What offset is that OD at? Also, what region is your game in, and what console?
Also, nice work on those auto abilities. I have most of the others, let me know if you need them.
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0D is at offset 25D2E ... Region R3, console PS3
I'm try to edit the locked abilities, but can't find it. So anyone can point or have any clue where is the locked abilities at?
Ok at long last I figured out the problem. For some reason in my save the monster offsets start at 25C15 instead of 25D2D. When I changed this number and went back in game, I was able to spawn the Last One for Gorgan and when looking back at the save the number now reads 50 (80 in decimal). Thanks to everyone who helped me with this problem.
Here is my current list of auto passives compiled from various forums and some trial and error.
Code:spa_0100 = Fire-Attribute Attacks +10%
spa_0101 = Fire-Attribute Attacks +12%
spa_0110 = Ice-Attribute Attacks +10%
spa_0111 = Ice-Attribute Attacks +12%
spa_0120 = Lightning-Attribute Attacks +10%
spa_0121 = Lightning-Attribute Attacks +12%
spa_0130 = Wind-Attribute Attacks +10%
spa_0131 = Wind-Attribute Attacks +12%
spa_1000 = Resist Physical Damage +10%
spa_1110 = Resist Fire Damage +20%
spa_1120 = Resist Ice Damage +20%
spa_1130 = Resist Lightning Damage +20%
spa_1140 = Resist Wind Damage +20%
spa_2000 = Stagger Capability +15%
spa_2010 = Stagger Duration +3%
spa_2011 = Stagger Duration +5%
spa_2012 = Stagger Duration +7%
spa_2013 = Stagger Duration +10%
spa_4000 = Status Ailment Damage +20%
spa_4001 = Status Ailment Damage +25%
spa_4010 = Status Ailment Duration +10%
wear_hp0100 = Maximum HP +100
wear_hp0200 = Maximum HP +150
wear_hp0300 = Maximum HP +180
wear_hp1200 = Maximum HP +500
wear_hp1500 = Maximum HP +600
wear_hp3000 = Maximum HP +1250
spa_5000 = Maximum HP +8%
wear_hp10p = Maximum HP +10%
wear_at040 = Strength +40
wear_at080 = Strength +80
wear_at140 = Strength +110
wear_at180 = Strength +120
wear_at220 = Strength +130
wear_at300 = Strength +150
wear_at380 = Strength +180
wear_mg040 = Magic +40
wear_mg080 = Magic +80
wear_mg140 = Magic +110
wear_mg180 = Magic +120
wear_mg220 = Magic +130
wear_mg300 = Magic +150
wear_mg380 = Magic +180
wear_mg10p = Magic +10%
spa_6110 = Critical Shell (30 secs)
spa_6111 = Critical Shell (60 secs)
spa_6120 = Critical Regen (20 secs)
spa_6130 = Critical Bravery (20 secs)
spa_6131 = Critical Bravery (40 secs)
spa_6135 = Critical Bravery + Haste (60 secs)
spa_6140 = Critical Faith (20 secs)
spa_6141 = Critical Faith (40 secs)
spa_6145 = Critical Faith + Haste (60 secs)
spa_6150 = Critical Haste (20 secs)
spa_6151 = Critical Haste (40 secs)
spa_6155 = Critical Haste + Vigilance (60 secs)
spa_6160 = Critical Vigilance + Veil (45 secs)
spa_6161 = Critical Vigilance + Veil (90 secs)
spa_7100 = Group Defense +16%
spa_7101 = Group Defense +18%
spa_7200 = Undaunted Lv.1
spa_7300 = Multiple Targets +10%
spa_7301 = Multiple Targets +20%
spa_7302 = Multiple Targets +30%
spa_7400 = Strength in Numbers +16%
spa_9000 = Chance Reprieve
wear_gd030 = Guard Efficiency +30
wear_atbup_05 = Maximum ATB +05
wear_atbup_10 = Maximum ATB +10
wear_atbup_15 = Maximum ATB +15
wear_sp005 = ATB Recovery +5
wear_sp010 = ATB Recovery +10
wear_sp015 = ATB Recovery +15
wear_sp020 = ATB Recovery +20
wear_sp030 = ATB Recovery +30
wear_mx010 = Strength & Magic +10
wear_mx030 (040?) = Strength & Magic +30
wear_mx060 = Strength & Magic +60
wear_mx210 = Strength & Magic +150
wear_rgp_e = Victor's Rush
wear80_500 = Standby ATB Recovery
wear80_510 = Sweet Spot
wear80_540 = Stagger Booster
wear80_550 = ATB Recycler
wear80_560 = Committal
wear80_570 = Grand Wizard
wear80_600 = Strong Finale +15%
wear80_601 = Strong Finale +25%
wear_asp_d = Vengeance Siphon
aa_rat000_00 = Blindside
aa_rat100_00 = Deprotect Chaser
aa_rat200_00 = Bravery Thief
aa_rat210_00 = Protect Thief ?
aa_rat300_00 = Elemental Chaser
aa_rat400_00 = Jump
aa_rat500_00 = Whirlwind Kick
aa_rat600_00 = Artemis’s Arrows
aa_rat800_00 = Slayer
For some reason, editing abilities doesn't work for me. I tried editing some level 2 and 3 ones to * level, and changing their auto abilities, but when I load the game up they're the same as they were originally. If I transfer the save back and open up the decrypted app.dat, they're still edited (and the only instance of that ability period in the save, so I'm not modifying the wrong one). I only have one save, and I don't load the auto save, so I have no clue how this makes sense :( Is there a trick to it I'm missing?
Ive done what it said , everything is good , but i wanna know what part of the code , resemble the attack , stagger power , stagger time , and that stuff , if i wanna edit them :S ,like i wanna increase the attack of an ability
is there anybody knows how to remove locked abilities in garbs?
Don't think that's possible. I think those are just hardcoded to be a part of the armor.
Still looking into that. My guess is that it has to do with the last few chars of the hexcode. I know one that changes the Level to whatever you want it to. (I had a Level 255 ability for example).