Modding dark souls weapons
I've been wondering for a while if it is possible to change stats on weapons? Say, give an uchi the damage of a great axe? And is it also possible to add damage from buffs permanently on to a weapon? I've seen crystal weapons (greatsword, longsword, etc) on the dark souls save editor v3.0.7.0, which has crazy damage on them, so I'm assuming its possible. If it is, what program would I have to use to do this myself? Is it possible with a save editor or do I have to try hex editing? And, as another side question, I can't seem to max out durability on crystal weapons? It just seems to change it to something like 999/20 and revert back to its original durability after use. Thanks in advance!
Re: Modding dark souls weapons
Nobody? :( should I post this in another section/thread that might have a better chance for answers?
Re: Modding dark souls weapons
No, this is the right section. Unfortunately, directly modding the stats isn't possible, since the stats are hard coded into the game itself. The reason crystal weapons have such ridiculous power is that crystal is the strongest enchantment, but it's also the most fragile and can't be repaired. My advice would be to decide on which weapon you want, and find the Chaos +5 version of it, which is the overall most damaging of any enchantment – the chaos enchantment automatically raises your magic damage to match the physical damage, as well as sets the opponent on fire with each hit (and it's chaos fire so simple fire resistance won't do anything to lessen the damage), and each plus will increase both attack and magic attack equally; it doesn't raise raw attack power nearly as much as crystal enchantments, but pound for pound it will damage you enemies far more (unless your enemies have chaos resistance, in which case you should probably have a backup weapon). My personal favorite is Chaos Zweihander +5, which completely ruined the game for me. ^-^;
For all this, you can use one of the many editors found on 360 Haven that mod the inventory.
Re: Modding dark souls weapons
Quote:
Originally Posted by
Emerald Lance
No, this is the right section. Unfortunately, directly modding the stats isn't possible, since the stats are hard coded into the game itself. The reason crystal weapons have such ridiculous power is that crystal is the strongest enchantment, but it's also the most fragile and can't be repaired. My advice would be to decide on which weapon you want, and find the Chaos +5 version of it, which is the overall most damaging of any enchantment – the chaos enchantment automatically raises your magic damage to match the physical damage, as well as sets the opponent on fire with each hit (and it's chaos fire so simple fire resistance won't do anything to lessen the damage), and each plus will increase both attack and magic attack equally; it doesn't raise raw attack power nearly as much as crystal enchantments, but pound for pound it will damage you enemies far more (unless your enemies have chaos resistance, in which case you should probably have a backup weapon). My personal favorite is Chaos Zweihander +5, which completely ruined the game for me. ^-^;
For all this, you can use one of the many editors found on 360 Haven that mod the inventory.
Thank you for the reply! I guess I might have been mislead somewhere, as I thought I saw that you were able to add buff damage to weapons permanently through hex editing. And I prefer a crystal balder side sword, since it scales with my dex, only has to go through one resistance, and can be buffed. Speaking of which, do you have any idea how to get 999 durability on crystal weapons using Jappis v3.0.7.0 save editor? Ive searched everywhere and I honestly can not figure out how to get it to work, and I'm getting sick of adding 50 swords to my inventory when I run out lol. Thanks again in advance!
Re: Modding dark souls weapons
Any modded weapon used in right hand will revert to default values once used in game and you can't trick the game to repair crystal weapons at all.
Re: Modding dark souls weapons
Quote:
Originally Posted by
Metal In The Morning
Thank you for the reply! I guess I might have been mislead somewhere, as I thought I saw that you were able to add buff damage to weapons permanently through hex editing. And I prefer a crystal balder side sword, since it scales with my dex, only has to go through one resistance, and can be buffed. Speaking of which, do you have any idea how to get 999 durability on crystal weapons using Jappis v3.0.7.0 save editor? Ive searched everywhere and I honestly can not figure out how to get it to work, and I'm getting sick of adding 50 swords to my inventory when I run out lol. Thanks again in advance!
Quote:
Originally Posted by
CrookedGamer
Any modded weapon used in right hand will revert to default values once used in game and you can't trick the game to repair crystal weapons at all.
Basically this.
