Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.6
Quote:
Originally Posted by
MaggotForever
Hey guys I already informed Jappi but just to make sure it isn't just me, I cannot use the Dragon Torso Stone. In the Save Editor it seems to be logged under keys, which is more than likely the problem. So yeah, is it just me?
I am going to check that right now.
You sir are correct :) I do know when items arnt in the right spot when added things get screwy and freeze. I am positive this was what was causing my freezing. Jappi was rushing to try and please us and accidently added it to keys. You sir get a like and a thumbs up haha
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.6
Quote:
Originally Posted by
ReDeMpTiOn213
You sir are correct :) I do know when items arnt in the right spot when added things get screwy and freeze. I am positive this was what was causing my freezing. Jappi was rushing to try and please us and accidently added it to keys. You sir get a like and a thumbs up haha
He sure does deserve a thumb up, so are you.
you both did great on reporting and helping out, thanks for that.
il place the item in the right spot when i get home...until then u guys feel free to orginize it your selfs.
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.6
Quote:
Originally Posted by
ReDeMpTiOn213
You sir are correct :) I do know when items arnt in the right spot when added things get screwy and freeze. I am positive this was what was causing my freezing. Jappi was rushing to try and please us and accidently added it to keys. You sir get a like and a thumbs up haha
I appreciate it, just trying to help the editor be the best it can be :)
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.6
Quote:
Originally Posted by
Jappi88
He sure does deserve a thumb up, so are you.
you both did great on reporting and helping out, thanks for that.
il place the item in the right spot when i get home...until then u guys feel free to orginize it your selfs.
I am pretty sure maggot will agree with Me when I say this but if anyone is deserving thanks. It is you Jappi. Thanks for putting up with the whole lot of us hahaha
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.6
Not sure if these have been found yet...but I ran into a few little issues when playing around with the editor. I'm unable to pull the saves off of my PS3...so I've been reduced down to downloading blank profile starters lol
1) With a BLANK profile save, if I rebuild it to my profile in Bruteforce, it makes the save load in the editor without any saves. A message comes up saying that I need to have a started save in order to use it...which there is a save on there. However, if I don't rebuild...it works just fine, loads perfectly into the editor, and then works on the console.
2) There's a certain save I have that can't be modified. I can load it into the editor, change as much as I want, and it won't be changed on the console. The editor will show that things have been changed if I reload the save back into the editor...but it will never reflect on the PS3 end. Whether it's items or stats...nothing will be changed and it stays the exact same way it was before I even edited it.
3) I have one save that has 10 characters on it...and when I load the save into the editor only 2 characters get loaded. Haven't really found a way around this...mainly because it doesn't really bother me that much.
Again, sorry if these have already been posted. I'll keep an eye out for any fixes though.
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.6
Quote:
Originally Posted by
Dilaudid
Not sure if these have been found yet...but I ran into a few little issues when playing around with the editor. I'm unable to pull the saves off of my PS3...so I've been reduced down to downloading blank profile starters lol
1) With a BLANK profile save, if I rebuild it to my profile in Bruteforce, it makes the save load in the editor without any saves. A message comes up saying that I need to have a started save in order to use it...which there is a save on there. However, if I don't rebuild...it works just fine, loads perfectly into the editor, and then works on the console.
2) There's a certain save I have that can't be modified. I can load it into the editor, change as much as I want, and it won't be changed on the console. The editor will show that things have been changed if I reload the save back into the editor...but it will never reflect on the PS3 end. Whether it's items or stats...nothing will be changed and it stays the exact same way it was before I even edited it.
3) I have one save that has 10 characters on it...and when I load the save into the editor only 2 characters get loaded. Haven't really found a way around this...mainly because it doesn't really bother me that much.
Again, sorry if these have already been posted. I'll keep an eye out for any fixes though.
the editor looks for saves based on the time played...every slot with atleast a milisecond played will get loaded...
you can try to load the save first on your ps3, play with every character for atleast a second , then reload back in tool and all slots should be loaded.
if it gets loaded but no changes are made means probebly that your save directory contains filenames that i have not seen yet...
please send me your save directory that does not get modifief after using this tool, i'l check it out and fix the issue.
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.6
I am also having an issue with the dragon items. I do not have them in my inventory, but for some reason when I join that covenant and go to get the items, it says my inventory bag is full? Yet I can pic up anything from anywhere else. I have tried discarding items as well and it still says it is full, only for those items?
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.6
Hey Jappi. I am updating my status. There is no longer anymore freezing after I corrected the dragon torso stone error. She loads up perfect. Thank you