NOTE: These mods included in these gamesaves DO NOT carry over to Multiplayer, Extinction nor Squads.
1). Birds of Prey = Using any of the dvars that pertain to helicopter health and armor will also affect the helicopter that you are flying. I did not add these dvars for obvious reasons.
2). The Hunted = Super sprint, unlimited sprint, fast motion tracker and FOV tend to reset after a few minutes.
3). FOV resets on certain missions.
4). Restarting a checkpoint from the menu or after dying does not reset the mods.
5). I did not include wall hack for all the gamesaves because it can get difficult to play some missions.
6). I did not include Low Gravity in all the gamesaves because if you happen to launch yourself in the air you will die as soon as you land. The "No Fall Damage" dvars do not work.
7). The dvars for Developer, no weapon bob, motd, red laser on all guns, Give All, default weapon, big compass, FPS counter, Full aimbot, Full Godmode, super jump, no fall damage,
weapon reload, low ammo and no ammo warning message colors, objective color, unlimited ammo and fast backward speed do not work.
8). Mods via Button Binds do not work.
9). Modifying the "player swim" dvars will cause speed issues and will make you die.
10). The dvars for "AI Accuracy" do not work. There is no need to tweak them because once you load the gamesave they revert back to default values.
11). Using the "Slo-Mo" or "Chipmunk" dvar (timescale) will cause issues during gameplay.
12). Using the "Frozen/Semi-frozen AI" mods like in my MW3 gamesaves will cause problems and will prevent you from completing missions.
13). I unlocked a few achievements with these gamesaves as I progressed through the campaign so I am not sure if those will also unlock for you or not.
14). Severed Ties - The tanks sometimes glitch kicking you out the tank so restart the last checkpoint and continue. The mods will still be on.
15). Severed Ties - It has 2 parts but some of the mods carry over and should still help you complete the mission. If you die just restart the last checkpoint.