed block) <<
BETA
* Good backup function (enabled be default , and can be turned off).
Backup will be created inside a "Backup" folder at the same root as the save editor.
Please report bugs/Feedback here.
Enjoy!
Attachment 11685
This update should make finding your latest save a whole lot easier thanks Jappi
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Re: Bioshock Infinite Save Editor 2013
Thank you for the editor Jappi88! Works perfect as usual
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Re: Bioshock Infinite Save Editor 2013
thank you, great editor and great job !
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Re: Bioshock Infinite Save Editor 2013
nice save editor, im sure i am going to use it
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Re: Bioshock Infinite Save Editor 2013
Looks a lot better from when you let me try it out. Keep up the good work dude ^_^
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Re: Bioshock Infinite Save Editor 2013
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Re: Bioshock Infinite Save Editor 2013
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Re: Bioshock Infinite Save Editor 2013
Thanks for the editor Jappi another good one
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Re: Bioshock Infinite Save Editor 2013
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First off I'm a nub. Could someone please tell me what to do with the block after decompression? What program do you use to modify?
Sent from my LG-MS870 using Tapatalk 2
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Re: Bioshock Infinite Save Editor 2013
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Re: Bioshock Infinite Save Editor 2013
The Quick Mod works great, but the save changes only give me an "invalid argument" error. I need to lower my lovk picks. Cant pick up a lock pick at the Clubs Basement and the game doesnt let me open the lock with the picks I have.
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Re: Bioshock Infinite Save Editor 2013
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Re: Bioshock Infinite Save Editor 2013
Great editor as always Jappi!
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Re: Bioshock Infinite Save Editor 2013
amazing as always!!! thanks jappi
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Re: Bioshock Infinite Save Editor 2013
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Re: Bioshock Infinite Save Editor 2013
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Re: Bioshock Infinite Save Editor 2013
Quote:
Originally Posted by
TheBrazilian
The Quick Mod works great, but the save changes only give me an "invalid argument" error. I need to lower my lovk picks. Cant pick up a lock pick at the Clubs Basement and the game doesnt let me open the lock with the picks I have.
I opened the lock 1st then reloaded the checkpoint. Then modded what I wanted and LPs to 900. I was able to open the lock again after modding and don't need/or get the option to pick up any more picks
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Thanks...will try this tool soon