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Re: Dark Souls Modding Discussion Only!
There is no "set" order for items in the inventory. It's a first come first server basis. what does stay the the same is the structure. it's static
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Re: Dark Souls Modding Discussion Only!
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Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
KIDLING
now i think everything is really ok, i added every shard(upgrade) and set it to 99, and 99 humanity and 99 twin humanity, and 99 large soul of hero. So that its a good "twink" char. Here is my save:
pyromancer level 1
if anyone need i can mod a save for testing. But i was playing with mine for 3 hours, lit a lot of bonfires without errors.
now i want to request posting IDs in full format string: i need the 16 chars of string to create a save editor to add/replace items.
example: Titanite
400000000000046A0000006300033067010000000000000000 000000
dont post only 400000000000046A
Thank you. With a full list its a matter of days to do a working 100% save editor
If I'm not mistaken the rest of the data is in regards to inventory position which would cause all kinds of problems with the save editor...You should be working with the item and location separately not combining them
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Re: Dark Souls Modding Discussion Only!
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Re: Dark Souls Modding Discussion Only!
with this in mind the only viable option in doing what you asked would be to create a pre-modded save with all the items already in inventory, in which case you'd still have to go through and modify every variable indicating the position and order it was obtained...seems like a lot of work when its already simple enough to just mod in an item you need. plus with a premade save with every item in the game you tend to take away from the actual gameplay...just doesn't make much sense to play through an RPG with the same armor/weapon the entire game because its "the best"
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Re: Dark Souls Modding Discussion Only!
well i hit an odd snag with my structure. It seems that between two saves there is one spot that has slightly more data than the other. The odd thing is that i cant seem to find any kind of pointer as to length of the data. Between the two i see two values that decrease by too yet it's the one with the extra data added.
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Re: Dark Souls Modding Discussion Only!
Yeah I stopped injecting the USER_DATA0a ...that seemed to work...also you're right, you need to load your file after it's been injected in to a fresh file then quickly save and quit and re-load it again otherwise corruption will occur....either that or I just got lucky in the past 10 minutes. I beat Moonlight Butterfly and saved right after, no corruption...which seemed to be what was trigger my corruption off initially. The problem is now I'm SOOOO fucking paranoid about corruption every time I beat a boss I collect their treasure or whatever, then save, quit and go on my computer and back my USER_DATA file up. Whatever, I'm happy it's working but I doubt I'll be editing my save file again...at least not until the very end of the game when I find better crafting materials to use.
I've been playing online (but I took my character off the leader boards at the start of the game) because I knew I would be cheating. Some retard in 2nd place in the book of the guilty has all his stats maxed on Slvl 35 with 65535 HP...fucking loser man. But he does have as sweet as death knight armor on, I've fought those guys and they're fucking nuts but I wish I had that armor...looks sweet. Not sure where he found it but if it's in New Londo Ruins, I must have missed it or something. Right now I'm using Havel's full set with Havel's Ring with the Lightning Spear and I must say, it rapes the shit outta this game pretty hard... I beat Four Kings with zero trouble with it.
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Re: Dark Souls Modding Discussion Only!
Don't worry the paranoia goes away in time, eventually you'll just back it up after the day is done and youll only pull a trollface when it loads properly, like i do.
Based on recent posts im going to modify my app a little, screw updating bookmarks thats now a side feature, its all about search and modify baby!
Your simply going to love the theme of the app, its... firm and perky >:)
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Re: Dark Souls Modding Discussion Only!
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Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
cowboy713
I still don't understand where everyone is having problems with corruption, during my testing last night I edited and reloaded my save well over 20+ times alone and never received a corruption. I open the save with modio, extract my user data, change my values, save, redo checksum, save again, replace the user data in modio, rehash/resign, save to usb. my saves been the 4.5 mb since i started and I've never had problems with that either. I honestly think it has to do with doing it all in offline. I do every hex while I'm in a party with friends or even alone and have never had problems. The only time I've seen corruptions is what I'm editing a save in online mode...
