360haven works best with JavaScript enabled
|WIP| Gibbed Mass Effect 3 save editor - Page 32
Loading
Register
Page 32 of 53 FirstFirst ... 722272829303132333435363742 ... LastLast
Results 249 to 256 of 417
  1. #249
    mog22wai

    re: |WIP| Gibbed Mass Effect 3 save editor

    @ smoo979 - Thank you for posting the full list of Permanent Player Upgrades!

    Rhipgoti - On the intro to this WIP for ME3, I believe it is RedHulk who notes changing the Weapon Value to 9999 makes it a one shot, one kill weapon. However, I don't recall it being mentioned that certain enemies level with you...interesting.


  2. #250
    mog22wai

    re: |WIP| Gibbed Mass Effect 3 save editor

    If the DLC Weapons are already on the disc. Does anyone have the list of armor codes for the DLC armor unlocks. Someone posted on the previous page all of the standard armor ID's.

  3. #251
    Senior Member
    lickerout is offline
    Join Date : Dec 2010
    Posts : 452
    Array

    re: |WIP| Gibbed Mass Effect 3 save editor

    All weapons and mods Remember to add an extra one for the .flag

    "SFXGameContent.SFXWeaponMod_AssaultRifleAccuracy" ,
    "SFXGameContent.SFXWeaponMod_AssaultRifleDamag e",
    "SFXGameContent.SFXWeaponMod_AssaultRifleForce ",
    "SFXGameContent.SFXWeaponMod_AssaultRifleMagSi ze",
    "SFXGameContent.SFXWeaponMod_AssaultRifleStability ",

    "SFXGameContent.SFXWeaponMod_SniperRifleAccura cy",
    "SFXGameContent.SFXWeaponMod_SniperRifleConstraint Damage",
    "SFXGameContent.SFXWeaponMod_SniperRifleDamage ",
    "SFXGameContent.SFXWeaponMod_SniperRifleReloadSpee d",
    "SFXGameContent.SFXWeaponMod_SniperRifleTimeDilati on",

    "SFXGameContent.SFXWeaponMod_ShotgunAccuracy",
    "SFXGameContent.SFXWeaponMod_ShotgunDamage",
    "SFXGameContent.SFXWeaponMod_ShotgunMeleeDamag e",
    "SFXGameContent.SFXWeaponMod_ShotgunReloadSpee d",
    "SFXGameContent.SFXWeaponMod_ShotgunStability" ,

    "SFXGameContent.SFXWeaponMod_PistolAccuracy",
    "SFXGameContent.SFXWeaponMod_PistolDamage",
    "SFXGameContent.SFXWeaponMod_PistolMagSize",
    "SFXGameContent.SFXWeaponMod_PistolReloadSpeed ",
    "SFXGameContent.SFXWeaponMod_PistolStability",

    "SFXGameContent.SFXWeaponMod_SMGAccuracy",
    "SFXGameContent.SFXWeaponMod_SMGConstraintDama ge",
    "SFXGameContent.SFXWeaponMod_SMGDamage",
    "SFXGameContent.SFXWeaponMod_SMGMagSize",
    "SFXGameContent.SFXWeaponMod_SMGStability",

    "SFXGameContent.SFXWeapon_AssaultRifle_Avenger ",
    "SFXGameContent.SFXWeapon_AssaultRifle_Cobra",
    "SFXGameContent.SFXWeapon_AssaultRifle_Collect or",
    "SFXGameContent.SFXWeapon_AssaultRifle_Falcon" ,
    "SFXGameContent.SFXWeapon_AssaultRifle_Geth",
    "SFXGameContent.SFXWeapon_AssaultRifle_Mattock ",
    "SFXGameContent.SFXWeapon_AssaultRifle_Revenan t",
    "SFXGameContent.SFXWeapon_AssaultRifle_Saber",
    "SFXGameContent.SFXWeapon_AssaultRifle_Vindicator" ,
    "SFXGameContent.SFXWeapon_AssaultRifle_Argus",
    "SFXGameContent.SFXWeapon_AssaultRifle_Reckoni ng",
    "SFXGameContent.SFXWeapon_AssaultRifle_Valkyri e",

