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  1. #81
    Haven Martial Arts God


    cybersam is offline
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    Re: [TUTORIAL] Kingdoms of Amalur Item Effect Modding

    yea... that one is pretty easy and was mentioned already... (i think in the other thread...)
    search for "inventory_limit" (as Folly mentioned)

    @Folly
    that changes sometimes... it's because the order of the strings change ^-^'
    and you're right it doesn't matter in that location ^_^



    there you will see 3 strings directly after each other
    look which order the strings are... and depending on that order we can find the limit...
    if it's the first of those strings (normally there are only 3 strings at that location... the other strings should be a bit further down but we don't need them)

    you will see "00 00 00 03" right after the last string and after that you have "00 00 00 06" from there go 4 bytes then you see your limit saved in 4 bytes
    if it's the second entry then to the next "00 00 00 06"
    and if it's the third entry go to the "00 00 00 06" after that...
    that's how to change you inventory limit ^_^

    good luck with that...
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  2. #82
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    MST246 is offline
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    Re: [TUTORIAL] Kingdoms of Amalur Item Effect Modding

    Quote Originally Posted by Folly View Post
    You have to search for current_inventory_limit and it should be around there somewhere. I cant remember offhand.

    Edit: It's about 25 bytes from the last byte in 'limit'
    That was easy enough.

  3. #83
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    blacksnight is offline
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    Re: [TUTORIAL] Kingdoms of Amalur Item Effect Modding

    hi cyber i have a question i added 65 effects to my Dagger, so do i add the 65 effects to the want that was already on my dagger which will be 66 effects altogether...

  4. #84
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: [TUTORIAL] Kingdoms of Amalur Item Effect Modding

    !UPDATED LIST!

    Added a few more Effects:
    Code:
    05E0F3- +30% Mana Regen per Sec
    05E7D5- +15% Mana Regen per Sec
    05D7D6- +10% Mana Regen per Sec
    05E7D7- +15% Mana Regen per Sec
    05E7D8- +10% Mana Regen per Sec
    1CCDAA- +8 Armor & +1 Health Regen per Sec & +0.5 Mana Regen per Sec
    1CCDAB- +10% Ice Damage & +10% Freezing Duration & +10% Ice Resistance & +20 Mana
    1CCDAC- +18% Fire Damage & +15% Mana Stolen per Hit & +10% Chance to Steal Mana
    1CCDAD- +25 Armor & -10% Mana Costs
    1CCDAE- +10% Chance to Critical Hit with Magic
    1CCDAF- +20% Fire Damage & +20% Ice Damage & +20% Lightning Damage & +20% Mana & +3 Mana Regen per Sec
    1CCDB0- +10% Health & +15% Mana
    1CCDB1- +30% Damage vs. heavily wounded targets & +20% Chance to Critical Hit vs. heavily wounded targets
    1CCDB2- +10% Damage with Staves and Sceptres
    Downloads : 70 || Uploads : 4 || Rep Power : 13036 || Posts : 4,709 || Thanks : 1,168 || Thanked 16,722 Times in 1,843 Posts



  5. #85
    Haven Martial Arts God


    cybersam is offline
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    Re: [TUTORIAL] Kingdoms of Amalur Item Effect Modding

    Quote Originally Posted by blacksnight View Post
    hi cyber i have a question i added 65 effects to my Dagger, so do i add the 65 effects to the want that was already on my dagger which will be 66 effects altogether...
    yea.. well you need to change the value of the effect amount to that... and don't forget about the size... you need to modify it too or your save will get corrupted or will crash your game when you try to load the save...
    Downloads : 17 || Uploads : 2 || Rep Power : 6217 || Posts : 1,193 || Thanks : 43 || Thanked 4,057 Times in 398 Posts


    Programming today is a race between software engineers striving to build bigger and better idiot-proof programs,
    and the Universe trying to produce bigger and better idiots.
    So far, the Universe is winning.

    Rich Cook

  6. #86
    Haven Donator
    Folly is offline
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    Re: [TUTORIAL] Kingdoms of Amalur Item Effect Modding

    Quote Originally Posted by cybersam View Post
    yea... that one is pretty easy and was mentioned already... (i think in the other thread...)
    search for "inventory_limit" (as Folly mentioned)

    @Folly
    that changes sometimes... it's because the order of the strings change ^-^'
    and you're right it doesn't matter in that location ^_^

    there you will see 3 strings directly after each other
    look which order the strings are... and depending on that order we can find the limit...
    if it's the first of those strings (normally there are only 3 strings at that location... the other strings should be a bit further down but we don't need them)

    you will see "00 00 00 03" right after the last string and after that you have "00 00 00 06" from there go 4 bytes then you see your limit saved in 4 bytes
    if it's the second entry then to the next "00 00 00 06"
    and if it's the third entry go to the "00 00 00 06" after that...
    that's how to change you inventory limit ^_^

    good luck with that...
    True, I should've been more precise. The 25 was supposed to be 52 as a ruff count as the save I checked was after the 2nd 00 00 00 06.

  7. #87
    Senior Member
    DarkOne
    Crimi Martin is offline
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    Re: [TUTORIAL] Kingdoms of Amalur Item Effect Modding

    I'm trying to edit the number of skill and ability points used when leveling up. Does anyone know where they are located?
    I was able to mod my money and size of inventory, but I can't for the life of me find out where to mod skill points.
    I was also able to mod my weapon.

  8. #88
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    Re: [TUTORIAL] Kingdoms of Amalur Item Effect Modding

    Quote Originally Posted by cybersam View Post
    yea.. well you need to change the value of the effect amount to that... and don't forget about the size... you need to modify it too or your save will get corrupted or will crash your game when you try to load the save...
    thanks for the help cyber...

 

 

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