Re: [PC] Tales of Zestiria save editor 1.3.2.0
Wow, good job!
I'll download and test it!
-----EDIT-----
I got an error, clicked "Continue", but it couldn't properly open the save, the information about my party is completely wrong, but I think that is because I play the game in Portuguese and the error is about special characters...
I'm going to change my game language and see if the save editor works.
-----EDIT2-----
Changed my game language to English, but it only loads info about Sorey, Mikleo and Lailah... All the others have 0 in their stats...
Also, it would be great if you add the possibility to modify weapons.
Re: [PC] Tales of Zestiria save editor 1.3.2.0
Will this be able to change the amount of battles in each difficulty? Like If I changed the difficulty to chaos and then inputed different battle amounts, will I know have the chaos rewards? Thanks :)
Re: [PC] Tales of Zestiria save editor 1.3.2.0
Re: [PC] Tales of Zestiria save editor 1.3.2.0
Quote:
Originally Posted by
Gurren
Thanks for this. There seems to be a few problems. I know this is a new program, so I'm going to give you feedback. I can only edit Sorey and Mikleo. Even though Alisha is in my party, I cannot edit her stats (they are all at 0 and won't save adjustments). Also, I get this error every time I open this app:
Code:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentException: Illegal characters in path.
at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional)
at System.Security.Permissions.FileIOPermission.CheckIllegalCharacters(String[] str)
at System.Security.Permissions.FileIOPermission.AddPathList(FileIOPermissionAccess access, AccessControlActions control, String[] pathListOrig, Boolean checkForDuplicates, Boolean needFullPath, Boolean copyPathList)
at System.Security.Permissions.FileIOPermission..ctor(FileIOPermissionAccess access, String path)
at System.Windows.Forms.Control.ControlVersionInfo.GetFileVersionInfo()
at System.Windows.Forms.Control.ControlVersionInfo.get_ProductVersion()
at pc_tales_of_Z.Form1.Form1_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.127.1 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
pc tales of Z
Assembly Version: 2.0.0.0
Win32 Version: 2.1.0.0
CodeBase: file:///C:/Users/Lagann/Desktop/pc%20tales%20of%20Z%201.2.3.0/pc%20tales%20of%20Z.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.93.0 built by: NETFXREL2STAGE
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Something happening to me. any news?
Re: [PC] Tales of Zestiria save editor 1.3.2.0
This is amazing Thank you so much!
Re: [PC] Tales of Zestiria save editor 1.3.2.0
Thanks very much for this. I just got a new pc, too.
Re: [PC] Tales of Zestiria save editor 1.3.2.0
Thank you very much for this.
Re: [PC] Tales of Zestiria save editor 1.3.2.0