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  1. #209
    Junior Member
    everlong24 is offline
    Join Date : Nov 2011
    Posts : 10
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    Re: Kingdoms Of Amalur Reckoning modding

    This game is awesome. I used the xp and gold editing tips here, never knew how to hex edit before so that was awesome. Thanks for the easy tutorials guys! I leveled up to 40 and fought a boss, took me forever to kill him I'm guessing I need some high power weapons to go with that level. lol. Can't wait for the editor!!


  2. #210
    Junior Member
    GumiBear XMB is offline
    Join Date : Feb 2012
    Posts : 24
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    Re: Kingdoms Of Amalur Reckoning modding

    I'm having some trouble hex editing my inventory limit, anyone think they can help me out?

    Edit: Nevermind I found out how.
    Last edited by GumiBear XMB; 02-09-2012 at 07:19 AM. Reason: Fount it

  3. #211
    Haven Donator
    Chaos
    xxXENOPIRATExx is offline
    Join Date : Sep 2011
    Age : 25
    Posts : 182
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    Re: Kingdoms Of Amalur Reckoning modding

    Quote Originally Posted by SkitzoGnome View Post
    The day has finally arrived. I just picked up my pre-ordered copy of the game. Time for some fun. I can't wait to see what you guys do with the editor. Good luck and keep up the excellent work!
     cool bro. Hope you like it.

  4. The Following User Says Thank You to xxXENOPIRATExx For This Useful Post:


  5. #212
    Advertiser

    XajNyne is offline
    Join Date : Jan 2011
    Location : Australia
    Posts : 3,225
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    Re: Kingdoms Of Amalur Reckoning modding

    Quote Originally Posted by xxXENOPIRATExx View Post
     cool bro. Hope you like it.
    Thank you. So far I am having a great time.

  6. #213
    The Immortal God
    Rpg_Fan

    CloudStrife7x is offline
    Join Date : Dec 2010
    Location : Unknown
    Age : 32
    Posts : 18,751
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    Re: Kingdoms Of Amalur Reckoning modding

    Quote Originally Posted by SkitzoGnome View Post
    Thank you. So far I am having a great time.
    man i didnt have enough money to get the game =( when it came out, hopefully i can the get the game before to long
    Downloads : 157 || Uploads : 0 || Rep Power : 23198 || Posts : 18,751 || Thanks : 4,451 || Thanked 3,096 Times in 2,607 Posts



  7. #214
    Advertiser

    XajNyne is offline
    Join Date : Jan 2011
    Location : Australia
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    Re: Kingdoms Of Amalur Reckoning modding

    Quote Originally Posted by CloudStrife7x View Post
    man i didnt have enough money to get the game =( when it came out, hopefully i can the get the game before to long
    I hear ya. I almost didn't get it on release day because it cost me $109.95 but I couldn't wait lol! I sure hope it ends up being worth that money. New release games are freakin expensive where I live lol!

  8. #215
    The Immortal God
    Rpg_Fan

    CloudStrife7x is offline
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    Re: Kingdoms Of Amalur Reckoning modding

    Quote Originally Posted by SkitzoGnome View Post
    I hear ya. I almost didn't get it on release day because it cost me $109.95 but I couldn't wait lol! I sure hope it ends up being worth that money. New release games are freakin expensive where I live lol!
    damn that is really expensive for new games, i pay $60.00 plus tax from gamestop, sometimes less if i trade in some games or sometimes more if i get the collectors/limited edition. if i lived where you live i would never be able to buy any new game lol
    Downloads : 157 || Uploads : 0 || Rep Power : 23198 || Posts : 18,751 || Thanks : 4,451 || Thanked 3,096 Times in 2,607 Posts



  9. #216
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    XajNyne is offline
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    Location : Australia
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    Re: Kingdoms Of Amalur Reckoning modding

    It's because they are so expensive that I only buy a certain type.........big huge open world RPG style games otherwise I'd never be able to buy many lol! 90% of all my games are the open world kind with heaps of things to do etc. Maybe I need to move to a cheaper country lol!

 

 

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