it depends if it's only with that save... if you have a backup from a while ago try using that?
Printable View
Would like a few weapons.
Squire - Lightsaber style - Max Physical and Poison Damage, Max Health and Tower Stats
Huntress - Blasticus style - Max Physical, Max Shots, Max Reload, Max Speed and Player Stats
Apprentice - Alternative Energy Core style - Max spread, Fire rate, Damage Electrical, Max player stats
GT = Nilbus
Thanks in advance if this is possible
Deleted the entire set of save data, re opened dungeon defenders, let it autosave again, pulled that save out, decompressed fine, then immediately tried to recompress the decompressed file into DunDefHeroes.dun and it just sits at a black cmd screen. Made no changes to it at all, so why isn't it compressing it?
Used command through cmd and it compressed it, gui is messed for me I guess. Anyways I get the .rebuilt file and use modio to "Replace this file" and put it in, modio makes a noise so I close it out, but when booted up on the game the item is the same as it was. There isn't an issue with the hex, I just copied the lines from the Idlehands saves to make sure I got em right, but nothing. There's gotta be an issue with the process of what I'm doing somewhere.
Apprentice - Caster - Mage.
The Pyntie Hat (kudos if you get the reference)
i'll see what i can do, i'm guessing reference to harry potter?
As for the modio problem, use horizon... the noise sounds like scratching if i'm right? just leave modio be unless you need a gamesave of some form, i use horizon and i've only ever made human error. The GUI didnt work for me properly either so i went straight to cmd and never had trouble.
Thanks in advance for what you can do on the weapons, as for the reference, Final Fantasy 9 Dwarves called the Black Mages the "Pyntie Hats"