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[TUTORIAL] Mass Effect 3 Modding - Page 8
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  1. #57
    NCHelix
    Everything is working on this for me, except for the increasing medigel capacity. That hex value is nowhere in my save

    Sent from my SAMSUNG-SGH-I717 using Tapatalk

  2. #58
    Haven Donator
    Lord Chur is offline
    Join Date : Dec 2011
    Location : Jacksonville Beach, Fl
    Posts : 65
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    Re: [TUTORIAL] Mass Effect 3 Modding

    yeah bro - thx to you idlehands and redhulk for all your work, I dunno' - my current and only gamesave has multiple edits to it with the save editor and hex editing; money,, medigels, ammo, weapon damage etc with no ill side effects - must be lucky aye!

  3. #59
    br6

    Re: [TUTORIAL] Mass Effect 3 Modding

    Quote Originally Posted by Idlehands88 View Post
    Updated tutorial, added more stuff to it:

    Code:
    9. Search for "000027B0 " = Renegade, "000027AF " = Paragon and "0000288C " = Reputation
    
    10. To mod Persuade Multiplier Search for "00002751"
    What are the max values for these 3 please

  4. #60
    Junior Member
    Bigshot0910 is offline
    Join Date : Sep 2011
    Posts : 17
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    Re: [TUTORIAL] Mass Effect 3 Modding

    Still can't get the skill points to stick past changing zones. Anyone figure it out yet?

    btw, in my earlier post, I incorrectly stated that 168 was all you needed to max out your skills. I wasn't far enough in the game yet. Once you have a bonus power, you require 189 points to max your shepard.

  5. #61
    Haven Donator
    modder

    Skullkeeper is offline
    Join Date : Dec 2010
    Posts : 286
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    Re: [TUTORIAL] Mass Effect 3 Modding

    Thanks for the great tutorial Idle! I am having the same problem with my Shepard's skill points resetting. My teammates points stay modded but mine reset to the amount I would actually have. Has anyone figured out why this is happening? I have tried not connecting to live but they still reset. Any info would be appreciated.

  6. #62
    Senior Member
    chainaman is offline
    Join Date : Oct 2011
    Posts : 123
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    Re: [TUTORIAL] Mass Effect 3 Modding

    Quote Originally Posted by POLLO231 View Post
    Thats unfortunate that the medigels reset. A vast amount of gels will be need especially when playing on Insane mode.
    Guess ill wait for a good working save editor.


    the medigels reset because u cant edit the original digits...you have to go to the citadel or on your ship and buy the medigel upgrades first...then after you do that the hex editor will be able to find the 0000283c....and you can mod the medigel amount...or so that is how i did it....and yes i could not find "0000283c" before buying the upgrade first either....

  7. #63
    Junior Member
    hasson4eva is offline
    Join Date : Nov 2011
    Location : NYC
    Posts : 10
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    Re: [TUTORIAL] Mass Effect 3 Modding

    i just hope everyone is using the checksum fixer after each attempt....sometimes you just forget to do it
    Downloads : 23 || Uploads : 0 || Rep Power : 4610 || Posts : 10 || Thanks : 27 || Thanked 0 Times in 0 Posts



  8. #64
    Member
    orlondo is offline
    Join Date : Sep 2011
    Posts : 38
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    Re: [TUTORIAL] Mass Effect 3 Modding

    thanks for the help that worked great but when i die my powers reset to o and i got no points but rep and par stay the same. would you happen to know y

 

 
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