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  1. #201
    Advertiser
    Demon

    xICEMANx117 is offline
    Join Date : Dec 2010
    Posts : 799
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    Re: [RELEASE] Mass Effect 3 Editor

    Quote Originally Posted by Idlehands88 View Post
    Jappi88 is the one that coded the Editor...

    Well Jappi88 is another one i would trust with anything

  2. #202
    Haven Donator
    krispin149 is offline
    Join Date : Apr 2011
    Posts : 177
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    Re: [RELEASE] Mass Effect 3 Editor

    Quote Originally Posted by Jappi88 View Post
    To steel your lovely files -.-...

    lol, this put a stupid smile on my face :P

  3. #203
    Senior Member
    xXSoapXx is offline
    Join Date : Mar 2012
    Posts : 149
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    Re: [RELEASE] Mass Effect 3 Editor

    love the editor but i kinda broke my gamesave worked like a charm the 1st time i edited the save but then when i went to edit again horizon told me the save is to big ( somthing more like *This Save file is larger than the original replace anyway*) i did and it loads up corrupt idk if im doing something wrong but other than that the editor works like a charm :D

  4. #204
    deathwing789

    Re: [RELEASE] Mass Effect 3 Editor

    im just going to mod the criedts

  5. #205
    NCHelix

    Re: [RELEASE] Mass Effect 3 Editor

    Yeah, I've only had luck hex editing the medigel and credits amounts... anything else causes my 360 to go into cardiac arrest.

  6. #206
    spongecivic

    Re: [RELEASE] Mass Effect 3 Editor

    Quote Originally Posted by wifibr View Post
    here say "invalid STFS file" what is that means?
    thxx for se
    Just extract your save file using horizon. Don't extract the .xbsav but the actually save whole save. It should have your characters name. Or you could just edit from the USB drive just make sure horizon or your save tool is closed or the editor won't recognize it. Hope this helps.

    Quote Originally Posted by chainaman View Post
    hmmm....dats wierd, the reason i am asking how far we need to advance ingame is becuz, i just beat the mars mission and got to the citadel and dat is when i tried version 1.2...but it still said play further. it didnt even load my data...
    That is weird.i know for me it wouldn't Ever let me mod it until the point with the kid in the air vent maybe 5 minutes into the game. But then again I can't get my save to work after i mod it. Once you load your file in the editor which save file are you choosing?

  7. #207
    Developer

    slyfuldragon is offline
    Join Date : Dec 2010
    Location : On the corner of Public Class and End Class
    Posts : 735
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    Re: [RELEASE] Mass Effect 3 Editor

    Quote Originally Posted by NCHelix View Post
    Yeah, I've only had luck hex editing the medigel and credits amounts... anything else causes my 360 to go into cardiac arrest.
    Experience works as well, but your talent points will reset after every mission if you just hex edit those, thats why I just edited the experience and the talent points stuck and never reset after every mission.
    Downloads : 75 || Uploads : 25 || Rep Power : 5933 || Posts : 735 || Thanks : 263 || Thanked 999 Times in 227 Posts





  8. #208
    Doodle313

    Re: [RELEASE] Mass Effect 3 Editor

    The editor looks great :), been waiting for one for like a week.
    Any way to mod Renegade/Paragon?
    Thanks :)

 

 

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