Re: Resident Evil Revelations -Help Hex Editing some values
Quote:
Originally Posted by
Nastyweasel
i don't believe you can change the weapons you use for parker, other than changing the outfit he is wearing. i found it easier to goto character select screen and check off parker's outfit when he has the axe to use for campaign and melee most of the enemies. on infernal you pretty much have to melee 80-85% of the enemies with parks since you do not have much ammo from the start and his axe will take out most enemies with 2 hits
I actually want to keep those hunters at distance and never though about melee^^
thanks, I will give a try. A 2-hits kill sounds quite good and effective.
Re: Resident Evil Revelations -Help Hex Editing some values
Quote:
Originally Posted by
Boomshot
I actually want to keep those hunters at distance and never though about melee^^
thanks, I will give a try. A 2-hits kill sounds quite good and effective.
abrir partida con editor hexadecimal, buscar codigos government y p 90 de parker y sustituir por codigos de lanzacohetes infinito y cualquier otra arma.
funciona en episodio 3
Re: Resident Evil Revelations -Help Hex Editing some values
Quote:
Originally Posted by
Boomshot
I actually want to keep those hunters at distance and never though about melee^^
thanks, I will give a try. A 2-hits kill sounds quite good and effective.
the only melee of parkers that work good against them is the axe melee because it usually knocks them to the ground with the first hit giving you the change to breath for the kill hit, so you have to make sure to equipe the outfit. his other outfits use a knife which i very uneffective against the hunters.
Re: Resident Evil Revelations -Help Hex Editing some values
The save editors Max Ammo works on side characters so I just used that and passed it easy :)
Re: Resident Evil Revelations -Help Hex Editing some values
Quote:
Originally Posted by
rpggamemaster
The save editors Max Ammo works on side characters so I just used that and passed it easy :)
yes it does, but you still need to get to the first check point in order to edit the save since the save editor edits the auto save. on the infernal setting you need to make it past allot of enemies to get to the first auto save point which is why i suggested the axe
Re: Resident Evil Revelations -Help Hex Editing some values
The first area on Infernal is meant to be hard to scare you, the rest of the game is simple. Also, as soon as you start an Infernal run it auto-saves at the beginning of the game, it has to in case you die it knows where to start you.
Re: Resident Evil Revelations -Help Hex Editing some values
Quote:
Originally Posted by
Nastyweasel
instead of editing the fire rate, why not just give your self BP, then jut add the fire rate you want from within the games store?
I was too lazy lols. but From looking at store bought weapons, i see that 09 gives me an excellent firerate for shotguns and pistols :) so you did help. its about g18 speed perhaps a little slower.
Re: Resident Evil Revelations -Help Hex Editing some values
is there infinite ammo on this game or infinite lifes
?