360haven works best with JavaScript enabled
Keyword(s): - Search Results - 360Haven
Loading
Register

Search:

Type: Posts; User: CK0; Keyword(s):

Page 1 of 10 1 2 3 4

Search: Search took 0.09 seconds.

  1. Replies
    2
    Views
    5,476

    Re: Transformers Devastation money modding

    Good stuff

    Maybe it will be done in short time

    Yeah there are weapons with ranks which you can probably change, but there were a lot so I did not list them. You can synthesize them by...
  2. Replies
    2
    Views
    5,476

    Transformers Devastation money modding

    Hello friends, long time no see

    Transformers Dev just came out and there really isn't much to mod but money. However, money comes into play by being able to buy upgrades, mod weapons, etc.
    ...
  3. Replies
    534
    Views
    399,958

    [Release] Re: Dragonball Xenoverse Editor

    Editor works great.

    Unfortunately it seems that editing the stats past their legit max has no effect. I was hoping to destroy some of these enemies with one Ki Super by setting it past 9000, but...
  4. Replies
    90
    Views
    149,370

    [Release] Re: DRAGONBALL XENOVERSE save editor 1.0.0.0

    Think a trainer would be possible for this game?
  5. Replies
    8
    Views
    12,350

    Re: Escape Dead Island SE? anybody?

    Thanks for the feedback on the game, I was gonna start up this game again but it looks like I'll hold off until I finish with the other games. I haven't gotten far, but it looks like there is no way...
  6. Replies
    6
    Views
    23,563

    Re: Assassin's Creed Rogue Money Modding

    Well I just played the game a bit more, and got more money, and was able to hex edit my save without problems.

    For anyone wondering, you will need to switch the byte order values around just...
  7. Replies
    6
    Views
    23,563

    Assassin's Creed Rogue Money Modding

    The save file looks to be the exact same as all the other Assassin's Creeds (has a GAME1A & GAME1B), and modding the money value I assume works the same way. However I tried it and it did not stick....
  8. Replies
    48
    Views
    56,709

    [Release] Re: The Evil Within checksum Fixer

    Yes! The Save Editor works. I also hex edited my Save Room Keys and then used the Save Editor for the checksum, and it worked. Excellent work Amany
  9. Replies
    48
    Views
    56,709

    [Release] Re: The Evil Within checksum Fixer

    I tried this and it didn't work for me.

    I tried modding Save Room Keys and Green Gel quantity, each separate times, editing the full save in HxD.

    There are two instances of Save Room Keys. ...
  10. Thread: Sacred 3

    by CK0
    Replies
    29
    Views
    16,689

    [Trainer] Re: Sacred 3

    Is this game any fun? All the trailers I see are CG cinematics, and the images show some isometric top-down looking action game?
  11. Replies
    11
    Views
    17,698

    Re: Modding game saves.

    I read the FAQ for the June update, and it says that its not possible to transfer saves. :(

    So unless there is another way in which we can peek into the Xbox HDD and find where saves are stored,...
  12. [News] Re: Xbox One June update details: external hard drive support, real names, automatic

    I think it might take a while though, because they said that you have to format the external a specific way. I haven't kept up, but I don't think there is any program right now that can explore the...
  13. [News] Re: Xbox One June update details: external hard drive support, real names, automatic

    Yeah finally support for externals.

    Hopefully we can grab the gamesaves off this and then things will start picking up on game save modding.
  14. Replies
    14
    Views
    15,546

    Re: Wolfenstein: The New Order modable?

    You should at least specify what you want modded.

    This game saves through the profile, so a provide a .gpd file. The game save seems to only carry the checkpoint of which mission you are...
  15. Replies
    12
    Views
    22,239

    Re: [Trainer Request] Bound by Flame

    Would a 360 game save help? I was gonna post mine in Modding Discussion...
  16. Replies
    498
    Views
    211,261

    Re: Dark Souls 2 Modding Discussion

    Jappi, can you go ahead and give us the full list of item IDs?

    I think most of us know how to edit in and mod the items, we just need the IDs, and it feels like they are being withheld until your...
  17. Replies
    116
    Views
    89,507

    [Trainer] Re: Dark Souls II Trainer [465307E4]

    You got the best trainers, always something different, and I like the method to activate or disable them (by numbers)
  18. Replies
    498
    Views
    211,261

    Re: Dark Souls 2 Modding Discussion

    Bonfire intensity is some static value which I don't know the effect. I've never played a DS game. This is what I do know:
    Bonfires are used in the game as a checkpoint and warp point. You find...
  19. Replies
    498
    Views
    211,261

    Re: Dark Souls 2 Modding Discussion

    You saved us all a lot of work!

    I want to test it out on my NG+ save.
  20. Replies
    498
    Views
    211,261

    Re: Dark Souls 2 Modding Discussion

    Man that would take a lot time. I can see why it's a community effort.

    Anyway, I just had a look into the game save container. It looks like there are a lot of USER_DATA files. Hopefully these...
  21. Replies
    498
    Views
    211,261

    Re: Dark Souls 2 Modding Discussion

    How do you find IDs? I need help with an ID. I killed a certain dragon that was supposed to give you Ashe Mist Heart. It's a Key. I need to mod it into my save to continue.
  22. [Release] Re: [XBOX360&PS3]Castlevania Lords of Shadow 2 Save Editor

    In the Favorite Mods, how does MASTERY_EXP work? Is it a multiplier or something...

    I changed both values, and it didn't seem to have any sort of effect on Mastery levels. Only the second was...
  23. [Release] Re: [XBOX360&PS3]Castlevania Lords of Shadow 2 Save Editor

    I'm getting corruption issues as well. I am well past the tutorial part of the game. I'm on the Chapter to get the Antidote.

    All I did was go to Favorite Mods, and change the Experience Points. ...
  24. Replies
    6
    Views
    7,843

    Castlevania Lords of Shadow 2

    Experience Points are used to buy/upgrade skills, and buy weapons.

    I have 750 Experience Points in the game save, to use for testing.
  25. Replies
    49
    Views
    36,714

    [Trainer] Re: [RETROBYTE] Thief v2

    I can't get Infinite Items to work with v3 or v4. I"m playing on Master difficulty. It shouldn't matter though, because v1 works fine. Great and fast trainer as always JA
Results 1 to 25 of 238
Page 1 of 10 1 2 3 4

About 360haven

    360haven is an Forum Devoted To Game modding Fans from all over the world.

    An Awesome Community of Xbox 360 Gamers, Modders and Developers who Create & Share Tutorials, Applications, Gfx, Trainers and Gamesaves.

    A haven for the l33t.
    A scarce paradise for modders.

★★★★★¯\_(ツ)_/¯