Is there anything else you need to look for a check? More saves with different amounts of gold? Default.xex? Just let me know.
I done a little research on this gamesave. It looks like there may be a checksum and either compression (it's not zlib) or encryption. I have attached the Gamesave, the extracted file, and the Hex Workshop Bookmark. The Bookmark is for the extracted file. It may not all be correct but it's what it looks like... I put "?" beside the things that I wasn't sure about.
I stumbled on this game and started checking the game out through IDA ;)
There are 3 different save methods in this game: xml, bin, dat (zip / zlib), the "dat" option is set by default in the game.
These options are available in the different version:
* PC: xml, bin, dat (zip / zlib)
* XBOX360: xml, bin, dat (zip)
I found these signatures in the default.xex and they are probably using this on Xbox 360 instead of zlib.
0002b194 2254 unlzx table_one [..32]
00021cf8 2260 unlzx table_three [32.be.64]
Example output of a xml savegame:
Code:<?xml version="1.0" encoding="iso-8859-1"?> < name="0x8AB79F2A" factory="0x524E2CA0"> <Properties> <Property name="0x0BE40918" value="0" /> <Property name="0x14EAA5BE" value="Venice_SaveGame" /> <Property name="0x423F9456" value="0x48C0F0EC" /> <Property name="0x5968A7A3" value="1" /> <Property name="0x67DA5A79" value="264" /> <Property name="0x9017BA1F" value="18" /> <Property name="0x9200C240" value="5" /> <Property name="0xB558FA16" value="1220604140" /> <Property name="0xB803DE78" value="0" /> <Property name="0xBFB8FC5C" value="11" /> <Property name="0xE90DFEDF" value="17" /> <Property name="0xEBDE3624" value="13" /> <Property name="0xFDD172DD" value="11" /> </Properties> <LevelDesc name="0x48C0F0EC" factory="0xBFDCCE64"> <Properties> <Property name="0x017FFDC7" value="x:0.100 y:0.100 z:5.000 " />
Last edited by fairchild; 05-12-2011 at 12:37 PM.
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