will this work for the game when it comes out to the US?
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will this work for the game when it comes out to the US?
THank you so much
I geth an erorr error writing fiules , non negative number requiered. Parameter name count .
NPJB00671_0.rar 286 KB
https://mega.co.nz/#!N5MxRDBD!1SrwtV...-ccp0CXyONoFXw
Doint u have alredy a working modded ps3 save ? I will resign it with my userid .
It says is undecryptable ... well it loks i lost my save form ps3 3 , you are my only hope . of course only if you can .
thsi is what i get
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentOutOfRangeException: Value of '-1052277178' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'.
Parameter name: Value
at System.Windows.Forms.NumericUpDown.set_Value(Decim al value)
at Dragonball_Xenoverse_Editor.Form1.ReadZeni(String FilePath)
at Dragonball_Xenoverse_Editor.Form1.(Object , EventArgs )
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Dragonball Xenoverse Editor
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///E:/DBXENOVERSEALLDLC%20BY%20CYBERMANCHA/Dragonball%20Xenoverse%20Editor%20v1.0.0.2/Dragonball%20Xenoverse%20Editor.exe
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
Dragonball Xenoverse EditorDragonball Xenoverse EditorDragonball Xenoverse Editor
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///E:/DBXENOVERSEALLDLC%20BY%20CYBERMANCHA/Dragonball%20Xenoverse%20Editor%20v1.0.0.2/Dragonball%20Xenoverse%20Editor.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 11.0.50938.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34245 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
PackageIO
Assembly Version: 0.1.9.4
Win32 Version: 1.0.0.0
CodeBase: file:///E:/DBXENOVERSEALLDLC%20BY%20CYBERMANCHA/Dragonball%20Xenoverse%20Editor%20v1.0.0.2/Dragonball%20Xenoverse%20Editor.exe
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
good job!thanks you for your share !
If anyone is willing to share a working ps3 savefile i would be really happy :( . i lost my save trying to mod it and now i have nothing :(
SDATA000.DAT 206 KB
https://mega.co.nz/#!Awk13TqS!jcQzzO...pGmD4YrMKOfWGM
here is the decrpyed save
Do you have the DLC?
Yes..could this be the problem ?
I do not get it , every possible save that i am modding . The game creates another ones overwirting it . It give me that japanese error o i guess , where it asks me to create a new save file ? :(((( whyyyyy .. I managed to mod the save, i ressign it , and i copy to my ps3 , no errors , but when i enter the game , it asks me to create a save game :((((
I tried to mod in every possbiele way .
mod save from internet ... reassign it..... copied to my usb stick . mod it again on my usb stick ...copied to ps3...
mod from my ps3...resign it again copied to my usb ...mod it again ...copy back to ps3.
Nothing seems to work :"((
thanks
bro
THANKS BRO
Can you see if you can unlock SS4 Vegeta and jaco? since they are probably locked in game? It would be cool if you'd put an unlock all characters option,but can you get the DLC chars specifically?
your amazing
Big ups for the editor Idle!
:086:thanks you for your share files:086:
sweeeeet感謝!
thanks you for your share
sweeeeet thanks!
I have small question. If I check "All Powers", why I don't get SSJ and SSJ2 skills? I'm download it only for this. Please help me...
thx for tools ,maj 1.02 ps3 pls ?
Can someone make a character modifier - play as npc and bosses?
And post the values of the characters?
ioritree
Ioritree's going to upload the trainer that you're talking about soon :D
thanks very much
but game's memory is the same when it comes to modding.
thanks man is awesome
Thank You~
thank brothersss
Thank you very much!!! I wonder if you could provide an option for changing races (for example, saiyan to human, majin, namekian,...). If possible, that would be great!!!
thanks weee
thx very much