Re: [Xbox360/PS3]Diablo 3 Save Editor V2.0.0.5
I modded 2 legendary rings last night on the ps3, and I had no corruption..I first decrypted my save with bruteforce(left the program open), then open the editor, modded my legendary rings. I saved, and closed the editor, then went back to bruteforce clicked on "Update PFD", picked "Full", and then bruteforce asked to encrypt all the files clicked ok, then put the file back on my ps3 everything went good
Re: [Xbox360/PS3]Diablo 3 Save Editor V2.0.0.5
Quote:
Originally Posted by
rpgfan36
I modded 2 legendary rings last night on the ps3, and I had no corruption..I first decrypted my save with bruteforce(left the program open), then open the editor, modded my legendary rings. I saved, and closed the editor, then went back to bruteforce clicked on "Update PFD", picked "Full", and then bruteforce asked to encrypt all the files clicked ok, then put the file back on my ps3 everything went good
I'm going to try this as soon as I get home. I hope it works for me. Thanks for the info.
Re: [Xbox360/PS3]Diablo 3 Save Editor V2.0.0.5
Quote:
Originally Posted by
dawitchdoctor
If I change a legendary to a rare item it loads into the ps3 without corruption. It's weird but maybe this bit of info will help find the problem. Maybe it's within the rehash resign on the editor itself after saving. Maybe just let bruteforce take care of that and give ps3 users the option of a second save button that doesn't rehash resign. Until then ill have some fun making cool rare legendary weapons.
What exactly happen when you change Legendary property to rare? It retain the legendary name(ie Echoing Fury) but become yellow item instead?
Quote:
Originally Posted by
rpgfan36
I first decrypted my save with bruteforce(left the program open), then open the editor, modded my legendary rings. I saved, and closed the editor, then went back to bruteforce clicked on "Update PFD", picked "Full", and then bruteforce asked to encrypt all the files clicked ok, then put the file back on my ps3 everything went good
That's what I always do, I mean, how can you edit your PS3 save with this editor without doing the exact step above. I always thought that this is the only way. Was there another way? lol
Re: [Xbox360/PS3]Diablo 3 Save Editor V2.0.0.5
uum ya just hit the encrypt tab dude lol and then do encrypt all decrypted files its easy
Re: [Xbox360/PS3]Diablo 3 Save Editor V2.0.0.5
Quick question, What's the maximum affix you can add in a single item? and if i add the same affix twice ie min/max damage, will it count as 1 affix or 2 affix?
cheers
2 Attachment(s)
[Xbox360/PS3]Diablo 3 Save Editor V2.0.0.5
Hey Jappi88 here is my D.B.Attachment 13310 it has 966 Items and 257 Effects. Most the Items I added are in game Legendary Gear and some Plans/Gems/Craft Mats. Here is a Xbox save Attachment 13311 Full of game dropped Legendary Gear. I didn't make the save, I downloaded it somewhere when the game came out along with many others so I don't know who to credit for it. I thought you might want it to check my work before adding the D.B. to a update, its not the only save I used but it has the most on it.
P.S. If you could add away to organize the Effects List that would help allot-move effects up and down list. The ability to switch Heroes from Normal to Hardcore and back would be cool too. I would also like to be able to change my characters names even if they have to be the same length.
:089:.
[Xbox360/PS3]Diablo 3 Save Editor V2.0.0.5
Re: [Xbox360/PS3]Diablo 3 Save Editor V2.0.0.5
Quote:
Originally Posted by
vosszaa
Quick question, What's the maximum affix you can add in a single item? and if i add the same affix twice ie min/max damage, will it count as 1 affix or 2 affix?
cheers
32 effect codes on a item and that would use 2 of the spots but in game show as 1 huge min/max damage.