Long answer. From Software tends to hard code limitations into their games, so it becomes extremely difficult to bypass them (or, in many cases, such as this, impossible). Not to tell you how to play, but there's no way to avoid the limitations of crystal weapons, so you'll have to think in the long term of things: carry fifty of the same weapon, or carry one ever so slightly weaker weapon that lasts infinitely longer. Obviously, you don't have to go with my Chaos Zweihander idea, but crystal weapons in and of themselves are best as emergency weapons for when your main weapon just isn't cutting it – they aren't meant to be used consistently over long periods of time. Unfortunately, modding isn't miracle working (especially in a From Software game), and is still bound to the limitations of the game itself. The best thing you could do is to come up with an alternative play style that falls in line with what's possible given the game code combined with what's practical for you as a user. Fortunately, this is made much easier if you're able to mod, so you don't have to worry about investing time and resources into a weapon and play style just to find out it doesn't work well for you – you can just fiddle around with different modded builds until you find one that fits with your preferences!
Short answer. Outside of modifying the game code itself, what you're asking isn't really doable. Crystal weapons only really work well when used in quick bursts, and unfortunately there really isn't any way to circumvent that. Your best bet would be to decide on a different weapon. Sorry.
Re: Modding dark souls weapons
Ahhhhh ok, thats too bad, its not really a matter about finding a playstyle for me, its just that I've played the game for so long I just want new things to play around with, admittedly mostly for pvp haha. One laaaast final question I swear! If you guys have used the v3.0.7.0 save editor, do you know what the different weapons with other weapon names in the brackets, (IE: Lifehunt(lucerne) ) mean? I know you said it isnt possible, since the damage of a weapon is tied to the specific weapon, but is this somehow a damage switch? Or a moveset switch (which I think is only possible on pc)? Thanks again for all of your help guys :D
Re: Modding dark souls weapons
No the database just list all the possible variations the boss soul weapon can be made from. Like the values in the editor they are all the same weapon in game.
You have to moveset-swap the hard way. Check YouTube.
Re: Modding dark souls weapons
Quote:
Originally Posted by
CrookedGamer
No the database just list all the possible variations the boss soul weapon can be made from. Like the values in the editor they are all the same weapon in game.
You have to moveset-swap the hard way. Check YouTube.
Ah yes, I watched the one with lifehunt moveset swapped with goldtracer. Had many lulz when I saw that one. Is this possible with xbox? Or only pc and maybe ps3?
Re: Modding dark souls weapons
Glitch works on all platforms.
Re: Modding dark souls weapons
I was thinking: There is a Manus catalyst +5 and a Demon Catalyst +15. Is there a way to edit the other catalysts as well? I´m a totally noob, but i´d really like a stronger Oolacile Ivory Catalyst to free a ring slot...
Re: Modding dark souls weapons
True, makers of dark souls are smart you can mod but then theres a catch to it everytime. I suggest trying another game
like one of those games where u can just move to ur usb and mod it on horizon without downloading the crap on 360haven.For example I hear sleeping dogs is free on xbox 360 right now.Just move sleeping dogs to ur usb (if its not already on there)
then open horizon and open the saved game and it will say +Stats and other stuff click on the +'s and mod what u want!
Re: Modding dark souls weapons
one of the reasons i finally gave up trying to enjoy this game, its way too hard to enjoy legit and way too hard to mod.
Re: Modding dark souls weapons
Quote:
Originally Posted by
ShangTsung
one of the reasons i finally gave up trying to enjoy this game, its way too hard to enjoy legit and way too hard to mod.
As much as this game frustrated me to no end (screaming and throwing things at my TV) it's very rare for a game these days to actually be hard, not just difficult, but really hard. Beating this game legit is one of those moments where you really feel a sense of accomplishing something because of the difficulty, after doing that, playing the game modded is a lot easier, especially if you set your level and stats and don't touch it in-game, and just max your hp/stamina with the editor.
Re: Modding dark souls weapons
Quote:
Originally Posted by
13Dannyboy13
As much as this game frustrated me to no end (screaming and throwing things at my TV) it's very rare for a game these days to actually be hard, not just difficult, but really hard. Beating this game legit is one of those moments where you really feel a sense of accomplishing something because of the difficulty, after doing that, playing the game modded is a lot easier, especially if you set your level and stats and don't touch it in-game, and just max your hp/stamina with the editor.
this is one of those games where everytime you think you're finally making progress, you then realize you're not getting anywhere, all it takes is one misstep and you're falling to your death, the enemy patterns are easy to learn and took me no time but its the instant death pits and traps that make this game one of the most frustrating i've ever experienced.
Re: Modding dark souls weapons
Quote:
Originally Posted by
ShangTsung
this is one of those games where everytime you think you're finally making progress, you then realize you're not getting anywhere, all it takes is one misstep and you're falling to your death, the enemy patterns are easy to learn and took me no time but its the instant death pits and traps that make this game one of the most frustrating i've ever experienced.
