Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.1
Quote:
Originally Posted by
KoStorms
For anyone having problems with adding items to their inventory make sure you remove everything from your character. Spells you have attuned, anything on your belt and all items equipped such as armor, weapons and rings. I've been adding tons of different items left and right and have never had a problem with removed or rearranged items anywhere since I've started doing this before taking my saves to mod.
After doing everything that u said in this post and without using any other tools as "modio/horizon" it worked perfectly even when altering an already modded save using Obyto editor.
Great work Jappi88. :yeh:
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3
Jappi maybe I found a bug :048: When I load the character, in the "Player Status" tab, even though mine is a male character, it's automatically set on female :003: Should I change the gender or it still remains male? However, I still have to use the editor so I've changed anything yet :049:
Edit: Just another thing :033: Is it me or the pictures are a bit faded?
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3
Quote:
Originally Posted by
venomor
Jappi maybe I found a bug :048: When I load the character, in the "Player Status" tab, even though mine is a male character, it's automatically set on female :003: Should I change the gender or it still remains male? However, I still have to use the editor so I've changed anything yet :049:
Edit: Just another thing :033: Is it me or the pictures are a bit faded?
Yes you will have to change your gender back to male. My only glitch I get is when adding certain items like keys or petrified something. They get placed in the inventory where they don't belong or they're in 2 places at once.
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3
Thanks for this amazing editor!
Is it possible to make this compatible with the mega mule saves out there? Some others like myself are already using these mule saves and would love to make some modifications using your editor. The pvp save I am using is a version that starts from NG+ and has all the bonfires activated already. Please have a look into the save when you have time, thanks in advance.
At the moment after making changes using the editor and after save, it says successful but when i reload the save nothing has changed so somehow it is not recording the changes.
Here is the save i am using: http://1drv.ms/1nj8flR
The other request on changing body type and body physics would be nice too when you have time to implement it in the future, currently i am using the largest body type and physics and found it difficult to fight in certain areas.
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3
Quote:
Originally Posted by
KoStorms
For anyone having problems with adding items to their inventory make sure you remove everything from your character. Spells you have attuned, anything on your belt and all items equipped such as armor, weapons and rings. I've been adding tons of different items left and right and have never had a problem with removed or rearranged items anywhere since I've started doing this before taking my saves to mod.
Follow those steps and dont use modio or horizon to extract the save just load from usb with the editor.
It worked for me.
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3
Quote:
Originally Posted by
jonclw
Thanks for this amazing editor!
Is it possible to make this compatible with the mega mule saves out there? Some others like myself are already using these mule saves and would love to make some modifications using your editor. The pvp save I am using is a version that starts from NG+ and has all the bonfires activated already. Please have a look into the save when you have time, thanks in advance.
At the moment after making changes using the editor and after save, it says successful but when i reload the save nothing has changed so somehow it is not recording the changes.
Here is the save i am using:
http://1drv.ms/1nj8flR
The other request on changing body type and body physics would be nice too when you have time to implement it in the future, currently i am using the largest body type and physics and found it difficult to fight in certain areas.
That all we will be looked into.
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3
Quote:
Originally Posted by
Jappi88
That all we will be looked into.
Thank you and much appreciated for all the time you are spending on these projects of yours!
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3
Loading directly from USB didnt work for me. Still deleted some items and misplaced others.