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7 Attachment(s)
{ Release } Front Mission Evolved SE..V 3.0
Mods just ur money for now,which r used to purchase upgrades and stuff. I wanna update when i find more stuff which should be soon..
How to use
extarct save
mod to watever u like
hit save, it will save rehash and resign
put back on MU
enjoy..
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You should know theirs an achievement for getting $75,000.00 so if u dont want that achievement earlier dont mod that high....
UPDATE: Just a lil update..Now u can edit ur Total Kills, Also by clicking on the ACT 1 tab u will see all act 1 missions with a All Sensor and All Emblems Button just click those to get all of each which will eventually lead to an achievement when i add the other 2 ACTs...
Wat to expect in next update:All Acts with all collectibles (just a click of a button)...Hopefully health and Multiplayer..will keep u posted until then enojy the recent update..
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New Update: Added Act 2 Collectibles
Enjoy
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NEW UPDATE V 2.4..
Added a couple more stats to edit in the General stats section also added Act 3 collectibles...Net update will be the last one...It will have Act 4 and Act 5 collectibles and maybe a few more stats to edit...ENJOY
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Last Update: Version 3.0 is out with new link...
Added Act 4 and Act 5 collectibles....
Enjoy
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Re: { Release } Front Mission Evolved SE
another great job red hulk, your on fire :raage: lol, keep it up man :baba:
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Re: { Release } Front Mission Evolved SE
Quote:
Originally Posted by
CloudStrife7x
another great job red hulk, your on fire :raage: lol, keep it up man :baba:
thank u sir
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Re: { Release } Front Mission Evolved SE
awww.... now i want to play the game again... ^_^'''
i wonder if its possible to find other stuff to mod in this game... ^-^
good work btw ^-^
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Re: { Release } Front Mission Evolved SE
Quote:
Originally Posted by
cybersam
awww.... now i want to play the game again... ^_^'''
i wonder if its possible to find other stuff to mod in this game... ^-^
good work btw ^-^
thank u i been looking pretty sure i seen health in their and i think i found where the missions are..still searching and confirming...
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Re: { Release } Front Mission Evolved SE
there i other save editor out there too its got collectable build in never test tho
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Re: { Release } Front Mission Evolved SE
I did some multiplayer modding with this game, but I just kept it to a friend of mine and myself because hardly anybody plays anymore. I remember different weapon types had perks (I don't remember exactly what the perks were called) and I figured out how to put perks on weapons that weren't supposed to have them, as well as three level-3 perks (as opposed to just one). I don't have the game anymore (nor do I remember by heart where the values are) otherwise I'd give you my research. I do remember that the perks are right under the parts data.
I remember there's a melee perk that instantly breaks whichever part it hits once activated, including the body (instant kill). I would equip the level-3 three times to my Dark Hog machine gun and the chances of activation became almost 50%. Normally I don't condone online cheating, but there was such a small number of people playing at the time that I didn't figure it would hurt much. Needless to say, it generated a lot of salt. ^-^
At any rate, very nice editor. I was looking for something like this when I was going through the campaign, as there are some missions that are just ridiculously difficult and a little extra money really helps get through them. Very nice work, Hulk.
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Re: { Release } Front Mission Evolved SE
im actually playing rite now hopefully to update this..i did however find the total kills offset..makin progress lol
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Re: { Release } Front Mission Evolved SE
Im just letting everyone know since this is another editor that i made that nobody else made im goin to focus on this one fo awhile cause its fun as shit...Good news i found some stuff and will update the editor tomorrow....Here's a sneek peek..
I found where ur total kills is at and also Sensors..Sensors r something in the game u have to shoot in the game to collect and each stage u ahev to collect quite a few..i been searching and comparing and finally found all sensor lochations for Act 1 will be working on Act 2 and Act 3....Also u have to collect Emblems will found those offsets and add them as well...So look out ima do this editor and game justice ppppeeeaaccceee..
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Re: { Release } Front Mission Evolved SE
Awesome work again red hulk pumping these awesome editors out
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Re: { Release } Front Mission Evolved SE
Quote:
Originally Posted by
Serious_M
Awesome work again red hulk pumping these awesome editors out
thank u and @CyberSam Ima give u a reason to go back and play, just wait on the next update...
