Flappy Sephi Alpa is finally here... only web build atm... ^_^
well well well...
finally... its here...
though its still alpha and no sound atm... its still playable... ^_^
main character sephiroth
enemies... cloud... though only 1 type is in the game... others were planned but didn't have the time to make my sprite edits for those... ^_^'''
there 2 modes...
default and arcade...
default: each cloud you pass (and leaves the screen behind you) or kill (with sword attacks, though you need to collect the swords, each sword you collect gives you 3 attacks), is added to your score...
arcade: only clouds you kill are added to your score... though you have unlimited sword attacks
in both cases if you are hit 3 times... you die... ^_^
sprite in the game are what i found on the internet and scrapped together to make something weird... and kinda funny... anyway...
try it out and tell me what you guys think ^_^'''
after pong and arkanoid clone this is my 3rd game ^_^'''
--> http://unity.undiscoveredland.net/FlappySephi/
remember this is just a test build, the only way you can die is when you collide with cloud... sliding on the ground doesn't kill you for now... ^_^
---------
edit:
i forgot to mention..
how to control your character...
"C" key: jump
"S" key: use the sword
---------------------------------------------- Update...
added 2 more types of enemies.... (still the cloud characters though he looks a bit different...)
now 2 types of the more frequent enemies are stationary till you get a score above 100
then they start jumping around randomly ^_^
the cloud with the white/greyish wings will only jump around or stay still...
the one with the blueish wings behaves the same way as the white ones... though he will attack if you get to close to him ^_^
the one with the red/blue wings will always jump around randomly though at the beginning he won't show up frequently though you should watch yourself with these guys...
they can attack faster then the blueish ones and they also deal twice the damage... so one hit will remove 2 points from your health....
and at the moment there is no way to get more health... so you are stuck with the 3 health points you get from the start... and you will lose health if you get hit with a cloud or collide with one...
the ground still doesn't effect health... i'll change this later on....
i've rearranged the hud a bit now all the info is shown at the top right corner of the screen...
i also added 2 background musics...
menu - FF VII - JENOVA (8bit ver.)
level - FF VII - One Winged Angel (8bit ver.)
still haven't added sounds for the swords or anything...
and lastly... i've added the highscore system i had in arkanoid clone...
Re: Flappy Sephi Alpa is finally here... only web build atm... ^_^
Quote:
Originally Posted by
cybersam
well well well...
finally... its here...
though its still alpha and no sound atm... its still playable... ^_^
main character sephiroth
enemies... cloud... though only 1 type is in the game... others were planned but didn't have the time to make my sprite edits for those... ^_^'''
there 2 modes...
default and arcade...
default: each cloud you pass (and leaves the screen behind you) or kill (with sword attacks, though you need to collect the swords, each sword you collect gives you 3 attacks), is added to your score...
arcade: only clouds you kill are added to your score... though you have unlimited sword attacks
in both cases if you are hit 3 times... you die... ^_^
sprite in the game are what i found on the internet and scrapped together to make something weird... and kinda funny... anyway...
try it out and tell me what you guys think ^_^'''
after pong and arkanoid clone this is my 3rd game ^_^'''
-->
http://unity.undiscoveredland.net/FlappySephi/
remember this is just a test build, the only way you can die is when you collide with cloud... sliding on the ground doesn't kill you for now... ^_^
nice one cyber good job man ;)
Re: Flappy Sephi Alpa is finally here... only web build atm... ^_^
pretty fun so far cyber, i look forward to future builds
Re: Flappy Sephi Alpa is finally here... only web build atm... ^_^
This is good, thanks for sharing this information cybersam
1 Attachment(s)
Re: Flappy Sephi Alpa is finally here... only web build atm... ^_^
nice one just going to have a look Attachment 14628
Re: Flappy Sephi Alpa is finally here... only web build atm... ^_^
Great Game I am addicted to it already..........Thank You
Re: Flappy Sephi Alpa is finally here... only web build atm... ^_^
glad you guys like it so far...
even though its just very simple and just one level and 1 type of enemy...
well i'll be doing some work on other cloud versions and add some sounds to it too... ^_^
Re: Flappy Sephi Alpa is finally here... only web build atm... ^_^
Quote:
Originally Posted by
cybersam
glad you guys like it so far...
even though its just very simple and just one level and 1 type of enemy...
well i'll be doing some work on other cloud versions and add some sounds to it too... ^_^
Did u make it on xna or another way ?
Sent from my iPhone using Tapatalk
Re: Flappy Sephi Alpa is finally here... only web build atm... ^_^
Quote:
Originally Posted by
matthewjohn
Did u make it on xna or another way ?
Sent from my iPhone using Tapatalk
i'm using unity
Re: Flappy Sephi Alpa is finally here... only web build atm... ^_^
Nice one iv used xna to make a basic blackjack game for PC
Sent from my iPhone using Tapatalk
Re: Flappy Sephi Alpa is finally here... only web build atm... ^_^
finally got some time to work on this again...
and i made a few changes... ^_^
(link is in the first post... its still the same...)
--------------------
added 2 more types of enemies.... (still the cloud characters though he looks a bit different...)
now 2 types of the more frequent enemies are stationary till you get a score above 100
then they start jumping around randomly ^_^
the cloud with the white/greyish wings will only jump around or stay still...
the one with the blueish wings behaves the same way as the white ones... though he will attack if you get to close to him ^_^
the one with the red/blue wings will always jump around randomly though at the beginning he won't show up frequently though you should watch yourself with these guys...
they can attack faster then the blueish ones and they also deal twice the damage... so one hit will remove 2 points from your health....
and at the moment there is no way to get more health... so you are stuck with the 3 health points you get from the start... and you will lose health if you get hit with a cloud or collide with one...
the ground still doesn't effect health... i'll change this later on....
i've rearranged the hud a bit now all the info is shown at the top right corner of the screen...
i also added 2 background musics...
menu - FF VII - JENOVA (8bit ver.)
level - FF VII - One Winged Angel (8bit ver.)
still haven't added sounds for the swords or anything...
and lastly... i've added the highscore system i had in arkanoid clone...