I had forgotten to add it in my haste by the flame I had posted is a +15 ascended. Makes for a fun time when you can do a 600 damage chaos fireball
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The standard pyro flame goes to +15, the ascended one (an NPC will replace your +15 one with this) goes to +5.
Sooo.. it gets even better! The stat scaling on the pyro flame is just for the melee damage I hear, it's the actual upgrades to the flame that improve the magical damage. Since it's a stat-blind art (none of the spells have stat reqs either), pyromancy is somewhat interesting as an option for classes with 0 faith/int.
EDIT:
Almost forgot, I tried putting some of the ember key items on my character to see if I could upgrade the smith like that. Despite having the Very Large Ember, the smith made no comment, and I couldn't upgrade the smith like that. Perhaps finding the ember in the game world flips a flag, and having the item in your inventory is incidental.
seeing as i dont want to waste hours on end search this forum.. was just wondering if anyone found a way to edit the item discovery(drop rate)in the game.. so far i have used the save editor snuggly the barter and still waiting to see if they make a update to add that but for now im looking around and still havent found one thing that can edit that to make it higher to find weapon/armor alot faster for enemies.. thanks alot to anyone who can help me with this
I didn't make that far when I killed the other blacksmiths.
I plan on talking to cybersam and Jappi88 about it once we have everything. Once I have the save made with everything it will be easier for them to make it as well.
Wait let me take 20 sec to go to the firs post and look under the picture. OH There it is a xex mod done byTurk645......That took so many hours....
Here's a reformat of the front page list, I've added missing items, corrected names, and put them in their in-game listed categories.
Weapons
Axes:
00000000000AAE60 - Hand Axe
Battle Axe
Crescent Axe
Butcher Knife
Golem Axe
Gargoyle Tail Axe
Large Axes:
00000000000B7D68 - Black Knight Great Axe
Demon's Greataxe
00000000000B7980 - Dragon King Greataxe
00000000000B71B0 - Greataxe
Hammers:
Blacksmith Giant Hammer
000C5828 - Reinforced Club
000C5C10 - Blacksmith Hammer
000C63E0 - Hammer of Vamos
000C3500 - Club
Mace
Morning Star
Pickaxe
Warpick
Great Hammers:
00D0020 - Demon's Great hammer
Grant
Dragon Tooth
Smough’s Hammer
Great Club
Large Club
Fists/Gauntlet:
00DBBA0 - Fists
Caestus
Claw
Dragon Bone Fist
00DCB40 - Dark Hand
Bows:
Black Bow of Pharis
00126051 - Raw Composite Bow +5
Composite Bow
Darkmoon Bow
Dragonslayer Greatbow
0000000000125B3D - Dragonslayer Greatbow +5
000000000012536D - Longbow
0000000000124F80 - Short Bow
Crossbows:
Avelyn
001316B8 - Heavy Crossbow
Light Crossbow
Sniper Crossbow
Spears:
Demon’s Spear
Dragonslayer Spear
Moonlight Butterfly Horn
Partisan
Silver Knight Spear
00000000000F4240 - Spear
Channeler’s Trident
00000000000F462D - Winged spear + 5
Winged Spear
Pike
Pole:
Black Knight Halberd
Gargoyle’s Halberd
Giant’s Halberd
Titanite Catch Pole
000000000010C8E0 - Halberd
Lucerne
Scythe
0000000000118C30 - Great scythe
Lifehunt Scythe
Curved Swords:
Falchion
Jagged Edge of the Ghost
Painting Guardian Sword
0000000000061A80 – Scimitar
Shotel
Quelaag's Fury Sword
Curved Greatswords:
Server
000000000006E1B8 – Murakumo
000000000006E988 - Gravelord Sword
Katana:
Chaos Blade
Iaito
000000000007A120 – Uchigatana
Washing Pole
Rapiers:
00000000000927C0 - Mail Breaker
Rapier
Estoc
Velka’s Rapier
Ricard’s Rapier
Daggers:
000186A0 - Dagger
00018A88 -Parrying Dagger
00019258 - Bandit's Knife
Ghost blade
Priscilla's Dagger
Straight Swords:
00030D40 - Shortsword
