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Kingdom Hearts 3D gameplay systems detailed
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Tetsuya Nomura has taken to Twitter to provide gamers with details of the long-awaited Kingdom Hearts Dream Drop Distance for the 3DS. Nomura has highlighted three new gameplay systems for the game which are explained below:
Free Flow Action
These are the “flashy” actions Nomura has mentioned in the past. By pressing Y, you can make your character kick off walls, swing around poles, slide down rails, and so-forth. You can string together these actions. You can also connect into other moves — pressing A or a powerful attack, or B for a jump.
Reality Shift
When you’re attacking enemies, objects and enemies will sometimes be highlighted with a cursor. Press X and A simultaneously, and you can perform special attacks through the lower screen.
Dual Link
In DDD, you fight along side demons known as “Dream Eaters.” In the TGS demo, you start off with two of these in your party. As you build up a gauge, the Dream Eater’s icon will begin to flash. Tap the icon on the lower screen, and you’ll be able to do a team attack. You can also team up with both Dream Eaters simultaneously.
Re: Kingdom Hearts 3D gameplay systems detailed
Nice info posted longy, im looking forward to this game
Re: Kingdom Hearts 3D gameplay systems detailed
I'm still living in hope of a nice HD copy of KH3 hitting the 360, not gonna hold my breath though. Its got PS3 exclusive written all over it...