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  1. #241
    cnester1

    re: |WIP| Gibbed Mass Effect 3 save editor

    Just wondering where to add the .flags to when adding a weapon. Say I go in and add SFXGameContent.SFXWeapon_AssaultRifle_Argus do I add the .flags to the same place?


  2. #242
    Senior Member
    swizzzy is offline
    Join Date : Sep 2011
    Posts : 143
    Array

    re: |WIP| Gibbed Mass Effect 3 save editor

    Quote Originally Posted by cnester1 View Post
    Just wondering where to add the .flags to when adding a weapon. Say I go in and add SFXGameContent.SFXWeapon_AssaultRifle_Argus do I add the .flags to the same place?
    make another line

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  4. #243
    smoo 979

    re: |WIP| Gibbed Mass Effect 3 save editor

    You can add in both options or the various intel at the begining
    I didnt list the store discount ones, all the rest should be below.

    PermanentPlayerGameEffect_Intel_Feron_AmmoCapacity
    Intel_Feron_AmmoCapacity
    PermanentPlayerGameEffect_Intel_Feron_Shields
    Intel_Feron_Shields
    PermanentPlayerGameEffect_Intel_BattleFootage_Ammo Capacity
    Intel_BattleFootage_AmmoCapacity
    PermanentPlayerGameEffect_Intel_BattleFootage_Weap onDamage
    Intel_BattleFootage_WeaponDamage
    PermanentPlayerGameEffect_Intel_DestroyedMiniReape r_PowerCooldown
    Intel_DestroyedMiniReaper_PowerCooldown
    PermanentPlayerGameEffect_Intel_AdvancedBioticAmps _PowerDamage
    Intel_AdvancedBioticAmps_PowerDamage
    PermanentPlayerGameEffect_Intel_BattleOfArcturus_S hields
    Intel_BattleOfArcturus_Shields
    PermanentPlayerGameEffect_Intel_BattleOfArcturus_W eaponDamage
    Intel_BattleOfArcturus_WeaponDamage
    PermanentPlayerGameEffect_Intel_IntactReaperGun_We aponDamage
    Intel_IntactReaperGun_WeaponDamage
    PermanentPlayerGameEffect_Intel_IntelligenceArchiv es_PowerDamage
    Intel_IntelligenceArchives_PowerDamage
    PermanentPlayerGameEffect_Intel_IntactReaperGun_Am moCapacity
    Intel_IntactReaperGun_AmmoCapacity
    PermanentPlayerGameEffect_Intel_IntelligenceArchiv es_Health
    Intel_IntelligenceArchives_Health
    PermanentPlayerGameEffect_Intel_LegionIntel2_Shiel dRegen
    Intel_LegionIntel2_ShieldRegen
    PermanentPlayerGameEffect_Intel_LegionIntel1_Shiel ds
    Intel_LegionIntel1_Shields
    PermanentPlayerGameEffect_Intel_LegionIntel2_Power Cooldown
    Intel_LegionIntel2_PowerCooldown
    PermanentPlayerGameEffect_Intel_LegionIntel1_Power Damage
    Intel_LegionIntel1_PowerDamage
    PermanentPlayerGameEffect_Intel_SamaraMission_Powe rDamage
    Intel_SamaraMission_PowerDamage
    PermanentPlayerGameEffect_Intel_MedicalUpgrade_Hea lth
    Intel_MedicalUpgrade_Health
    PermanentPlayerGameEffect_Intel_AdvancedBioticAmps _PowerCooldown
    Intel_AdvancedBioticAmps_PowerCooldown
    PermanentPlayerGameEffect_Intel_PrejekPaddlefish_P owerDamage
    Intel_PrejekPaddlefish_PowerDamage
    PermanentPlayerGameEffect_Intel_PrejekPaddlefish_W eaponDamage
    Intel_PrejekPaddlefish_WeaponDamage
    PermanentPlayerGameEffect_Intel_BioticResearchData _PowerCooldown
    Intel_BioticResearchData_PowerCooldown
    PermanentPlayerGameEffect_Intel_BioticResearchData _PowerDamage
    Intel_BioticResearchData_PowerDamage

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  6. #244
    Senior Member
    swizzzy is offline
    Join Date : Sep 2011
    Posts : 143
    Array

    re: |WIP| Gibbed Mass Effect 3 save editor

    Quote Originally Posted by smoo 979 View Post
    You can add in both options or the various intel at the begining
    I didnt list the store discount ones, all the rest should be below.

