CHARACTERS:
Path: ORC\dlc\pack1\characters
ADA WONG
adawong.ssg = Ada Wong's model & textures used in Mission 6 of USS, and used in Heros Mode.
adawong-hr.ssg = Ada's Cut-scene Model. HR Stands for High Resolution.
BELTWAY
beltway.ssg = Beltway's In-game Model & textures, default clothing
beltway-hr.ssg = Beltways Cutscene Model & Texture, default clothing
beltwayv1.ssg = Beltways In-game model & textures, DLC Clothing.
beltwayv1-hr.ssg = Beltways Cutscene Model & Texture, DLC clothing.
BERTHA
berthamale.ssg = Bertha's In-game model & textures, default clothing
berthamale-hr.ssg = Bertha's Cutscene Model & textures, default clothing
berthamalev1.ssg = Bertha's In-game model & textures, DLC Clothing
berthamalev1-hr.ssg = Bertha's Cutscene Model & textures, DLC Clothing
CARLOS
carlosoliveria.ssg = Carlos's In-game model & textures used in hero mode.
carlosoliveria-hr.ssg = Carlos's Cutscene model & textures, but are the same size as default carlos, must have been auto-generated.
CLAIRE REDFIELD
claireredfield.ssg = Clarie's In-game model & textures used in USS Mission 7, and Heros Mode.
claireredfield-hr.ssg = Claire's Cutscene Model & textures.
DEEAY
deeay.ssg = Deeay's in-game model & textures.
deeay-hr.ssg = Deeay's cutscene model & textures
FOUR EYES
foureyes.ssg = FourEye's In-game model & textures, default clothing
foureyes-hr.ssg = FourEye's Cutscene model & textures, default clothing
foureyesv1.ssg = FourEye's In-game model & textures, DLC Clothing
foureyesv1-hr.ssg = FourEye's Cutscene Model & textures, DLC Clothing
HARLEY
harley.ssg = Harley's in-game model & textures
harley-hr.ssg = Harley's cutscene model & textures.
HUNK
hunk.ssg = Hunk's In-game model & textures
hunk-hr.ssg = Hunk's Cutscene model & textures.
JILL VALENTINE
jillvalentine.ssg = Jill Valentines in-game model & textures, for heros mode.
jillvalentine-hr.ssg = Jill Valentines Cut-scene model & textures.
LEON
leon.ssg = Leon's In-game model & textures, used in USS Mission 5, 7, and Heros Mode.
leon-hr.ssg = Leon's Cutscene model & textures.
LONE WOLF
lonewolf.ssg = Lone Wolf's In-game model & textures, used in Hero Mode.
lonewolf-hr.ssg = Lone Wolf's Cutscene model & textures
LUPO
lupo.ssg = Lupo's in-game model & textures, default clothing
lupo-hr.ssg = Lupo's cutscene model & textures, default clothing
lupov1.ssg = Lupo's in-game model & textures, DLC Clothing
lupov1-hr.ssg = Lupo's cutscene model & textures, DLC Clothing
NICHOLAI
nicholaiginovaef.ssg = Nicholai's in-game model & textures, USS Mission 3 Boss, and heros mode.
nicholaiginovaef-hr.ssg = Nicholai's Cutscene model & textures.
PARTY GIRL
partygirl.ssg = Party Girl's in-game model & textures.
partygirl-hr.ssg = Party Girl's Cutscene model & textures.
SHERRY BIRKIN
sherrybirkin.ssg = Sherry's In-game model & textures, USS Mission 7
sherrybirkin-hr.ssg = Sherry's cutscene model & texture.
SHONA
shona.ssg = Shona's in-game model & textures.
shona-hr.ssg = Shona's cutscene model & textures
SPECTRE
spook.ssg = Spectre's in-game model & textures, default clothing
spook-hr.ssg = Spectre's Cutscene model & textures, default clothing
spookv1.ssg = Spectre's in-game model & textures, DLC Clothing
spookv1-hr.ssg = Spectre's cutscene model & textures, DLC Clothing
TWEED
tweed.ssg = Tweed's in-game model & textures
tweed-hr.ssg = Tweed's cutscene model & textures
VECTOR
vector.ssg = Vector's in-game model & textures, default clothing
vector-hr.ssg = Vector's cutscene model & textures, default clothing
vectorv1.ssg = Vector's in-game model & textures, DLC Clothing
vectorv1-hr.ssg = Vector's cutscene model & textures, DLC Clothing
WILLOW
willow.ssg = Willow's in-game model & textures
willow-hr.ssg = Willow's cutscene model & textures.