I thought the same thing. All i edited was user_data01 for souls. I played my game for a few days. Then one day, poof, user_data is gone and save is corrupted. It will happen sooner or later, now that your save is ~5mb
edit: oh yeah, offline only ;)
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Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
cowboy713
If I'm not mistaken the rest of the data is in regards to inventory position which would cause all kinds of problems with the save editor...You should be working with the item and location separately not combining them
Not sure that's true. As I posted a couple pages back, there are 6 bytes after the quantity and before the inventory position number that appear to also be specific for each item (000330 for the posted Titanite). I don't think this 6 byte sequence has anything to do with inventory position. Not sure why people are leaving this off of item IDs and whether that will cause problems later. Can anyone confirm that the 000330 sequence in the Titanite is not dependent on inventory sequence and is in fact unique to this item?
I think all Item IDs should be posted like this:
[email protected]@000330%%010000000000000000 000000
Where @@ is quantity and %% is inventory location. That way, we can copy and paste Item ID's in sequence and then go back and edit quantities inventory location manually. As far as I can tell, only the quantity and inventory location are variables in this sequence. The 046A and 000330 are unique to the particular item.
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Re: Dark Souls Modding Discussion Only!
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Re: Dark Souls Modding Discussion Only!
Well where I'm at now I'm basically done with the game, managed to level each covenant to get their goodies and obtain any armors/weapons i had interest in so right now I have a back up save compressed in a .rar file in the event that anything does happen. Settled on the Warriors of Sunlight so I could use the Sunlight Spear and just been helping friends. Was in darkmoon for a while and I'd run around with a Chaos Sword and full ninja outfit punishing the "sinners" but it's not as fun when you're an unstoppable ninja that doesn't take damage so I'm sticking to helping people.
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Re: Dark Souls Modding Discussion Only!
Rehashing and resigning reduces the file size by half, any way to get around that?
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Re: Dark Souls Modding Discussion Only!
Can I get some written direction on how to fix the checksum myself?
TY
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Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
makotech222
Rehashing and resigning reduces the file size by half, any way to get around that?
Use La Fluffie + 360 Hash Block Calculator.
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Re: Dark Souls Modding Discussion Only!
can anyone tell me why my save is corrupting? i have a working one saved. when i load it and start the game it works fine, but when i goto exit and save the game the new save is corrupt. so i cant save any new progress on my chracter? any ideas on how to fix this? i tried using modio and horison. and both together lol. not sure what i did wrong. and why it loads at first but future saves corrupt.
here is a link to my save. i never used one of these file sites but i think i did it right. http://www.mediafire.com/?48luudsuxd006cs
thanx
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Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
sid4975
can anyone tell me why my save is corrupting? i have a working one saved. when i load it and start the game it works fine, but when i goto exit and save the game the new save is corrupt. so i cant save any new progress on my chracter? any ideas on how to fix this? i tried using modio and horison. and both together lol. not sure what i did wrong. and why it loads at first but future saves corrupt.
here is a link to my save. i never used one of these file sites but i think i did it right.
http://www.mediafire.com/?48luudsuxd006cs
thanx
If you inject/replace the USER_DATA back into the save after modding it then the save corrupts 95% of the time. You have to mod the save WITHOUT injecting the USER_DATA...
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Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
Mangekyou_S
Use La Fluffie + 360 Hash Block Calculator.
So, calculate the hash, then copy it to replace the hash at the end of the User_data?
If i mod only my DRAK save, do i do the same thing for the checksum as i would for user_data?
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Re: Dark Souls Modding Discussion Only!
how do i mod the save without extracting and injecting the userdata file? and is there no way to save my file? why does it work at first then the game corrupts it?
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Re: Dark Souls Modding Discussion Only!
I'm not sure what i did but my hair is glowing bright pink. And by glowing i mean really glowing. I will get a screenshot of it in a sec.
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Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
sid4975
how do i mod the save without extracting and injecting the userdata file? and is there no way to save my file? why does it work at first then the game corrupts it?