    PermanentPlayerGameEffect_Intel_Feron_AmmoCapacity
    Intel_Feron_AmmoCapacity
    PermanentPlayerGameEffect_Intel_Feron_Shields
    Intel_Feron_Shields
    PermanentPlayerGameEffect_Intel_BattleFootage_Ammo Capacity
    Intel_BattleFootage_AmmoCapacity
    PermanentPlayerGameEffect_Intel_BattleFootage_Weap onDamage
    Intel_BattleFootage_WeaponDamage
    PermanentPlayerGameEffect_Intel_DestroyedMiniReape r_PowerCooldown
    Intel_DestroyedMiniReaper_PowerCooldown
    PermanentPlayerGameEffect_Intel_AdvancedBioticAmps _PowerDamage
    Intel_AdvancedBioticAmps_PowerDamage
    PermanentPlayerGameEffect_Intel_BattleOfArcturus_S hields
    Intel_BattleOfArcturus_Shields
    PermanentPlayerGameEffect_Intel_BattleOfArcturus_W eaponDamage
    Intel_BattleOfArcturus_WeaponDamage
    PermanentPlayerGameEffect_Intel_IntactReaperGun_We aponDamage
    Intel_IntactReaperGun_WeaponDamage
    PermanentPlayerGameEffect_Intel_IntelligenceArchiv es_PowerDamage
    Intel_IntelligenceArchives_PowerDamage
    PermanentPlayerGameEffect_Intel_IntactReaperGun_Am moCapacity
    Intel_IntactReaperGun_AmmoCapacity
    PermanentPlayerGameEffect_Intel_IntelligenceArchiv es_Health
    Intel_IntelligenceArchives_Health
    PermanentPlayerGameEffect_Intel_LegionIntel2_Shiel dRegen
    Intel_LegionIntel2_ShieldRegen
    PermanentPlayerGameEffect_Intel_LegionIntel1_Shiel ds
    Intel_LegionIntel1_Shields
    PermanentPlayerGameEffect_Intel_LegionIntel2_Power Cooldown
    Intel_LegionIntel2_PowerCooldown
    PermanentPlayerGameEffect_Intel_LegionIntel1_Power Damage
    Intel_LegionIntel1_PowerDamage
    PermanentPlayerGameEffect_Intel_SamaraMission_Powe rDamage
    Intel_SamaraMission_PowerDamage
    PermanentPlayerGameEffect_Intel_MedicalUpgrade_Hea lth
    Intel_MedicalUpgrade_Health
    PermanentPlayerGameEffect_Intel_AdvancedBioticAmps _PowerCooldown
    Intel_AdvancedBioticAmps_PowerCooldown
    PermanentPlayerGameEffect_Intel_PrejekPaddlefish_P owerDamage
    Intel_PrejekPaddlefish_PowerDamage
    PermanentPlayerGameEffect_Intel_PrejekPaddlefish_W eaponDamage
    Intel_PrejekPaddlefish_WeaponDamage
    PermanentPlayerGameEffect_Intel_BioticResearchData _PowerCooldown
    Intel_BioticResearchData_PowerCooldown
    PermanentPlayerGameEffect_Intel_BioticResearchData _PowerDamage
    Intel_BioticResearchData_PowerDamage
    Does this mean I don't have to do any planet scaning???

  7. #245
    korgano

    re: |WIP| Gibbed Mass Effect 3 save editor

    Quote Originally Posted by swizzzy View Post
    Does this mean I don't have to do any planet scaning???
    No, these are the research bonuses you get in Liara's room. The war assets are in their own list.

    Are the intel things under Bool Variables or are they somewhere else?

  8. #246
    smoo 979

    re: |WIP| Gibbed Mass Effect 3 save editor

    intel is entered under player variables

  9. #247
    EndersGame1988

    re: |WIP| Gibbed Mass Effect 3 save editor

    Found a way to mod weight for weapons. Go to Raw>Player>WeaponMods>ModClassName and add the SMG mod for weight reduction to the list of mods for your weapon (SFXGameContent.SFXWeaponMod_SMGStability) This greatly decreases your weapons weight without effecting other attributes. Also you can add all the other weapon mods to the same weapon if you so desired

    I.E. for a sniper rifle you could add all the sniper modifications
    SFXGameContent.SFXWeaponMod_SniperRifleAccuracy
    SFXGameContent.SFXWeaponMod_SniperRifleConstraintD amage
    SFXGameContent.SFXWeaponMod_SniperRifleDamage
    SFXGameContent.SFXWeaponMod_SniperRifleReloadSpeed
    SFXGameContent.SFXWeaponMod_SniperRifleTimeDilatio n
    SFXGameContent.SFXWeaponMod_SMGStability

    This adds all the sniper modifications AND reduces the weapons weight. Beware though that changing the mods in game will reset the modifications to two.

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  11. #248
    Member
    ripghoti is offline
    Join Date : Jan 2012
    Location : Room, House
    Posts : 42
    Array

    re: |WIP| Gibbed Mass Effect 3 save editor

    Quote Originally Posted by NCHelix View Post
    This basically creates a level 999999 weapon that will just keep picking up ammo and be VERY powerful.
    Found a possible bug with making super weapons on my second play through.

    I modded the following weapons to be level 999999:
    Hornet SMG
    Black Widow Sniper
    Vindicator AR
    Claymore Shotgun

    On the mission to free the Krogan Female from the lab, the first checkpoint is broken. If I remember correctly, the Cerberus forces use the hornet smg's. Why is this a problem? The 2 cerberus troops in the lander that begin shooting at the female have the same level weapons you do. (Why would that matter?) It did not even give me a moment to fire back before the shield was down and she was killed (The shield was at full strength before the cut scene). I still have to test this out by modding the Hornet back to level 10 or something, but that is the only explanation I can come to. I am not sure if this happens anywhere else in the game yet, but I will keep updating everyone with any new info I find.

    (Hey, If this was posted already a few pages back, I didn't see it. Just posted this because it just happened to me.)
    Downloads : 12 || Uploads : 0 || Rep Power : 3254 || Posts : 42 || Thanks : 34 || Thanked 6 Times in 3 Posts


    I have no idea what I'm doing.

 

 

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