    "SFXGameContent.SFXWeapon_Pistol_Carnifex",
    "SFXGameContent.SFXWeapon_Pistol_Ivory",
    "SFXGameContent.SFXWeapon_Pistol_Phalanx",
    "SFXGameContent.SFXWeapon_Pistol_Predator",
    "SFXGameContent.SFXWeapon_Pistol_Scorpion",
    "SFXGameContent.SFXWeapon_Pistol_Talon",
    "SFXGameContent.SFXWeapon_Pistol_Thor",
    "SFXGameContent.SFXWeapon_Pistol_Eagle",

    "SFXGameContent.SFXWeapon_Shotgun_Claymore",
    "SFXGameContent.SFXWeapon_Shotgun_Disciple",
    "SFXGameContent.SFXWeapon_Shotgun_Eviscerator" ,
    "SFXGameContent.SFXWeapon_Shotgun_Geth",
    "SFXGameContent.SFXWeapon_Shotgun_Graal",
    "SFXGameContent.SFXWeapon_Shotgun_Katana",
    "SFXGameContent.SFXWeapon_Shotgun_Scimitar",
    "SFXGameContent.SFXWeapon_Shotgun_Striker",
    "SFXGameContent.SFXWeapon_Shotgun_Crusader",
    "SFXGameContent.SFXWeapon_Shotgun_Raider",

    "SFXGameContent.SFXWeapon_SMG_Hornet",
    "SFXGameContent.SFXWeapon_SMG_Locust",
    "SFXGameContent.SFXWeapon_SMG_Shuriken",
    "SFXGameContent.SFXWeapon_SMG_Tempest",
    "SFXGameContent.SFXWeapon_SMG_Hurricane",

    "SFXGameContent.SFXWeapon_SniperRifle_BlackWid ow",
    "SFXGameContent.SFXWeapon_SniperRifle_Incisor" ,
    "SFXGameContent.SFXWeapon_SniperRifle_Javelin" ,
    "SFXGameContent.SFXWeapon_SniperRifle_Mantis",
    "SFXGameContent.SFXWeapon_SniperRifle_Raptor",
    "SFXGameContent.SFXWeapon_SniperRifle_Viper",
    "SFXGameContent.SFXWeapon_SniperRifle_Widow",
    "SFXGameContent.SFXWeapon_SniperRifle_Indra",
    "SFXGameContent.SFXWeapon_SniperRifle_Valiant"

    For the Armor To unlock them go to the Raw tab,
    find Plot and open Bool Variables and change from False to True.

    Armor plot flags:

    Kassa Fabrication:
    Torso - 19455
    Shoulders - 19456
    Arms - 19457
    Legs - 19458

    Serrice Council:
    Torso - 19459
    Shoulders - 1960
    Arms - 19461
    Legs - 19462

    Rosenkov Materials:
    Torso - 19467
    Shoulders - 19468
    Arms - 19469
    Legs - 19470

    Armax Arsenal:
    Torso - 20914
    Shoulders - 20915
    Arms - 20916
    Legs - 20917

    Ariake Technologies:
    Torso - 20918
    Shoulders - 20919
    Arms - 20920
    Legs - 20921

    Hahne-Kedar:
    Torso - 21399
    Shoulders - 21400
    Arms - 21401
    Legs - 21402

    Death Mask - 18995
    Kuwashii Visor - 18988
    Sentry Interface - 19007
    Kestrel Helmet - 19005
    Capacitor Helmet - 18999
    Archon Visor - 19000
    Umbra Visor - 19008
    Recon Hood - 19006
    Mnemomic Visor - 22339
    Securitel Helmet - 22341
    Delumcore Overlay - 22340

    Here is the full armor sets.

