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Kingdoms of Amalur Reckoning Skill-Points, Abilities-Points, Health & Mana (Tutorial) - Page 7
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  1. #49
    rawcook

    Re: Kingdoms of Amalur Reckoning Skill-Points, Abilities-Points, Health & Mana (Tutor

    I'm past that issue already. my problem is, it found my value which is 1 1/2 bytes?(5EC) I figured it would look like this:05EC which is the same thing right? but instead it looks like this: 5EC0, which makes this couple of bytes 24,256, not 1,516.

    14 A8 23 00 08 AB 0E 46 9A D4 85 45 0B 73 {5E C0} <---------is what my search brings back when I type in the hex value for my health(1,516. 5EC) what i want to know is, if your hex value is 3 digits like mine is, in an 4 byte sequence does it have to end with those 3 digits. if not do i still only change my value([5EC]0) or the whole thing including the extra zero{5EC0}?

    ive found 2 other instances of this weird happening. same thing for my mana hex value.

  2. #50
    Senior Member
    TheLastDude is offline
    Join Date : Mar 2012
    Posts : 124
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    Re: Kingdoms of Amalur Reckoning Skill-Points, Abilities-Points, Health & Mana (Tutor

    i have seen this tutorial posted somewhere else too. this works for me.

    thumbs up to the original guy who found this. thank you!

    i recommend everyone use this tutorial.

  3. #51
    Advertiser

    XajNyne is offline
    Join Date : Jan 2011
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    Re: Kingdoms of Amalur Reckoning Skill-Points, Abilities-Points, Health & Mana (Tutor

    Quote Originally Posted by TheLastDude View Post
    i have seen this tutorial posted somewhere else too. this works for me.

    thumbs up to the original guy who found this. thank you!

    i recommend everyone use this tutorial.

    Well yeah......did you notice "ALL CREDIT GOES TO SMOKO400 OVER ON XPG FOR THIS TUTORIAL" in the beginning of the thread lol!
    Downloads : 111 || Uploads : 7 || Rep Power : 8160 || Posts : 3,225 || Thanks : 1,151 || Thanked 328 Times in 242 Posts


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  4. #52
    mobetta8

    Re: Kingdoms of Amalur Reckoning Skill-Points, Abilities-Points, Health & Mana (Tutor

    super cool man

  5. #53
    Senior Member
    donsultan is offline
    Join Date : Mar 2012
    Posts : 123
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    Re: Kingdoms of Amalur Reckoning Skill-Points, Abilities-Points, Health & Mana (Tutor

    it is going to take time but i'll try it thanks a lot

  6. #54
    Member
    DaMovieGuru is offline
    Join Date : Nov 2011
    Posts : 63
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    Re: Kingdoms of Amalur Reckoning Skill-Points, Abilities-Points, Health & Mana (Tutor

    Quote Originally Posted by JaRoLLz View Post
    It works well!! :D

    In my case however, when I reach level 40 and visiting the fateweaver to reset my stats, I get 40 (hex 0028) skill points and 123 (hex 007B) ability points. Also, to ease finding the hex, I search "0000 0000 007B" (without quotes and spaces).
    Thank you, thank you!!! The hex was alot easier to find with adding the preceding 0's. I wonder why me or anyone else thought of it.

 

 
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