Re: Dark Souls Modding Discussion Only!
I've tried CONcept, I found I have to use hash block calc afterwards.
Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
Furui mono
When the ID's were updated, Arrow ID's were mixed with the Spell ID's.
That's not possable. :P spells and arrows are two different things. Spells have the 40000000 prefix while arrows have the 00000000 prefix. :P dont forget to use the right one
.
Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
Magnus Hydra
To rest of the day I kinda got drunk and its taking me along time to type this.:bigsmile2:
Now that's dedication lol, On a side note my save's have been under 5mb's the entire time I've been playing them and I have yet to get a corruption or failed to load by replacing the User Data.
Re: Dark Souls Modding Discussion Only!
Thanks to everyone on here, especially Magnus, Turk, and Idle, I was able to successfully make my own personal Starter Save. Idle is right, the safest and best way to do this is to NOT try and inject a modded User_Data into a CON. You are asking for trouble. It may not happen right away, but it will corrupt eventually.
While the beta save Magnus posted is absolutely AWESOME (and I can't wait to see the final version), I wanted a starter save that didn't have every ring, weapon, armor, soul, and key, but that had max stats (lower health/stamina than Magnus save - 5000 each), multiple copies of powerful spells/pyromancy, 99 of every consumable/upgrade item, and a few good upgraded weapons/armor.
So, I started a new game, got to the bonfire after the tutorial, and used that save as my base. I then extracted the User_Data and simultaneously modded it AND the DRAK0005 file. You could also mod the User_data and then paste your modded stuff into the DRAK0005 file but I find it easier to just mod them side by side. Used User_Data to generate new checksum, pasted into DRAK0005, and rehashed/resigned with Horizon. Save stays at ~8.23 MB and loads perfectly.
I used Magnus' save as a template for the proper sequence of inventory location IDs since my initial save only had a few items.
I think I'm done modding Dark Souls saves for awhile. I've got about 4-5 different saves at different points in the game. LOL Time to play through and finish the game with this new save. :-c
Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
turk645
That's not possable. :P spells and arrows are two different things. Spells have the 40000000 prefix while arrows have the 00000000 prefix. :P dont forget to use the right one
.
Nah, he's right Turk...
Quote:
Originally Posted by
turk645
.......
Spells: 40000000 +
00000BB8 - Soul Arrow
00000BC2 - Great Soul Arrow
00000BCC - Heavy Soul Arrow
00000BD6 - Great Heavy Soul Arrow
00000BE0 - Homing Soulmass
00000BEA - Homing Crystal Soulmass
00000BF4 - Soul Spear
00000BFE - Crystal Soul Spear
00000C1C - Magic Weapon
00000C26 - Great Magic Weapon
00000C30 - Crystal Magic Weapon
00000CE4 - Magic Shield
00000CEE - Strong Magic Shield
00000D48 - Hidden Weapon
00000D52 - Hidden Body
00000DAC - Cast Light
00000DB6 - Hush
00000DC0 - Aural Decoy
00000DCA - Repair
00000DD4 - Fall Control
00000DDE - Chameleon
00000E10 - Resist Curse
00000E1A - Remedy
00000E74 - White Dragon Breath
00000FA0 - Fireball
00000FAA - Fire Orb
00000FB4 - Great Fireball
00000FBE - Firestorm
00000FC8 - Fire Tempest
00000FD2 - Fire Surge
00000FDC - Fire Whip
00001004 - Combustion
0000100E - Great Combustion
00001068 - Poison Mist
00001072 - Toxic Mist
0000107C - Acid Surge
000010CC - Iron Flesh
000010D6 - Flash Sweat
00001108 - Undead Rapport
00001130 - Power Within
00001194 - Great Chaos Fireball
0000119E - Chaos Storm
000011A8 - Chaos Fire Whip
00001388 - Heal
00001392 - Great Heal
0000139C - Great Heal Excerpt
000013A6 - Soothing Sunlight
000013B0 - Replenishment
000013BA - Bountiful Sunlight
000013EC - Gravelord Sword Dance
000013F6 - Gravelord Greatsword Dance
00001450 - Escape Death
0000145A - Homeward
000014B4 - Force
000014BE - Wrath of the Gods
000014C8 - Emit Force
00001518 - Seek Guidance
0000157C - Lightning Spear
00001586 - Great Lightning Spear
00001590 - Sunlight Spear
000015E0 - Magic Barrier
000015EA - Great Magic Barrier
00001644 - Karmic Justice
000016A8 - Tranquil Walk of Peace
000016B2 - Vow of Silence
0000170C - Sunlight Blade
00001716 - Darkmoon BladeArrows
001E8480 - Standard Arrow
001E8868 - Large Arrow
001E8C50 - Feather Arrow
001E9038 - Fire Arrow
001E9420 - Poison Arrow
001E9808 - Moonlight Arrow
001E9BF0 - Wooden Arrow
001E9FD8 - Dragonslayer Arrow
Weapons 00000000 +
Daggers:
000186A0 - Dagger
00018A88 - Parrying Dagger
.....
Re: Dark Souls Modding Discussion Only!
When copying the line data for weapons/items/spells/etc. Do I just paste them where my inventory ends or do I paste them over something. I've been having problems with that part.
Re: Dark Souls Modding Discussion Only!
Ok so I have swapped items/weapons and everything else with success, however I tried giving myself the embers for weapon upgrades (IE. Very large ember, divine ember and so on) When I do this the items show in my inventory but when I got to the black smith who requires those items he will not take them. Has anyone else came across this problem?
Do I need to give them to myself 1 at a time and then take them to the black smith? Any helped would be appreciated. Thanks in advance
Re: Dark Souls Modding Discussion Only!
I'm not sure if this has been brought up, but it seems as though the black knight weapons cause your saves to corrupt. Am I the only one having this problem? I was trying to add a black knight greataxe and using the id code from here, it always corrupts. I tried it with the greatsword with the same result. Perhaps someone could try it and see if it works for them. Thanks.