    Defender = 20988
    Inferno = 20985
    Cerberus = 20984
    Terminus = 20986
    Collector = 20987
    Reckoning = 20989
    Blood Dragon = 21417

  4. The Following 6 Users Say Thank You to lickerout For This Useful Post:


  5. #252
    lv2bll
    This^:beer:

    Sent from my SPH-D710 using Tapatalk

  6. #253
    Member
    ripghoti is offline
    Join Date : Jan 2012
    Location : Room, House
    Posts : 42
    Array

    re: |WIP| Gibbed Mass Effect 3 save editor

    Quote Originally Posted by mog22wai View Post
    Rhipgoti - On the intro to this WIP for ME3, I believe it is RedHulk who notes changing the Weapon Value to 9999 makes it a one shot, one kill weapon. However, I don't recall it being mentioned that certain enemies level with you...interesting.
    I just shortened the first post in the thread to that last line he typed. Credit to redhulk if he figured it out. I didn't know.
    I have a quick save at that point and tried it a good... 6 or 7 times last night before posting to make sure it wasn't just a fluke. I'm going to mod the save when I get off work and see if I was right. If I am, this may be a problem for other fights through the game, just have to see which ones.
    I may upload the save if I have time so others can see what I mean.
    Downloads : 12 || Uploads : 0 || Rep Power : 3254 || Posts : 42 || Thanks : 34 || Thanked 6 Times in 3 Posts


    I have no idea what I'm doing.

  7. #254
    rocku

    re: |WIP| Gibbed Mass Effect 3 save editor

    it works, but when i go to load, there is always a bar pop out saying , some save error, need to be delete. very annoying.

    and, when i beated the game, i cant inported this save.

  8. #255
    Dominus Dolor

    re: |WIP| Gibbed Mass Effect 3 save editor

    If you delete the save (after loading it) and just save in a new spot it will stop that message, and most likly let you load it for new game plus.

  9. #256
    JobeStroud

    re: |WIP| Gibbed Mass Effect 3 save editor

    I wouldn't mod the weapon mods past lvl 5. I have been getting a lot of hang ups after doing so. I modded them back to 5 but haven't loaded back up yet. I would just mod 1 weapon per category to a extreme level. Mainly the N7 weapons because the enemies don't carry them. Least as far as I know

    edit: Confirmed with the weapon mods. Do Not go past lvl 5.

  10. The Following User Says Thank You to JobeStroud For This Useful Post:


 

 

Similar Threads

  1. Mass Effect 1 and 2 Save Editor
    By Renegade in forum Xbox 360 Modding Discussion
    Replies: 86
    Last Post: 06-21-2016, 09:34 PM
  2. [Tutorial] How to Use Mass Effect 3 gibbed save editor on OFW PS3's
    By SamusGuns in forum Tutorials
    Replies: 0
    Last Post: 10-20-2014, 05:38 PM
  3. Replies: 0
    Last Post: 06-04-2013, 12:38 AM
  4. { WIP} Mass Effect 3 SE
    By Noctis Caelum in forum Xbox 360 Modding Discussion
    Replies: 286
    Last Post: 03-29-2012, 08:35 PM

Visitors found this page by searching for:

mass effect 3 shepard Talent points keep resetting

mass effect 3 talent points reset bug

undo medbay surgery mass effect 3

using gibbed Mass Effect 3 save editor for gethauarian peace

me3 talent points resetting 360haven

me3 powers keep resetting

mass effect 3 gibbed inferno grenade

mass effect 3 gibbed reaper

mass effect 3 shepard talents points keep resetting

skill points mass effect 3 save editor

mass effect 3 invincibility gibbed

mass effect 3 kelly chambers bool

mass effect 3 gibbed piranha

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

About 360haven

    360haven is an Forum Devoted To Game modding Fans from all over the world.

    An Awesome Community of Xbox 360 Gamers, Modders and Developers who Create & Share Tutorials, Applications, Gfx, Trainers and Gamesaves.

    A haven for the l33t.
    A scarce paradise for modders.

★★★★★¯\_(ツ)_/¯