Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
m3sims
http://www.bpsoft.com/bbl/download/d...le=hw_v660.exe
While I'm posting here, I might as well ask.
I'm not sure how to copy all of the items from the BETA DRAKS0005 to my (lvl 1 new game) DRAKS0005 file.
I've mastered exchanging items for other items, but I can't seem to get them all at one go.
Is it not possible? Or should I try placing my character from my DRAKS0005 file onto the BETA DRAKS0005, instead of placing the items from the BETA to my file?
I was hoping I could figure it out without posting, but I'm not making any progress with just guessing. I'm fairly new at this, and I didn't wanna look silly asking the pros. XD
Can anyone help? :)
Yes you can move all of them form one user date file to another. That is what I did to make the save a the start of the game. I didn't copy over the game flag area. Just the keys, key item, weapon etc..
Re: Dark Souls Modding Discussion Only!
Okay so I'm stuck, I figured out how to edit items and whatnot, I just need to know the proper and detailed process of how to save this so it doesn't corrupt.
Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
R26Otacon
Okay so I'm stuck, I figured out how to edit items and whatnot, I just need to know the proper and detailed process of how to save this so it doesn't corrupt.
Read first post...
Re: Dark Souls Modding Discussion Only!
I couldn't see the Occult club on the list. Could be going blind, It's 000C37BC just in case I'm not.
Re: Dark Souls Modding Discussion Only!
R26Otacon was asking for more detailed instructions... can someone remake a video and put it on google videos? something besides youtube(so it doesn't get deleted) or make more detailed instructions?
Re: Dark Souls Modding Discussion Only!
Fixing checksum of USER_DATA:
1. Make desired changes to file in Hex Workshop
2. Highlight everything except the last 16 sets of characters
3. Click Tools -> Generate Checksum
4. Make sure the settings are at MD5(128 bit) & Selection only
5. Look in bottom right corner for the result, right-click & copy
6. Paste into the last part of the file you didn't highlight
Done. All you need to do then is to use Horizon to replace the USER_DATA file in the save with this new modded one.
Edit: If that's not enough do a quick google search and there is even a picture posted by 8Ball. .
Re: Dark Souls Modding Discussion Only!
Bah!
Is it common to consistently get "STFS: Invalid number of free blocks detected while allocating blocks", while replacing the USER_DATA file back onto the DRAKS0005 file?
This only happens after the 3rd or 4th time I mod a saved game.
The save is playable, but I'm not sure I can mod it anymore. Any idea why? Anyone?
Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
m3sims
Bah!
Is it common to consistently get "STFS: Invalid number of free blocks detected while allocating blocks", while replacing the USER_DATA file back onto the DRAKS0005 file?
This only happens after the 3rd or 4th time I mod a saved game.
The save is playable, but I'm not sure I can mod it anymore. Any idea why? Anyone?
Keep hold of that modded file and make a fresh save by starting a new game and letting it autosave in the dungeon cell.
You can then replace the USER_DATA file from that instead.