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  1. #257
    Senior Member
    kellzclub is offline
    Join Date : May 2011
    Location : Westchester
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    Re: [RELEASE] Mass Effect 3 Editor

    Thanks for a great editor Idlehands88 keep the great work.


  2. #258
    FranzS1975

    Re: [RELEASE] Mass Effect 3 Editor

    The first Version from the REALESE ME3 Editor are crashes, if i will open the extract save file.... Okay, i have download NOW the Version 1.2 and if i will try to start the editor, is the result the same, its crashes again !!! All Versions have nothing works !!??!!??!???!??!?!?! ;-(

  3. #259
    medionface

    Re: [RELEASE] Mass Effect 3 Editor

    Quote Originally Posted by FranzS1975 View Post
    The first Version from the REALESE ME3 Editor are crashes, if i will open the extract save file.... Okay, i have download NOW the Version 1.2 and if i will try to start the editor, is the result the same, its crashes again !!! All Versions have nothing works !!??!!??!???!??!?!?! ;-(
    Same happens to me its so annoying ;(

  4. #260
    Junior Member
    PlayaJ is offline
    Join Date : Feb 2012
    Posts : 21
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    Re: [RELEASE] Mass Effect 3 Editor

    Quote Originally Posted by duckysempai View Post
    I'm having this same problem. What I do is delete my saves from the "Load game" menu. Then you should be able to save right away. Problem keeps happening though so this is what you have to do everytime you save. I didn't use this save editor though. I edited my money myself and used the checksum fixer so it's not a problem with this editor.

    On a side not, I can't open my save in the editor at all. Crashes right away for me. Using Windows 7 x64.
    same thing happens to me where it says i cant quicksave. then i try to do a regular save and it acts like it is, but then i dont see a new save. then i try to delete some old saves from the career, it acts like its deleting them, but it doesnt

  5. #261
    korgano

    Re: [RELEASE] Mass Effect 3 Editor

    What exactly is the probe value supposed to do, considering that we have infinite probes in ME3? Is there anyway to alter the War Assets number?

  6. #262
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
    Join Date : Dec 2010
    Location : Whitby, Ontario
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    Re: [RELEASE] Mass Effect 3 Editor

    Quote Originally Posted by korgano View Post
    What exactly is the probe value supposed to do, considering that we have infinite probes in ME3? Is there anyway to alter the War Assets number?
    Not sure exactly what the probe value is for... But there are probes in the game (30=max) If you look in the Coalesced.bin file you'd see that Probes are in there and have a max of 30... also I just updated my tutorial, added how to mod the War Assets :P
    Downloads : 70 || Uploads : 4 || Rep Power : 13036 || Posts : 4,709 || Thanks : 1,168 || Thanked 16,722 Times in 1,843 Posts



  7. #263

    Re: [RELEASE] Mass Effect 3 Editor

    thankyou ! will try to edit for this !!!

  8. #264
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    lummpek is offline
    Join Date : Jul 2011
    Posts : 38
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    Re: [RELEASE] Mass Effect 3 Editor

    You're the BEAST ;) thx

 

 

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