2 Attachment(s)
Splinter Sell Balcklist Save
Sorry for the delay, This save is right after the introduction no missions have been completed It has $70 000.
I have Completed the first mission & I got to say Ubisoft have stepped it up a knotch with splinter Cell way way better than previous games but the enthesis is on money you can't loadout crap without it. Save 2 $303550
Re: Splinter Sell Balcklist Save
Yeah I hope someone can get an editor for this one. All this game needs is to modify the money.
Been playing the PS3 version, so I haven't got a save for the 360 yet, but if anymore saves are needed, I can upload (and test)
Re: Splinter Sell Balcklist Save
Quote:
Originally Posted by
CK0
Yeah I hope someone can get an editor for this one. All this game needs is to modify the money.
Been playing the PS3 version, so I haven't got a save for the 360 yet, but if anymore saves are needed, I can upload (and test)
Just uploaded an editor to the mod tools section.
Re: Splinter Sell Balcklist Save
Re: Splinter Sell Balcklist Save
Ya money is easy to find. I don't have any Tokens so I can't look for those. I have been trying to add duplicate mods to my Pistol to increase the stats on it to ridiculous amounts. but the save LOVES byte counts lol. So far I found 4 Byte counts and a equipped mods count. But I still freeze after fixing those... I think there may be more lol.
Re: Splinter Sell Balcklist Save
Quote:
Originally Posted by
Idlehands88
Ya money is easy to find. I don't have any Tokens so I can't look for those. I have been trying to add duplicate mods to my Pistol to increase the stats on it to ridiculous amounts. but the save LOVES byte counts lol. So far I found 4 Byte counts and a equipped mods count. But I still freeze after fixing those... I think there may be more lol.
u need any help researching and coding a awesome fullblown editor ? let me know....I Love byte Counts , and complicated structures :P
Re: Splinter Sell Balcklist Save
Quote:
Originally Posted by
Jappi88
u need any help researching and coding a awesome fullblown editor ? let me know....I Love byte Counts , and complicated structures :P
Sure man, I probably won't make an Editor for the game (Money and Tokens would be the most I could make the Editor for lol). But I did swap weapon mods from other guns onto my pistol (mods that had the same byte count length). It does work, but I don't think it does anything in-game (I didn't notice a difference in stats). I was then able to re-equip the mod I replaced, so now I have 8/5 mods on my Pistol lol.
Re: Splinter Sell Balcklist Save
Quote:
Originally Posted by
Idlehands88
Sure man, I probably won't make an Editor for the game (Money and Tokens would be the most I could make the Editor for lol). But I did swap weapon mods from other guns onto my pistol (mods that had the same byte count length). It does work, but I don't think it does anything in-game (I didn't notice a difference in stats). I was then able to re-equip the mod I replaced, so now I have 8/5 mods on my Pistol lol.
ok , we could do that then , tool with money,tokens and weapon mods