Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2
Quote:
Originally Posted by
aygul
You not using Buffolo?
I only use the USB loader in the editor now. Jappi has it working so you can extract and replace. I do use party buffalo when I have to insert a save onto my USB when there isn't a dark souls 2 directly. I was telling that member what he could try and see because neither party buffalo and the USB loader in the editor wasn't working.
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Quote:
Originally Posted by
Ralicht
Well, if you're using Dom's megamule, it should reset. All of the characters in MM are before character creation. Character creation will always reset your stats unless you have a way to skip over Betwixt entirely (such as spawning your character at Majula). It won't reset your stats if you set your game to NG+, however, because NG+ doesn't trigger the character creation process. It is always better to use characters who are post-character creation if possible as the editor has a hard time with characters pre-creation. To work safely with characters pre-creation, you should expect all of your stats to be reset unless you are starting a NG+ game. Your appearance data won't be reset if you don't change anything at character creation menu.
Thank you. Thank you. Thank you. That makes perfect sense. Much appreciated.
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2
Quote:
Originally Posted by
ReDeMpTiOn213
That's what I believe causes the resizing of the save. Do this:
-Make a back up of your save or use a downloaded save doesn't matter.
-Extract it using horizon. (If it's your save)
-Check to see if it's 14mb.
-if it is 14mb. Drag and drop the save into horizon. (If it's downloaded or the save you extracted)
-click rehash and save.
-check the mb of the save your rehash and saved.
-it should be like 8mb now.
Don't worry about messing it up again because you can always use the restore STFS if it occurs. I use the restore STFS every time I load up my save. But I don't have to. Just don't click rehash and save using horizon.
Edit: make sure you always make a back up before you save etc...
Modified two more times and... It worked both!! :056: And the file still remains 14mb :056: Like you said, it's probably that damn rehash and resign that caused problems :headbang:
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2
[startbitterness]
Those looking for a PC save editor, don't look to jappi for that, that's way beyond his expertise - Request such a thing elsewhere by known cheat/save editor developers. It's quite probable that jappi ruined the whole ds2 editing scene though since he made a nice looking editor, so nobody wants to spend the time making something that already exists, probably won't look as nice and also adding support to all platforms.
jappi however would likely not admit he's out of his comfort zone attempting PC support, and is clearly too stubborn to collaborate with somebody else.
So everybody thank jappi for single-handedly destroying the potential for the ds 2 modding scene, just so some people could cheat on the xbox 360/ps3
[/endbitterness]
Nice job on making the editor look so nice.
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2
Quote:
Originally Posted by
godofwrath
[startbitterness]
Those looking for a PC save editor, don't look to jappi for that, that's way beyond his expertise - Request such a thing elsewhere by known cheat/save editor developers. It's quite probable that jappi ruined the whole ds2 editing scene though since he made a nice looking editor, so nobody wants to spend the time making something that already exists, probably won't look as nice and also adding support to all platforms.
jappi however would likely not admit he's out of his comfort zone attempting PC support, and is clearly too stubborn to collaborate with somebody else.
So everybody thank jappi for single-handedly destroying the potential for the ds 2 modding scene, just so some people could cheat on the xbox 360/ps3
[/endbitterness]
Nice job on making the editor look so nice.
first off...i did not make this so cool to demotivate other developers, that is just how i roll.
second, im not stubborn to calibrate with someone else...infact, if you read the first post, you will see that o clearly stated that help from outside is much appreciated and should contact me when interested.
And last: you are mistaken about my expertise. ..its way beyond your understanding.
Final : people like you are the reason why pc support is not added yet.
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2
Quote:
Originally Posted by
Jappi88
first off...i did not make this so cool to demotivate other developers, that is just how i roll.
second, im not stubborn to calibrate with someone else...infact, if you read the first post, you will see that o clearly stated that help from outside is much appreciated and should contact me when interested.
And last: you are mistaken about my expertise. ..its way beyond your understanding.
Final : people like you are the reason why pc support is not added yet.
Don't let it get to you Jappi! You are a inspiration and we know how you roll. And besides that person is a one hit wonder. Just made a account to complain and hate on you for being awesome.
Btw: have your donations picked up any since the TuT video? And are you working on a new update for the editor or is it stable enough now? Just curious :)
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2
Wow, that was the most arbitrarily rude accusation I've ever heard. It's discourages other developers because it looks nice and has good support? While Jappi added some very nice UI choices, it's a textbook metro UI app with some nice styling. There's no stopping anyone else from using the metro UI kits available to make their app look nice as well! That's just silly.
Jappi has done nothing but support the editing scene. All the things that an editor would offer, people who are actually deep into the modding scene are already doing with CE. When Jappi finishes PC support, it will be to enable people who are not capable of using CE which is definitely not members of the modding scene. If you're so offended by all this, maybe you should learn to code and make your own and stop complaining. PC support will come when it comes, and until then the modding community is still thriving on all platforms, PC included.
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2
Quote:
Originally Posted by
godofwrath
Those looking for a PC save editor, don't look to jappi for that, that's way beyond his expertise
Clearly nonsense, as jappi's DS 1 save editor works just fine for PC, but at least he admits he's just bitter that it hasn't come out yet. This is clearly just a lame attempt to guilt/goad jappi into providing what he wants - which clearly backfired by jappi's response.