I have taken my DS2 mods and put them in DS1.
RIG
Health: 525/upgradable to 1000
Stasis: recharges every 20 seconds, has a 20 second duration that can be upped to 30. Range is 60. Capacity: 90/upgradable to 160
Air tank: 3 minutes/upgradable to 6
Weapons
I've upped the damage and capacities for all the weapons. I have left the upgrade system, so to get the most out of a gun, you still need to upgrade it. Reload and speed have NOT been changed, except for the few instances.
Plasma Cutter
Capacity: 40/upgradable to 80
Damage: 40/upgradable to 73
Alt: 40/upgradable to 73
-Ability to incinerate targets
Line Gun
Capacity: 24/upgradable to 63
Damage: 55/upgradable to 82
Alt: 125/upgradeable to 155
-Width increased
Pulse Rifle
Capacity: 125/upgradable to 500
Damage: 15/upgradable to 40
Alt: 10/upgradable to 30
Ripper
Capacity: 24/upgradable to 45
Damage: 32/upgradable to 59
Alt: 125/upgradable to 158
Duration: 20 seconds/ upgradable to 30
Flamer
Capacity:125/upgradable to 250
Damage: 18/upgradable to 42
Alt: 35/upgradable to 75
- Duration upped to 20 seconds
Contact Beam
Capacity: 27/ upgradable to 54
Damage: 250/ upgradable to 490
Alt: 9/ upgradable to 45
Charge: .3 seconds/upgradable to .01
Force Gun
Capacity: 24/upgradable to 50
Damage: 100/upgradable to 145
Alt: 175/upgradable to 250
As this is intended to JTAGGED xbox 360, the multiplayer is left as is. I do not condone to use of these mods on live.
http://www.megaupload.com/?f=12JGA3OJ
NOTE!!! I do not know if these mods work with the DLC guns.. If they do not, I shall do my best to try to fix this.. I MAY release all the DLCs modded in one container IF I can.