Looks sweet ! thanks for this man!
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Looks sweet ! thanks for this man!
Hi, after doing some digging through the app.dat file, I think I found offset for weapons (31af0), cause in save there is 2, for each item
wea_ea08, shi_ea08
wea_ca00, shi_ca00
Also found the costume offset too (330a0)
More later, phew :)
Seems Beatdown Lvl 1 (with no auto ability) is
Holy bejesus; is all I can say. Going to mess with these values now to see if I can come up with a proper change.Code:61 74 31 33 30 5F 30 30 5F 30 30 00 00 00 61 74 31 33 30 5F 30 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 FF FF FF
Even being able to add an Auto ability would be a nice progress.
[Edit]
Changing
To [01 FF] makes it a level 255 ability..... but does nothing in terms of power. It only changes the 'visible level'.Code:[01 01] 00 00 FF FF FF
[Edit 2]
= Beatdown Lvl 1 with 'Committal' as Auto-ability.Code:61 74 31 33 30 5F 30 30 5F 30 30 00 00 00 61 74 31 33 30 5F 30 30 00 00 00 00 00 00 [77 65 61 72 38 30 5f 35 36 30] 00 00 00 00 01 01 00 00 FF FF FF
So [77 65 61 72 38 30 5f 35 36 30] is the auto-ability area for active abilities. Then it's just a matter of figuring out some of the auto abilities and then you can pretty much apply it that way to stuff.
This is still a drag to do though.. figuring out all the auto abilities and actual abilities is a pain in the ass.
[Edit 3]
Some auto-abilities:
Code:Status Abilities:
--------------------------------------------------------------------------
77 65 61 72 5F 61 74 30 34 30 = wear_at040 = Strength+40
77 65 61 72 5F 61 74 30 38 30 = wear_at080 = Strength+80
77 65 61 72 5F 61 74 32 32 30 = wear_at220 = Strength+130
77 65 61 72 5F 6D 67 30 34 30 = wear_mg040 = Magic+40
77 65 61 72 5F 6D 67 30 38 30 = wear_mg080 = Magic+80
77 65 61 72 5F 6D 67 32 32 30 = wear_mg220 = Magic+130
Stagger Abilities:
--------------------------------------------------------------------------
73 70 61 5F 32 30 31 30 = spa_2010 = Stagger Duration +3%
73 70 61 5F 32 30 31 33 = spa_2013 = Stagger Duration +10%
Attack Percentage Increase Abilities:
--------------------------------------------------------------------------
73 70 61 5F 37 33 30 32 = spa_7302 = Multiple Targets +30%
73 70 61 5F 34 30 30 30 = spa_4000 = Status Ailment Damage +20%
Resists:
--------------------------------------------------------------------------
73 70 61 5F 31 30 31 31 = spa_1011 = +25% Magic Resist
73 70 61 5F 31 30 31 32 = spa_1012 = +45% Magic Resist
I must of missed it somewhere went through this thread twice, anyone know how to edit 255 elixirs into the ps3?
i think i found it here http://www.360haven.com/forums/threa...htning-Returns
EDIT: does anyone know the default options for atk, str and hp?
Thank you so much for your answer and all your information on hexing this game as well.
Ryudo thanks for the green value. I haven't logged into my game since Sunday due to work and lots of snow (stupid North East US). I added that to my post (and you were right, Pg 36)
Edit: when I get some more time to explain, I'll work on a tutorial unless you've already done one and I missed it :\