Re: [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9
you can add any affix to any item using hex or jappis editor just try not to make a lag weapon (attacks so fast the frame rate crashes). i would suggest crit chance and crit damage with small amounts of attack speed no more than 2.00 on melee and no more than 3.00 on ranged toons
Re: [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9
My monk was at 7.80 attacks per second pre patch. I never saw any problems, but I don't play online with other gamers. I'll keep future toons within your suggested specs.
Any monk modders willing to post their gear with mods and also their modded jewel specs? My build strategy will fail online it seems. I just kept adding dex, +att, res all, armor, + min/max damage, +life per hit..until I could solo inferno M5.....I need a complete toon makeover it seems. :(
Re: [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9
well with the new game coming soon with all the new items and abilities its really a waste of time to farm good items on D3 until you pick up reaper of souls .. if you check the Diablo forums on what they have added with this expansion you will really cry when you look at your legit inventory lol (i have already the new barb gear along with the new crusader class are just super tanks)
Re: [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9
Any word from jappi on any updates for that tool ?
Re: [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9
Tried using this two separate times now, Once I'm able to load the save file directly from my USB, I do very slight minimal modding, just to test. Once I click save, and make a backup, it tells me "Object already exists".. What should I do?
Re: [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9
its asking if you want to overwrite your other save if you already have a backup file saved somewhere it is ok to overwrite it
Re: [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9
Quote:
Originally Posted by
reapermech
if what that guy posted is true then yes but
i have been toying with that for about an hour now and there is a way around this i think : if you have a weapon add 3 sockets to it. put 5 more affixes to the weapon for the 6 total , then take the marquise ruby and add 6 affixes to it then load the game and accept the update then add the rubies in it should work thats what im trying to do right now
Yes, items seem to be limited to 6 effects. Multi-effect codes seem are still a way to somewhat bypass this.
I do have a question for you, how do you go about modding gems? I tried your method and I got a ruby with a name along the lines of
"Marquoise Ruby requires grammatical form from caller" which, upon socketing, grants no effects other than those which would be normally given by a marquoise ruby .
What am I doing wrong?
Re: [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9
using jappis editor im just adding 6 affixes to the gem then only putting it into a weapon anywhere else it will give default value