Re: [Tutorial] Dungeon Defenders Item Modding Tutorial
Quote:
Originally Posted by
senatorgleason
Hey guys, I just located the location of "Ranged Damage" (specifically for the monk's weapon, I guess. it's the 8 digit (4 byte?) chunk between Range and Clip Size. Refer to IdleHands' picture for the specific location.
@Idlehands... perhaps you want to update your pic?
some other things i've noticed is that for Additional Projectiles, it's probably best NOT to go past +10 because I was just testing +17 and the game would (slightly lag) on EVERY shot.
the unused string of numbers between "color" and "max upgrade level" seems to vary between each piece of equipment, perhaps it is an identifier for the individual item so as to prevent duping? I can't be bothered to investigate further.
I am still curious as to the function of the string between "item size" & "current upgrade level". it always seems to be 3f8000.
i would also like to know more about the string between "current upgrade level" & "range" it always seems to be 00000000
last but not least, "item size" seems to range between 3f103a8c (super tiny) up to 4006d40a (xbox huge) i am not sure of any limit, but i would have to assume 3f000000 would be the smallest, but I have no clue what the biggest would be, so, for the sake of argument, i'll say the range is 3f000000 to 40000000
i hope this bit of information proves useful.
oh, and also, Idlehands, could you PM me your huntress' current weapon stats?
[edit]: Tested & confirmed working for "Ranged Damage". Monk is dealing approx 3mil DPS with the secondary ranged attack.
+10 additional projectiles still seems to make the game "twitch" slightly if casted while in motion it seems. I guess at that point it would be a matter of whether or not it bothered you. A point to note, is that only +4 (total 5) projectiles seem to be visible, although the primary shot (the one going straight down the middle) seems to be a little bit beefier.
Ya I already knew about the ranged damage, I haven't been bothered to update the pic... I'll update it later...
Re: [Tutorial] Dungeon Defenders Item Modding Tutorial
The numbers I see while hex editing aren't making any sense at all. Only a few number actually match up with the picture, and when they do, they still make no sense. I am beginning to wonder if it is because I am trying to mod the Soul Focuser, or if there is something wrong with the tutorial. I'm including a picture of my gun and my genie, both of which are completely confusing to me. A great example is the max level of my gun. The max is 27, but 1B does not show up anywhere. I am very sure that whatever ends my confusion will be useful to about 99% of the people reading this confusing tutorial.
Keep in mind that this has my full attention, so I will help wherever possible, like testing and modifications we make. As soon as I can, I will see if I can break that horrible duplication problem this game likes to throw at us. Perhaps senatorgleason might have stumbled into it on accident, as he mentioned in a previous post.
Re: [Tutorial] Dungeon Defenders Item Modding Tutorial
Quote:
Originally Posted by
I8AB2Day
The numbers I see while hex editing aren't making any sense at all. Only a few number actually match up with the picture, and when they do, they still make no sense. I am beginning to wonder if it is because I am trying to mod the Soul Focuser, or if there is something wrong with the tutorial. I'm including a picture of my gun and my genie, both of which are completely confusing to me. A great example is the max level of my gun. The max is 27, but 1B does not show up anywhere. I am very sure that whatever ends my confusion will be useful to about 99% of the people reading this confusing tutorial.
Keep in mind that this has my full attention, so I will help wherever possible, like testing and modifications we make. As soon as I can, I will see if I can break that horrible duplication problem this game likes to throw at us. Perhaps senatorgleason might have stumbled into it on accident, as he mentioned in a previous post.
That's because you are reading the hex wrong... Your item info is above your items name. you are looking at your Genie instead of your Bow and you're looking at your Boots instead of your genie... From the picture you posted I can see the 1B for your Bows level (look for 1F401B).
If you look at my tutorial I even outline the weapon I used in the tutorial, so no there is nothing wrong with my tutorial, just something wrong with you...
Re: [Tutorial] Dungeon Defenders Item Modding Tutorial
Quote:
Originally Posted by
Idlehands88
That's because you are reading the hex wrong... Your item info is above your items name. you are looking at your Genie instead of your Bow and you're looking at your Boots instead of your genie... From the picture you posted I can see the 1B for your Bows level (look for 1F401B).
If you look at my tutorial I even outline the weapon I used in the tutorial, so no there is nothing wrong with my tutorial, just something wrong with you...
Yup, you got your genie & boots highlighted there.
Re: [Tutorial] Dungeon Defenders Item Modding Tutorial
just a question . wich is the best hex editor and where can i get it for free , i tryed this one http://www.hhdsoftware.com/free-hex-editor , but it crash when i try to open the decompressed file
Re: [Tutorial] Dungeon Defenders Item Modding Tutorial
Hex workshop is the best its what most people on this site use i think and thanks for the easy to follow tutorial picture idlehands88 has helped me so much even though i already told u that online lol and thanks for the constant updates on what you have discovered hopefully we can make some very beautiful weapons with this pic thanks buddy
Re: [Tutorial] Dungeon Defenders Item Modding Tutorial
i'm new to this modding stuff so how do i actually get the code to change it, please say, thanks.
Re: [Tutorial] Dungeon Defenders Item Modding Tutorial
i was wondering how to hex edit thanks gt ii viziio x