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[Release] Fate's Veil - Kingdom of Amalur Save Editor v1.1 - Page 2
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  1. #9
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    RODMCC97 is offline
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    Re: [BETA RELEASE] Fate's Veil - Kingdom of Amalur Save Editor v.7

    Thanks a x10 Cyber. Ive been waiting for this one

  2. #10
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    XajNyne is offline
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    Re: [BETA RELEASE] Fate's Veil - Kingdom of Amalur Save Editor v.7

    Ok. I just made a dummy save right at the start in the well of souls and saved it to usb. I then put it in your editor and modded everything. HP 99999 mana 99999 Gold 1000000 and inventory 5000 and it worked flawlessly lol! I don't know what the max is you can go to but I just used those amounts for testing. I can't wait to see what the next version brings us. Thank you again for your efforts on this.

  3. #11
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    Ultimarok is offline
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    Re: [BETA RELEASE] Fate's Veil - Kingdom of Amalur Save Editor v.7

    Thanks for putting out an editor Cybersam.

    However, it doesn't quite seem to work for me, if only because I keep getting this error for some strange reason, I'm not sure why:

    Problem signature:
    Problem Event Name: CLR20r3
    Problem Signature 01: fatesveil.exe
    Problem Signature 02: 1.0.0.0
    Problem Signature 03: 4f52b450
    Problem Signature 04: mscorlib
    Problem Signature 05: 4.0.0.0
    Problem Signature 06: 4ec9f77a
    Problem Signature 07: 3fd9
    Problem Signature 08: 222
    Problem Signature 09: System.IO.IOException
    OS Version: 6.1.7600.2.0.0.256.1
    Locale ID: 1033
    Additional Information 1: 0a9e
    Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
    Additional Information 3: 0a9e
    Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

    Any idea what that means?

    I'm using Winblows 7, 32-Bit, have .Net Framework 4 and all that.
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  4. #12
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    cybersam is offline
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    Re: [BETA RELEASE] Fate's Veil - Kingdom of Amalur Save Editor v.7

    max value is "2147483647"
    but i wouldn't recommend going that high...
    as you might go to negative values later in the game
    max value for hp/mp is 9999
    if you go higher than that then you will see a red "*" near the hp/mp value
    and if you go above a certain point the bars will show like they are empty even if you set the same max and current values

    well i'm trying to identify the IDs for the exp, skill and ability points... so i can add them...
    i lost my research file on the last hdd format... -.-'''

    so will have to do that stuff again...

    @Mister Epic
    O_O
    do you get that when you load a save file or when you open the editor ?!
    if its when you load a save file... can send me that file ?!
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  5. #13
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    Ultimarok is offline
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    Re: [BETA RELEASE] Fate's Veil - Kingdom of Amalur Save Editor v.7

    Quote Originally Posted by cybersam View Post
    max value is "2147483647"
    but i wouldn't recommend going that high...
    as you might go to negative values later in the game
    max value for hp/mp is 9999
    if you go higher than that then you will see a red "*" near the hp/mp value
    and if you go above a certain point the bars will show like they are empty even if you set the same max and current values

    well i'm trying to identify the IDs for the exp, skill and ability points... so i can add them...
    i lost my research file on the last hdd format... -.-'''

    so will have to do that stuff again...

    @Mister Epic
    O_O
    do you get that when you load a save file or when you open the editor ?!
    if its when you load a save file... can send me that file ?!
    It does that when I hit the save button.

    It opens and loads just fine.

    I set my HP and Mana to 9,999; my gold to 99,999,999 and my inventory to 999. After that, I hit save and the save button didn't seem to work at first and after a bit of waiting, I got that error message.

    Do you still want to take a look at the save file? I can have it up in a jiffy.
    Downloads : 18 || Uploads : 2 || Rep Power : 5030 || Posts : 336 || Thanks : 133 || Thanked 83 Times in 34 Posts


    "Being required to learn Java for a Comp Sci MAJOR is like being required to shit on a lawnmower to be an astronaut." -jleemero (Kodewerx)

    Remember to take it sleazy and stay epic!

  6. #14
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    XajNyne is offline
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    Re: [BETA RELEASE] Fate's Veil - Kingdom of Amalur Save Editor v.7

    Quote Originally Posted by cybersam View Post
    max value is "2147483647"
    but i wouldn't recommend going that high...
    as you might go to negative values later in the game
    max value for hp/mp is 9999
    if you go higher than that then you will see a red "*" near the hp/mp value
    and if you go above a certain point the bars will show like they are empty even if you set the same max and current values

    well i'm trying to identify the IDs for the exp, skill and ability points... so i can add them...
    i lost my research file on the last hdd format... -.-'''

    so will have to do that stuff again...
    Oh ok. Thank you. I will stay away from 2147483647 then. I will also lower the HP and Mana to 9999 as stated. I did notice when they were 99999 that the health and mana said 99999/0 (in red) I can see why now lol! Thanks for the heads up.

  7. #15
    dippidip

    Re: [BETA RELEASE] Fate's Veil - Kingdom of Amalur Save Editor v.7

    Nice tool,keep up the good work.
    But i have a problem,it won't open my saves it just crashes.
    It wil only open a save from gamestart.

  8. #16
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    Re: [BETA RELEASE] Fate's Veil - Kingdom of Amalur Save Editor v.7

    Quote Originally Posted by dippidip View Post
    Nice tool,keep up the good work.
    But i have a problem,it won't open my saves it just crashes.
    It wil only open a save from gamestart.
    Yeah that's why I tested it with a dummy start save first.

 

 

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