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  1. #25
    BlueRaven

    Re: FF XIII-2 Memory Editing

    Looks amazing so looking forward to this

  2. #26
    Traine Dev

    fullmetal172 is offline
    Join Date : Jun 2011
    Location : New York, New York, United States
    Posts : 1,479
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    Re: FF XIII-2 Memory Editing

    Echelo is there a way to make the other characters appear in the monster slot like how with the Lightning DLC u can use her in the monster slot? that would be cool to have, keep up the great work can't wait to use this editor

  3. #27
    catzilla

    Re: FF XIII-2 Memory Editing

    Quote Originally Posted by Echelo View Post
    What is done so far.

    Alright, I'm down to the ability selector. Check out these pics to see what is going to be available. We may add some other things like Fragments too.
    I CAME....

  4. #28
    Junior Member
    MadCabbit is offline
    Join Date : Dec 2011
    Posts : 17
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    Re: FF XIII-2 Memory Editing

    Quote Originally Posted by Echelo View Post
    What is done so far.

    Alright, I'm down to the ability selector. Check out these pics to see what is going to be available. We may add some other things like Fragments too.
    There is one thing I put in the tutorial I did that I haven't seen you mention yet. Will the tool have the ability to edit the bestiary?

  5. #29
    XeDev
    Echelo is offline
    Join Date : Oct 2011
    Posts : 247
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    Re: FF XIII-2 Memory Editing

    Quote Originally Posted by MadCabbit View Post
    There is one thing I put in the tutorial I did that I haven't seen you mention yet. Will the tool have the ability to edit the bestiary?
    You mean like Enemy Monster Beastiary? Like the enemy descriptions? This is not modded.

    What is modded, is that you can add all the monsters you can capture to your monster inventory at any time. You just have to make sure you have no monsters slotted. Working on a fix for the slotted thing.

  6. #30
    XeDev
    Echelo is offline
    Join Date : Oct 2011
    Posts : 247
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    Re: FF XIII-2 Memory Editing

    Quote Originally Posted by fullmetal172 View Post
    Echelo is there a way to make the other characters appear in the monster slot like how with the Lightning DLC u can use her in the monster slot? that would be cool to have, keep up the great work can't wait to use this editor
    I'll look into it. ;)

  7. #31
    Monkey573000

    Re: FF XIII-2 Memory Editing

    If you need more data to work with, I have an almost complete save. Bestiary and the fragment linked to that quest is all that's left. I have Lightning in one of my character slots as well (holy god she is a BEAST)

  8. #32
    Member
    MechaCloud is offline
    Join Date : Oct 2011
    Posts : 34
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    Re: FF XIII-2 Memory Editing

    When do you guys reckon there will be a usable version of your Editor out? will you be releasing it in versions or are you waiting until you have a final product before you allow people to start using it?

 

 
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