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  1. #73
    Eternal Dragoon
    Rpg_Fan

    Serious_M is offline
    Join Date : Dec 2010
    Location : Netherlands , Amsterdam
    Age : 36
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    Barts Watersport Adventure Champion
    And now you can change the facters , this is super awesome , many thanks Cybersam this is by far the best ever what you did


  2. #74
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    mgx456 is offline
    Join Date : Jan 2011
    Posts : 63
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    I too don´t find any bugs, finished nox obscuris with the items edited and i am in the cave in aeos, i will continue futher in the game when i have the time.

  3. #75
    Haven Martial Arts God


    cybersam is offline
    Join Date : Jan 2011
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    i guess those comments mean there are no bugs so far
    then i can release it ^-^

    i'll upload it soon... and edit the first post

    ===
    first post updated have fun with the item editor ^-^
    Last edited by cybersam; 02-28-2011 at 10:26 PM.

  4. #76
    Member
    Reanimator is offline
    Join Date : Dec 2010
    Location : Ohio
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    Any way you could make it so that clicking on an item in the left pane doesn't check/uncheck the box unless the box is specifically clicked?

    Does the game misbehave if you add important items like the rings before you are supposed to get them?

  5. #77
    Haven Martial Arts God


    cybersam is offline
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    hmm.. yea possible.. i thought this way its better ^-^'''

    uh... dont know as far as i tested it there was nothing wrong
    but i never played tried it to add a ring and get to a point in game were i would recieve the same ring...
    but i dont think that there should be a problem just throw away one of them so you always have 19 of those rings ^-^

    so if it causes problems please report it so people know about it ^-^

  6. #78
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    Reanimator is offline
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    The reason I asked about the check box, is if you edit some weapons, go to another weapon, and then come back, it basically gets rid of the weapons, since it unchecks the box as soon as you click back on the weapon. It would also provide a way to look at the factors without adding or removing the items.

    It has been a while, I can't remember if you can discard valuables. Perhaps it would be safer to have valuables default to having 1 of them. Unless there are some you are meant to have more than 1 of.

  7. #79
    Haven Martial Arts God


    cybersam is offline
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    hmmm... well if you uncheck the weapon it doesn't mean that its deleted the info you put in should still be in once you recheck it again... it only means that it will be removed from the item list once saved...
    anyway... i'll change it so it doesn't uncheck when you click on it once... maybe its better that way ^-^

    uh.... well i can make it so that only 1 of each valuable is added but for that i'll need retesting again...
    as the order list in this game is quite tricky
    if its not written in a proper way it either wont accept the item or will crash the game (console freeze) ^-^'''

  8. #80
    Member
    Reanimator is offline
    Join Date : Dec 2010
    Location : Ohio
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    It doesn't look like you can discard valuables, and it looks like there might be an issue recharging the rings, at least using the NPCs. In the save I'm playing, I have most of the rings, but the ring woman only gave me the option of refilling the fire ring.

    ------------------------

    I just confirmed there is a ring problem, I went through a full dungeon using several rings, some partway and some all the way, however the sorcerer NPC would only refill my fire ring, the other rings weren't even listed in the options. The charge skill still seems to work.

    Another issue, Recipe Memos are not dropable, so if you have 20, you can't open chests with them. However every time you open the invention screen on the ship, the amount of them will decrease by 1, so if you're close to the ship you can clear a few out, but you get the invention screen every time you talk to the inventor lady.

    Haven't run into anything else yet, just what I noticed on a run through to beat the Sanctuary.
    Last edited by Reanimator; 03-03-2011 at 06:22 AM.

 

 

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