UNKNOWNS
pmc.ssg = PMC? Not sure who this guy is, but he has a full Model, along with some very nicley detailed textures, with a Spec Ops Tattoo, very possible we'll run into this unknown man in a Spec Ops Mission!
modelinfos.ssg = Has a folder per character in it, all with tiny 2KB .edgemodel files..no idea what this is for.
characters.swb2 = While this is not a SSG file, it's still clearly related to characters, but I have no idea what it does.
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ENEMYS
Path: ORC\dlc\pack1\characters
Each enemy also has a [enemyname]-HR.ssg, this is there cutscene archives, so I won't bother posting them all here, it's basic knock-ledge.
ZOMBIES
zb_f_long_sleeves = Female Zombie, Long Sleeve shirt. Model & Textures
zb_f_nurse.ssg = Female Zombie, Nurse Outfit. Model & Textures
zb_f_skinny.ssg = Female Zombie, Skinny, Model & Textures
zb_f_tshirt.ssg = Female Zombie, T-Shirt, Model & textures
zb_m_buisiness_suit.ssg = Male Zombie, Business, Model & Textures
zb_m_doctor.ssg = Male Zombie, Doctor used in Hospital, Model & Textures
zb_m_labcoat.ssg = Male Zombie, Labcoat zombies used in Lab, model & textures
zb_m_malebig.ssg = Male Zombie, Fat Zombie, Model & Textures
zb_m_police.ssg = Male Zombie, RPD Police Zombie, Model & Textures
zb_m_policevest.ssg = Male Zombie, RPD Police Vest Zombie, Model & Textures
zb_m_tshirt.ssg = Male Zombie, T-Shirt, Model & Textures
crimsonhead.ssg = Crimson Head Zombies model & textures
ubcszombie.ssg = Zombie form of SWAT Spec Ops solider. Model & Textures
HUNTER
hunter.ssg = Hunter's Model & textures. Our green screaming friend we all love oh so much..
elitehunter.ssg = Elite Hunter's model & textures, it's textures appear to be blue..not used in USS missions, perhaps saved for Spec Op Missions?
LICKER
licker.ssg = Licker's model & textures
BOSSES
gbirkin.ssg = G.Virus Birkin, His real name is William Birkin, but this is his Mutated Models & Textures state, you never see him in-game as basic human form, there-for they never made a human form model & textures for it.
nemesis.ssg = Nemesis's model & textures, USS Mission 4, Nemesis Mode (360 VS)
nicholaiginovaef.ssg = Nicholai's in-game model & textures, USS Mission 3 Boss.
tyrant.ssg = Tyrant used in USS Mission 6, model & textures.
parasitetyrant.ssg = ?? The file size isn't that large, so, it's probably leftovers from a scrapped idea.
supertyrant.ssg = Super Tyrant eh? Not used in USS Missions, from the look of the model, it's a mutated Tyrant with extra legs grown out from the heart of the Tyrant, pretty large files, probably a boss used in Spec Ops missions.
PARASITES
parasite.ssg = Parasite's in-game model & textures
SWAT Spec Ops
specops(1-6).ssg = All 6 are different models & textures, for different SWAT Spec Ops enemy looks.
spt.ssg = Looks like just another generic SWAP Spec Ops solider. Model & Textures
ubcs.ssg = Just looks like another generic Swat SPEC Ops solider..not sure why it's named like that. Model & textures
ZOMBIE DOGS
zombiedoga,b,c.ssg = There is 3 different archives, all 3 different types of Zombie Dogs & textures.
OTHERS/MISC
uss.ssg = Looks like that dude from USS Mission 1 that is with Hunk later in the stage. Model & textures.