Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2
Quote:
Originally Posted by
Pelusonize
How do i attach files?
Click and go to my profile. Click send message. You have to upload your save(s) to sites like Dropbox or mediafire etc so I can download it. Just send me the link to your save that you uploaded
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2
Hello, first I'd like to apologize if I'm placing this in the wrong thread. With that said, I downloaded the patch this morning (XBOX 360), and since then, I keep getting an error when trying to load saves from my USB. I get the message: "Buffer cannot be null. Parameter name: buffer"
I'm not too experiences with save editing, and I'm not sure if any of this info is even helpful, but I thought I'd give it a shot.
Thanks.
Edit: I also get a message saying: "Failed to replace slot info," when I do get the save to load, then try to save after I've modded.
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Quote:
Originally Posted by
jipman79
Hello, first I'd like to apologize if I'm placing this in the wrong thread. With that said, I downloaded the patch this morning (XBOX 360), and since then, I keep getting an error when trying to load saves from my USB. I get the message: "Buffer cannot be null. Parameter name: buffer"
I'm not too experiences with save editing, and I'm not sure if any of this info is even helpful, but I thought I'd give it a shot.
Thanks.
Edit: I also get a message saying: "Failed to replace slot info," when I do get the save to load, then try to save after I've modded.
Quote:
Originally Posted by
ReDeMpTiOn213
Create new save entirely (not just a character) I believe you just have to stick your usb in without a save. Go through the article contract thing they have you read. And then it will save. Once it saves. I believe you DONT click new game. Just have a new save with no characters on it.
Rename the new save you created to BaseFile.BF
place the BaseFile.BF you just created into the tool resources folder, and overwrite if needed.
load the stfs fixer, select your corrupted file and hit start!
Transfer the corrupted file back to you MU and play.
Is that more clear. And correct me If I was wrong Jappi.
Quote:
Originally Posted by
ReDeMpTiOn213
1). Insert a formatted USB into your Xbox.
2). Load up dark souls 2.
3). Select the USB drive on the storage page
4). Go through the contract page.
---you should see saving before and after
5). When you get to the home screen (new game, load etc...) pull out your USB.
6). Extract it to your desktop.
7). Once on desktop. Rename the save to BaseFile.BF
8). Go to where ever you have your dark souls 2 save editor at and there should be a resources folder.
---it has your item database, BaseFile.BF, Etc.
9). Copy and paste or drag the save you named to BaseFile.BF to the resource folder.
10). Click overwrite or replace.
11). You are done
NOTE:
-Make sure the save has NO CHARACTERS on it and that it is a correct 14mb save.
-Don't click rehash and save within horizon. Just copy it over to your USB to make sure that it doesn't shrink your save. (Idk if that will work) (the save editor rehashes and saves for you)
-Remember that the save can't have no characters on it. So once you get through the contract on dark souls 2 and click yes. You will have a save without an characters on it.
Try these steps and see if that fixes your problem.
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Thanks so much! That worked! I was able to add my favorite sword and a spell to my character, but now, I'm getting an in-game message that says: "Failed to save. Returning to Title Menu." Lol, I'm sorry to be a bother, but any suggestions on that?
Edit: Just got it all working. Anything I wanted to add, I had to add to the item box. Thanks again for all the help. :)
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2
Jappi will you be updating the editor so that the Sunken King items are in there as well?
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2
Hi, I'm having a problem, maybe someone can help me figure out what I'm doing wrong. I use the editor on a PS3 save and the editor shows all the mods I've made, but when I load the save on my cfw PS3 it shows the original data not the modded data that the editor shows. when I load the same save back up in the editor, it continues to show the mods have been made. I'm lost, anyone know how to fix this?
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2
Quote:
Originally Posted by
sikink
Jappi will you be updating the editor so that the Sunken King items are in there as well?
http://www.360haven.com/forums/threa...-DLC-Hex-Codes you can already get SOME ,not all, of the items. I made a inventory download using the tools function of the editor that adds all working hex ids to you character. But the inventory only has the dlc items in it that have been found. So back up your save if you decide to use these items ;)
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2
hello, i tried to update my save and give myself some stuff, then it said unable to write changes or something like that, so i closed it and tried to load it on my xbox and it said it cant find any saves click yes to create new (this will over ride old save) i clicked no and plugged it into my computer again now it is saying "error: buffer cannot be null" what does this mean? have i just ruined my save file?