It isn't for everyone, and that's okay. Every gamer is different, after all. It reminds me of the old days playing those ultra difficult games on NES and SNES, and you really gotta be into that sort of thing for Dark Souls to work for you. If somebody were to make a Rogue-like as a 3D game, Dark Souls would be it. Unforgiving, unyielding, completely uncompromising. It's not enough to just be good at games in general; staying alive in and of itself is a challenge! I once heard a reviewer refer to dying in Dark Souls as less a punishment and more a core game mechanic: you WILL die, and death is there to help conquer the learning curve. But let's be honest here: Dark Souls is difficult for difficulty's sake, and that doesn't appeal to everybody.
Why do I like Dark Souls? Because to beat other games, the player just has to tough it out until it's done. Most other games have little sense of consequence. Beating other games just feels so routine to me. But beating Dark Souls is an achievement (I'm on my fifth play, and the difficulty only gets worse each time). You can't just play Dark Souls to beat it, you have to BEAT Dark Souls to beat it. Beat the hell out of it! Make that game your bitch! And then, when it's cowering in fear in the corner, begging you to stop... beat it some more, just to teach it a lesson!
Oh, I love Dark Souls so much!
:013:
Re: Modding dark souls weapons
Been trying to figure out how to add certain effects to weapons, or just straight up mod the damage capabilities of weapons. I've been looking for that furysword that can curse people online, which I find most funny. I've also been wondering how to make my health really unlimited, rather than just high. People can still kill me with bleed weapons, so I just counter that with bloodbite ring. If there's an easier way just to mod the bleed resistance, that would work as well.
Re: Modding dark souls weapons
Quote:
Originally Posted by
ShangTsung
this is one of those games where everytime you think you're finally making progress, you then realize you're not getting anywhere, all it takes is one misstep and you're falling to your death, the enemy patterns are easy to learn and took me no time but its the instant death pits and traps that make this game one of the most frustrating i've ever experienced.
I definitely agree that those ledges can be extremely frustrating, nothing like spending 30+ minutes getting through an area only to roll a bit too far and fall to your death and have to do it all again. I will admit that I've had to stop and check a guide more than once to figure out where the hell I needed to go, and more than once wandered into the wrong area and got completely destroyed. Then going back to try to find the humanity etc that was dropped is another pain.
Quote:
Originally Posted by
Emerald Lance
It isn't for everyone, and that's okay. Every gamer is different, after all. It reminds me of the old days playing those ultra difficult games on NES and SNES, and you really gotta be into that sort of thing for Dark Souls to work for you. If somebody were to make a Rogue-like as a 3D game, Dark Souls would be it. Unforgiving, unyielding, completely uncompromising. It's not enough to just be good at games in general; staying alive in and of itself is a challenge! I once heard a reviewer refer to dying in Dark Souls as less a punishment and more a core game mechanic: you WILL die, and death is there to help conquer the learning curve. But let's be honest here: Dark Souls is difficult for difficulty's sake, and that doesn't appeal to everybody.
:013:
Yeah, very few games these days are "nintendo hard", maybe I like it because I grew up playing those games like battletoads that were notoriously hard to finish. In the end it really does come down to the player, with most games being a bit difficult at best, starting to play dark souls is a big change to get used to because of the unforgiving nature of the game. The best thing to do when starting the game is to realize that you will die, and you will die often, and it will get extremely frustrating, but it is also part of the game mechanic. This game was made to kill you as much as possible and test your resolve, especially some of the boss battles because they hit like a truck and give you very little chance to figure out their moves, I know lots of people who have never played more than a few hours before stopping, some quit after dying too many times on the first boss. The best analogy for this game would be teaching someone to swim by throwing them into the deep end of the pool and telling them to swim or sink and walking away.
Re: Modding dark souls weapons
I know this is an old post but I recently viewed a video on youtube & the guy had Quelaag's Furysword & it was placing curses on players he hit. Anyway the guy killed with it turned into crystal. I was looking into how it was possible & found this post. I'm hoping someone may have some ideas.
Re: Modding dark souls weapons
does any of you know how to make armor larger in dark souls if you do please reply :(
Re: Modding dark souls weapons
Is anyone able to tell me how to add Curse to Quelaags Furysword on PS3? I got killed today several times by someone with infinite HP/Sta using that weapon on every single person in the Forrest, so i know it exists. I managed to figure out it has something to do with changing the Item values through HEX-Editing but am not sure how to. Even if the weapon would have 2-3Dur it would be fine, just perfect for killing hackers only.
Thanks in advance
Re: Modding dark souls weapons
can you please upload default.xex file of dark souls 2