000324B0 - Sunlight Straight Sword
00033450 - Darksword
00033838 - Drake sword
00033C20 - Straight Sword Hilt
Astora's Straight Sword
Balder Side Sword
Barbed Straight Sword
Broadsword
Broken Straight Sword
Crystal Straight Sword
Longsword
Silver Knight Straight Sword
Greatswords:
00000000000493E0 - Bastard Sword
Black Knight Sword
Flamberge
Claymore
Crystal Greatsword
Greatsword of Artorias (the other one)
0004AF38 – Greatsword of Artorias(not sure which this is)
Man-serpent Greatsword
Great Lord Greatsword
Moonlight Greatsword
Stone Greatsword
Ultra Greatswords:
Dragon Greatsword
Demon Great Machete
Greatsword
Black Knight Greatsword
Zweihander
Whips:
0000000000186A00 – Whip
Notched whip
Small Shields:
Buckler
Effigy Shield
Sanctus
Leather Shield
Bloodshield
Caduceus Round Shield
Crystal Ring Shield
001560A8 – Warrior’s Round Shield
00156878 - Small Leather Shield
00156C60 - Target Shield
00157430 - Cracked Round Shield
00157FE8 - Plank Shield
001685A0 - Red and White Shield
Normal size shields:
Balder Shield
Black Knight Shield
Caduceus Kite Shield
Crest Shield
Crystal Shield
Dragon Crest Shield
000155CC0 - East-West Shield
Gargoyle’s Shield
Grass Crest Shield
Heater Shield
Heraldic Shield
00162FB0 - Hollow Soldier Shield
Iron Round Shield
Knight Shield
Large Leather Shield
Pierce Shield
Silver Knight Shield
00164EF0 - Spider Shield
Spiked Shield
00167600 - Sunlight Shield
Tower Kite Shield
Wooden Shield
Large shields
Black Iron Shield
00016E360 - Eagle Shield
00016E748 - Tower Shield
00016EB30 - Giant's Shield
00016EF18 - Stone Greatshield
00016F6E8 - Havel's Greatshield
Bonewheel Shield
Greatshield of Artorias
I figured it was something like that, since you have to manage two bells, sen's fortress, and most of Anor Londo before you can find that smith. The smith's gear is interesting. The game is somewhat short on blunt/strike weapons that aren't either wooden clubs (there are 4 different wooden clubs) or items with massive stat requirements. If you don't want to go tribal, morningstar seems like your only early option (but the description says it does thrust damage instead).
Meanwhile, 3 different smiths drop 3 different blunt weapons. Just about the only people in the game you'd never want to kill.... The Anor Londo one does lightning damage apparently, and looks pretty good stat-wise.
EDIT: Other stuff:
The "add 1000" to get other pieces of an armor set bit didn't work with the Dusk Crown (which is the hat for the set with antiquated clothing). If I had to speculate, perhaps it's because it's un-upgradable? Does that 1000 thing work for sets that only go to +5, or sets that can't be upgraded? Or maybe it's not considered part of a set.
I'm a little curious if when you edit in an "invalid" item that doesn't show up at all in-game (like I just did), are there any repercussions? Should I go back and use a save without the non-functioning items?
Looked all over the thread, and I cannot find anything about "checksum" fixing.
I know how to go through all the steps, and I find the items in the USER_DATA file, but I get stuck on the checksum part.
I tried to mod the file without the checksum step, and I get "invaild save file" when trying to load it ingame.
Also the video that's supposed to show the steps is removed or something.
Go to the bottom of your User Data in Hex Workshop. The checksum is the last 32 characters of the file. Highlight everything (top to bottom) but the last 32 characters, generate a checksum MD5 128 bit. The new generated number is your new checksum. Copy that and paste it over the last 32 characters.
You can check your skills with an unaltered file, the number you generate should match the last 32 characters.