Well, I tried using the new version (today's) with no success. Changing weapons mods and trying to add a power (the latter of which was perfectly possible in the ME2 editor) simply didn't work. Even editing talent points didn't stick.
It's an improvement though, considering the game doesn't freeze at "checking save data..."
Is there some key process I'm missing here?
I'm opening the player folder with Modio in the "resigner"
then extracting the save to edit
I edit the save
save that file with the ME3 editor
then I delete the file in the player folder
then inject this newly edited file into it
Rehash/resign
That should be it, right?



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