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Re: { Release } Front Mission Evolved SE
well then... can't wait to see what you will add to the editor ^_^
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Re: { Release } Front Mission Evolved SE
Quote:
Originally Posted by
cybersam
well then... can't wait to see what you will add to the editor ^_^
updated check first post..released this version so u can use.....will update more pretty soon enjoy
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Re: { Release } Front Mission Evolved SE
nice... but is there a way to modify the stats of the mech it self ?!...
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Re: { Release } Front Mission Evolved SE
Quote:
Originally Posted by
cybersam
nice... but is there a way to modify the stats of the mech it self ?!...
still looking for all that...i hope so
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Re: { Release } Front Mission Evolved SE
There's not, sadly. The stats are calculated in real-time based on the parts you're using, so they aren't stored to the save.
Which reminds me, in case you ever get interested Hulk, the mech parts in single player have different values from those same parts in multiplayer. It's basically a copy of one part, with the same name and same look, but different stats. I assume they did it this way so that one part on multiplayer will have different stats from that same part on campaign (without putting the stats in the save itself). So if you see a part in multiplayer you'd like to carry over into single player (or vice versa), it will just crash your game when you try to load it. I hope that helps your research.
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Re: { Release } Front Mission Evolved SE
Quote:
Originally Posted by
Emerald Lance
There's not, sadly. The stats are calculated in real-time based on the parts you're using, so they aren't stored to the save.
Which reminds me, in case you ever get interested Hulk, the mech parts in single player have different values from those same parts in multiplayer. It's basically a copy of one part, with the same name and same look, but different stats. I assume they did it this way so that one part on multiplayer will have different stats from that same part on campaign (without putting the stats in the save itself). So if you see a part in multiplayer you'd like to carry over into single player (or vice versa), it will just crash your game when you try to load it. I hope that helps your research.
thank u very helpful...Also updated the editor, now u can mod ACT 2 to have all collectibles....Takin a break now will update editor again tonight with other ACTs and then i will start searching for health and parts and stuff...Hope u guys use this seeing its alot of research and Enjpy..
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Re: { Release } Front Mission Evolved SE
Notice: Tomorrow Morning i will have and update that will include every ACT with all collectibles...Then After i do that i will upload it and so u guys can use..Then i will do more research in finding the health power etc...hope u guys enjoy it...
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Re: { Release } Front Mission Evolved SE
UPDATED Editor check first post...Also has new pics...Next update will be the last and will come soon...Enjoy
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Re: { Release } Front Mission Evolved SE
link doesnt load for me red
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Re: { Release } Front Mission Evolved SE
Quote:
Originally Posted by
69bigplayer69
link doesnt load for me red
might be because of wat happen with megaupload will fix when its done...which will be soon i have all the offsets to lazt to code cause its alot...it will be done before the weekend promise
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Re: { Release } Front Mission Evolved SE
Last Update: Version 3.0 is out with new link...
Added Act 4 and Act 5 collectibles....
Check first post....
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Re: { Release } Front Mission Evolved SE
hey cousin didnt know u made tools lol ima have to check out the ones u made...see u when u get home lol...
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Re: { Release } Front Mission Evolved SE
I tried to mod my save and it gives me the error
Quote:
Could Not Read Save
Conversion from string "" to type 'SByte' is not valid.
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Re: { Release } Front Mission Evolved SE
Quote:
Originally Posted by
XyberDAWG
I tried to mod my save and it gives me the error
send me ur save
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Re: { Release } Front Mission Evolved SE
thank you very much. I want this file so long time.
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Re: { Release } Front Mission Evolved SE
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Re: { Release } Front Mission Evolved SE
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Re: { Release } Front Mission Evolved SE
thank you red hulk for making this :048:, gonna try it now
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Re: { Release } Front Mission Evolved SE
I wanted to just change the cash value but when I click save I get this error:
Could Not Read Save
Conversion from string "" to type 'SByte' is not valid.
Ok, after screwing around with it, Here is how I got it to work even with the error message. After making the changes to the save file I still have to click the save option so they take effect. Next click the continue to finish the saving. In horizon I then just replace the new save like you normally would. Then do another save/rehash with horizon. Stick the usb back in the xbox and move the files (or leave on the stick if you want) to the HD and everything works.
Just wanted to add this work around for anyone else that may have the issue with that error.
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Great work as always. Now to get my copy back from Tenerife!
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