Here is my process for manually modding the save:
1. Rest at a bonfire, then Quit the game.
2. Extract your DRAKS0005 file from your USB.
3. Open the DRAKS0005 file in Horizon or Modio and click the Contents tab.
4. Extract the USER_DATA that your character is stored in, then close your DRAKS0005 file.
5. Open both the USER_DATA and DRAKS0005 in Hex Workshop.
6. Edit the USER_DATA first (DON'T FIX THE CHECKSUM YET).
7. Go to your DRAKS0005 and Search for your characters name (make sure to click the Unicode String box).
8. Make sure you find your name with your stats above the name (there should be 3 of your name in the DRAKS0005 file).
9. Copy/Paste the edited info from USER_DATA to DRAKS0005.
10. Go back to USER_DATA and copy the Checksum and search for it in the DRAKS0005 file.
11. Calculate the Checksum of USER_DATA and replace the old Checksum in DRAKS0005 with the new one.
12. Save, Rehash and Resign the save and replace it back on your USB (DON'T ADD THE USER_DATA BACK INTO THE DRAKS0005 FILE).
EDIT: @Turk lol that's awesome :P
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Re: Dark Souls Modding Discussion Only!
i did alittle scanning and some people are saying that once ur save goes down too 5mbs it will eventually corrupt. well i made multiple saves and saved there time and date and my file goes from 5mb most of the time then back up too 8mb then 5mb then 8mb again. so is there anyway of saving my last 8mb save? and stop it from corrupting in the future?
once again heres the link if anyone can help or tell me how to fix it http://www.mediafire.com/?9baag92867bnroi
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Re: Dark Souls Modding Discussion Only!
thank you! will try this tonight
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Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
sid4975
i did alittle scanning and some people are saying that once ur save goes down too 5mbs it will eventually corrupt. well i made multiple saves and saved there time and date and my file goes from 5mb most of the time then back up too 8mb then 5mb then 8mb again. so is there anyway of saving my last 8mb save? and stop it from corrupting in the future?
once again heres the link if anyone can help or tell me how to fix it
http://www.mediafire.com/?9baag92867bnroi
I've modded my save about 30 times now and it hasn't corrupted since I started modding the save itself instead of the USER_DATA... My save has been 5mb since the first time I modded it.
EDIT: As a side note if you equip the Dark Mask, Ornstein's Armor, Havel Gauntlets and Havel Leggings your character will look BADASS :P
1000000000009C40 - Dark Mask (Thanks Turk)
1000000000042298 - Ornstein's Armor
100000000006BE90 - Havel Gauntlets
100000000006C278 - Havel Leggings
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Re: Dark Souls Modding Discussion Only!
40000000000013F6 Im pretty sure this is the Greater Gravelord sword dance miracle from R2 gravelord. In case anyones wondering there is no R3 Gravelord item.
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Re: Dark Souls Modding Discussion Only!
ok im not sure whats corrupting my saves, but my latest one does work, but some of my old ones are corrupt. i also noticed that they corrupt everytime now when i use the exit the game after u die glitch when ever the little loading bonfire comes backup. it worked the entire game up until the capra demon now it corrupts everytime i try it. but i guess im gonna continue for now and make extra backups just in case.
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Re: Dark Souls Modding Discussion Only!
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Re: Dark Souls Modding Discussion Only!
Has anyone found the offset for the quantity of arrows in the inventory? been looking for it but it doesn't seem to be in the same line as the arrow ids. Also, has anyone by chance discovered the offset for Item Discovery?
That would be awesome!
turk you look like an 80s hair metal band member
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Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
Idlehands88
Here is my process for manually modding the save:
1. Rest at a bonfire, then Quit the game.
2. Extract your DRAKS0005 file from your USB.
3. Open the DRAKS0005 file in Horizon or Modio and click the Contents tab.
4. Extract the USER_DATA that your character is stored in, then close your DRAKS0005 file.
5. Open both the USER_DATA and DRAKS0005 in Hex Workshop.
6. Edit the USER_DATA first (DON'T FIX THE CHECKSUM YET).
7. Go to your DRAKS0005 and Search for your characters name (make sure to click the Unicode String box).
8. Make sure you find your name with your stats above the name (there should be 3 of your name in the DRAKS0005 file).
9. Copy/Paste the edited info from USER_DATA to DRAKS0005.
10. Go back to USER_DATA and copy the Checksum and search for it in the DRAKS0005 file.
11. Calculate the Checksum of USER_DATA and replace the old Checksum in DRAKS0005 with the new one.
12. Save, Rehash and Resign the save and replace it back on your USB (DON'T ADD THE USER_DATA BACK INTO THE DRAKS0005 FILE).
EDIT: @Turk lol that's awesome :P
One last question, do i need to be human?
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Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
Mousikos
Has anyone found the offset for the quantity of arrows in the inventory? been looking for it but it doesn't seem to be in the same line as the arrow ids. Also, has anyone by chance discovered the offset for Item Discovery?
That would be awesome!
There is no offset for item discovery. That is auto calculated based on your humanity so increase that and you upp the item rate. As for arrows, search for the item id and you will find your quantity.
:P i need to see if i can make glowing neon green hair.
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Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
cowboy713
With the weapons I was working with last night they were in a general range but bookmarks were inefficient. When I swapped out all the swords I was working with for 6 new random assorted weapons the bookmarks I originally had for the swords weren't accurate anymore. I had assumed the new weapons would be directly in place of them but some were slightly off whereas others were in a different location all together. It seems like the location of the weapons within the hex will change dependant on if they are in the bottomless bag or within your inventory in addition to changing depending on what weapon you're looking for. I think the most viable solution would be able to map out the codes that indicate the actual weapon you're looking for as the location in hex will change but the basic weapon ID will not.
Aye exactly as I made clear in one of my earlier postings with the findings to item swapping. As for corruptions I have had offline saves corrupt as well it has nothing to do with the mode more to do with the files.
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Re: Dark Souls Modding Discussion Only!
I was correct in my testing. :P my head now glows green and even brighter than the pink hair. :P time to bookmark hair color value now.
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Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
turk645
There is no offset for item discovery. That is auto calculated based on your humanity so increase that and you upp the item rate. As for arrows, search for the item id and you will find your quantity.
Don't mean to be a nuisance but could you be a little more specific? I found the id for both types of arrows that I own, however I couldn't find a hex value matching my arrow quantity neither before or after the id. I'm sure I'm making a simple mistake, and would love some help.
EDIT: Nevermind I found it *smacks head against table*
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Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
Idlehands88
If you inject/replace the USER_DATA back into the save after modding it then the save corrupts 95% of the time. You have to mod the save WITHOUT injecting the USER_DATA...
That's what you've been doing? I've been replacing the USER_DATA file into the Drak Save in modio and its been working for me this whole time lol. Weird how some methods work for for some people and not for others...
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Re: Dark Souls Modding Discussion Only!
haha would be cool to get just the eyebrows glowing on bald characters
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Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
azulthewise
haha would be cool to get just the eyebrows glowing on bald characters
Seems that eyebrows dont change color with you so no glowing eyebrows. :P seems eye color can go the extremes as welll. I made him have a glowing white eyris. Too bad it's only visible in human form.
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Re: Dark Souls Modding Discussion Only!
Has anyone actually confirmed that Upgrade materials added to inventory via hex editing are actually useable to upgrade things? The reason I ask is that I added 99 of each upgrade material to my current save. Worked perfectly - I show 99 of each in my inventory. Problem is that when I go to upgrade a weapon, those added materials do NOT show up as available for use. Also, you cannot drop them. They are "there" but completely unusable. Has anyone actually been able to use upgrade materials they added via hex editing?
Also, weapons I added can be equipped but cannot be repaired. It takes the souls for the repair but the weapon remains there as if it still needs repair.
EDIT: Thanks to Turk645 (see below post) I fixed it.
Quote:
Originally Posted by Turk645
The game is glitching in the sense that it thinks you have it equiped. Just unequip all your gear and requip. The stuff will be usable
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Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
mrjinglesusa
Has anyone actually confirmed that Upgrade materials added to inventory via hex editing are actually useable to upgrade things? The reason I ask is that I added 99 of each upgrade material to my current save. Worked perfectly - I show 99 of each in my inventory. Problem is that when I go to upgrade a weapon, those added materials do NOT show up as available for use. Also, you cannot drop them. They are "there" but completely unusable. Has anyone actually been able to use upgrade materials they added via hex editing?
Also, weapons I added can be equipped but cannot be repaired. It takes the souls for the repair but the weapon remains there as if it still needs repair.
The game is glitching in the sense that it thinks you have it equiped. Just unequip all your gear and requip. The stuff will be usable
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Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
turk645
The game is glitching in the sense that it thinks you have it equiped. Just unequip all your gear and requip. The stuff will be usable
You are a gentleman and a scholar. Thanks! Worked a treat.